Player Matchup

Thanatos
Thanatos
Deathjunkie
Thanatos
Level 145
God Stats
11W - 13L
1,486 SR
Queue Stats
358W - 407L
1,438 Elo+
Party 3
Discordia
Discordia
Kane712
Discordia
Level 104
God Stats
7W - 6L
1,567 SR
Queue Stats
234W - 250L
1,372 Elo+
Party 3
Chaac
Chaac
Motha-F_cka-Meow
Chaac
Level 121
God Stats
2W - 3L
1,433 SR
Queue Stats
246W - 278L
1,405 Elo+
Party 2
Sobek
Sobek
OLacott
Sobek
Level 125
God Stats
5W - 5L
1,630 SR
Queue Stats
241W - 289L
1,392 Elo+
Party 2
Scylla
Scylla
Thorganiz
Scylla
Level 122
God Stats
1W - 1L
1,793 SR
Queue Stats
246W - 260L
1,418 Elo+
Party 3
Team Averages
Level 123
1,582 SR
1,405 Elo+

VS

Team Averages
Level 92
1,486 SR
1,398 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GreatFlopper
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo
Danzaburou
Danzaburou
KageYami
Danzaburou
Level 154
God Stats
2W - 3L
1,430 SR
Queue Stats
97W - 116L
1,353 Elo+
Party 1
Ratatoskr
Ratatoskr
TuxedoRock
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathjunkie
Thanatos
19
9 / 4 / 13
11,592
773
10,475
13,071
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Kane712
Discordia
19
9 / 4 / 13
11,863
791
17,117
14,900
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 3 / 15
11,971
798
13,063
18,585
21,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
OLacott
Sobek
17
4 / 3 / 14
10,542
703
6,088
29,246
32,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Thorganiz
Scylla
19
1 / 3 / 16
10,878
725
13,965
11,740
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
5 / 5 / 8
11,435
762
24,181
12,713
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
19
4 / 4 / 8
11,322
755
10,754
14,950
7,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
15
1 / 9 / 7
10,152
677
8,393
16,957
7,624
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KageYami
Danzaburou
18
3 / 5 / 9
10,773
718
13,293
16,159
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
TuxedoRock
Ratatoskr
16
3 / 7 / 9
10,728
715
6,453
15,626
9,531
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
28
Kills
16
17
Deaths
30
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
5
8
1.8
W
Charybdis
 
Charybdis
4
4
8
2
L
Thanatos
Deathjunkie
Thanatos
9
4
13
3.88
W
Ne Zha
1
9
7
0.5
W
Danzaburou
KageYami
Danzaburou
3
5
9
1.5
L
Discordia
Kane712
Discordia
9
4
13
3.88
L
5
3
15
4.17
L
Sobek
OLacott
Sobek
4
3
14
3.67
L
Scylla
Thorganiz
Scylla
1
3
16
3
W
Ratatoskr
TuxedoRock
Ratatoskr
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,708
Damage
63,074
87,542
Taken
76,405
73,745
Mitigated
38,429
37,751
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
24,181
1,719
2,146
2,113
12,713
6,121
1,863
8,338
4,375
51,259
0
W
Charybdis
 
Charybdis
10,754
3,434
1,200
2,990
14,950
7,351
3,511
7,448
7,502
0
30,040
L
Thanatos
Deathjunkie
Thanatos
10,475
1,468
1,836
6,235
13,071
7,086
2,119
1,686
11,385
0
16,683
W
Ne Zha
8,393
2,163
864
1,757
16,957
7,624
200
8,013
8,944
0
13,898
W
Danzaburou
KageYami
Danzaburou
13,293
2,368
843
3,614
16,159
7,802
2,220
6,086
10,073
0
27,676
L
Discordia
Kane712
Discordia
17,117
1,244
1,955
4,445
14,900
6,666
1,186
5,050
9,850
41,992
0
L
13,063
1,637
1,244
7,816
18,585
21,802
2,124
4,526
14,059
0
32,605
L
Sobek
OLacott
Sobek
6,088
453
1,896
9,387
29,246
32,984
779
9,845
19,401
8,255
0
L
Scylla
Thorganiz
Scylla
13,965
1,076
979
1,958
11,740
5,207
1,529
3,074
8,666
36,167
0
W
Ratatoskr
TuxedoRock
Ratatoskr
6,453
247
1,333
2,859
15,626
9,531
50
7,285
8,341
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
54,410
167
Minions Killed
152
0
Camps Cleared
0
1,400,007
Distance Traveled
1,260,647
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,435
762
59
4
0
247,056
0
W
Charybdis
11,322
755
53
4
0
246,004
2
L
Thanatos
11,592
773
13
1
0
324,821
1
W
Ne Zha
10,152
677
13
1
0
216,283
0
W
Danzaburou
10,773
718
14
1
0
263,397
2
L
Discordia
11,863
791
52
3
0
258,263
1
L
Chaac
11,971
798
35
2
0
269,627
1
L
Sobek
10,542
703
13
1
0
260,822
0
L
Scylla
10,878
725
54
4
0
286,474
0
W
Ratatoskr
10,728
715
13
1
0
287,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role