Player Matchup

Poseidon
Poseidon
KillerKweerKlub
Poseidon
Level 49
God Stats
7W - 9L
1,643 SR
Queue Stats
161W - 159L
1,468 Elo+
Party 2
Geb
Geb
SlimTimmy17
Geb
Level 25
God Stats
2W - 2L
1,520 SR
Queue Stats
16W - 20L
1,356 Elo+
Party 2
Neith
Neith
mr-bob8
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,241 Elo+
Party 2
Team Averages
Level 34
1,554 SR
1,355 Elo+

VS

Team Averages
Level 71
1,299 SR
1,374 Elo+
Charybdis
Charybdis
Deztriment
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,454 Elo+
Party 1
Janus
Janus
FLawJudgement
Janus
Level 50
God Stats
1W - 4L
1,147 SR
Queue Stats
18W - 26L
1,296 Elo+
Solo
Ymir
Ymir
Radpoois
Ymir
Level 93
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
8 / 5 / 5
11,103
740
12,662
11,322
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 11
10,334
689
7,977
16,692
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mr-bob8
Neith
15
5 / 2 / 6
10,313
688
11,708
13,510
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deztriment
Charybdis
14
3 / 3 / 4
9,660
644
12,565
11,347
4,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 6 / 2
9,942
663
11,172
11,800
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
2 / 5 / 5
9,102
607
11,657
15,976
8,262
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Deztriment
Charybdis
3
3
4
1.67
L
2
6
2
0.5
W
Poseidon
8
5
5
2.1
L
Ymir
2
5
5
0.9
W
1
0
11
6.5
W
Neith
mr-bob8
Neith
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
35,394
41,524
Taken
39,123
30,206
Mitigated
16,872
9,525
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Deztriment
Charybdis
12,565
5,437
0
2,476
11,347
4,308
0
5,720
5,627
0
35,985
L
11,172
1,055
0
280
11,800
4,302
0
7,301
4,499
34,186
0
W
Poseidon
12,662
1,377
0
1,271
11,322
4,842
530
7,689
3,405
38,173
0
L
Ymir
11,657
1,416
0
1,162
15,976
8,262
0
8,052
7,924
22,132
0
W
7,977
888
0
4,630
16,692
18,509
216
6,951
9,414
20,521
0
W
Neith
mr-bob8
Neith
11,708
4,007
0
3,624
13,510
6,855
872
7,756
5,536
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
28,704
130
Minions Killed
136
5
Camps Cleared
5
868,562
Distance Traveled
738,165
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,660
644
49
3
1
230,933
0
L
Janus
9,942
663
61
4
4
259,480
1
W
Poseidon
11,103
740
61
4
3
285,498
2
L
Ymir
9,102
607
26
2
0
247,752
0
W
Geb
10,334
689
15
1
1
319,381
1
W
Neith
10,313
688
54
4
1
263,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role