Player Matchup

Ra
Ra
Bronze V
SQuallyWorld
Ra
Bronze V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Cupid
Cupid
Gold IV
Shaboopalab00py
Cupid
Gold IV
Level 145
God Stats
20W - 14L
1,642 SR
Queue Stats
360W - 362L
1,504 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
garrafa-proxima
Cthulhu
Bronze IV
Level 87
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 5L
1,366 MMR
Party 2
Thor
Thor
Gold IV
jamiemckenna1
Thor
Gold IV
Level 137
God Stats
7W - 6L
1,048 SR
Queue Stats
154W - 156L
1,303 MMR
Solo
Bacchus
Bacchus
Bronze III
pombo_esperto7
Bacchus
Bronze III
Level 65
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,432 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,477 SR
1,393 MMR
Athena
Athena
Bronze V
Jarda5364
Athena
Bronze V
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,454 MMR
Solo
Nemesis
Nemesis
Gold IV
Kvng_Kilam
Nemesis
Gold IV
Level 157
God Stats
2W - 2L
1,438 SR
Queue Stats
143W - 141L
1,448 MMR
Solo
Persephone
Persephone
Gold IV
Sir Brownnie
Persephone
Gold IV
Level 145
God Stats
19W - 21L
1,608 SR
Queue Stats
740W - 761L
1,503 MMR
Solo
Medusa
Medusa
Silver I
xAilanii
Medusa
Silver I
Level 121
God Stats
2W - 4L
1,345 SR
Queue Stats
144W - 151L
1,122 MMR
Party 1
Sylvanus
Sylvanus
Gold III
xMrSmurfx2007
Sylvanus
Gold III
Level 86
God Stats
2W - 2L
1,495 SR
Queue Stats
193W - 192L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,592
480
6,307
16,276
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 1
9,140
457
5,890
14,091
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 11 / 2
8,952
448
13,489
22,379
9,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 3
9,436
472
10,057
19,984
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 3
7,826
391
5,883
19,332
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
CabrakanThanatosKali

VS

Bans
MulanLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jarda5364
Athena
14
2 / 1 / 10
10,003
500
5,662
17,084
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Kvng_Kilam
Nemesis
18
14 / 2 / 5
12,338
617
16,810
21,470
10,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Sir Brownnie
Persephone
19
6 / 1 / 6
13,079
654
19,104
11,182
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xAilanii
Medusa
15
1 / 2 / 3
9,753
488
7,614
11,706
4,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
xMrSmurfx2007
Sylvanus
17
7 / 2 / 11
11,504
575
18,450
18,009
10,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
30
31
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
Jarda5364
Athena
2
1
10
7
W
Nemesis
Kvng_Kilam
Nemesis
14
2
5
8.25
L
2
9
1
0.28
L
2
1
1
2.5
W
Persephone
Sir Brownnie
Persephone
6
1
6
9
L
3
11
2
0.36
L
1
5
3
0.5
L
0
5
3
0.3
W
Medusa
xAilanii
Medusa
1
2
3
1.25
W
Sylvanus
xMrSmurfx2007
Sylvanus
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
67,640
92,062
Taken
79,451
52,169
Mitigated
50,951
20,062
Healing
27,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jarda5364
Athena
5,662
606
0
4,752
17,084
20,021
379
4,105
12,858
32,940
0
W
Nemesis
Kvng_Kilam
Nemesis
16,810
9,561
0
4,719
21,470
10,469
854
4,819
16,395
0
104,491
L
6,307
291
1,023
2,607
16,276
5,255
0
11,886
4,283
56,807
0
L
5,890
3,455
597
5,385
14,091
6,137
1,375
3,264
10,781
0
83,462
W
Persephone
Sir Brownnie
Persephone
19,104
605
0
3,990
11,182
5,171
840
2,758
8,412
125,582
0
L
13,489
1,523
272
2,255
22,379
9,922
0
14,904
6,971
47,790
0
L
10,057
1,353
0
5,226
19,984
8,431
0
5,252
14,658
0
81,228
L
5,883
563
236
2,461
19,332
22,424
0
8,035
11,239
19,538
6,001
W
Medusa
xAilanii
Medusa
7,614
2,562
0
1,544
11,706
4,690
1,987
3,250
8,388
0
66,197
W
Sylvanus
xMrSmurfx2007
Sylvanus
18,450
4,546
3,768
8,966
18,009
10,600
1,566
9,596
7,807
65,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
56,677
477
Minions Killed
576
0
Camps Cleared
0
1,778,335
Distance Traveled
1,875,681
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,003
500
42
2
0
405,502
1
W
Nemesis
12,338
617
140
7
0
469,743
6
L
Ra
9,592
480
98
5
0
331,850
3
L
Cupid
9,140
457
131
7
0
381,934
1
W
Persephone
13,079
654
188
9
0
367,271
5
L
Cthulhu
8,952
448
90
5
0
340,956
8
L
Thor
9,436
472
125
6
0
356,772
2
L
Bacchus
7,826
391
33
2
0
366,823
1
W
Medusa
9,753
488
105
5
0
342,784
4
W
Sylvanus
11,504
575
101
5
0
290,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role