Player Matchup

Aphrodite
Aphrodite
A7x Abyssal
Aphrodite
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,568 Elo+
Party 2
Charybdis
Charybdis
Bruntus2051
Charybdis
Level 17
God Stats
2W - 0L
1,564 SR
Queue Stats
14W - 2L
1,756 Elo+
Party 2
Maui
Maui
YaBoiSteiny
Maui
Level 104
God Stats
5W - 3L
1,667 SR
Queue Stats
117W - 86L
1,576 Elo+
Party 2
Team Averages
Level 79
1,577 SR
1,633 Elo+

VS

Team Averages
Level 65
1,537 SR
1,303 Elo+
Ah Muzen Cab
Ah Muzen Cab
DirtyMuffin710
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,615 SR
Queue Stats
43W - 80L
1,325 Elo+
Party 1
Achilles
Achilles
deathCuresAll
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,244 Elo+
Party 1
Eset
Eset
wil3E
Eset
Level 81
God Stats
6W - 7L
1,496 SR
Queue Stats
49W - 85L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A7x Abyssal
Aphrodite
17
2 / 2 / 14
11,805
694
15,104
19,562
13,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Bruntus2051
Charybdis
18
9 / 3 / 7
13,054
768
32,773
24,812
9,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
6 / 1 / 10
12,750
750
11,953
25,159
31,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DirtyMuffin710
Ah Muzen Cab
14
2 / 6 / 3
11,009
648
24,290
17,515
7,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
deathCuresAll
Achilles
16
2 / 3 / 4
12,258
721
12,511
27,077
38,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
wil3E
Eset
16
2 / 8 / 2
11,405
671
19,313
24,220
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
6
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A7x Abyssal
Aphrodite
2
2
14
4.5
W
Charybdis
Bruntus2051
Charybdis
9
3
7
4.17
L
Ah Muzen Cab
DirtyMuffin710
Ah Muzen Cab
2
6
3
0.58
W
6
1
10
11
L
Achilles
deathCuresAll
Achilles
2
3
4
1.33
L
Eset
wil3E
Eset
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,830
Damage
56,114
69,533
Taken
68,812
54,951
Mitigated
57,594
43,515
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A7x Abyssal
Aphrodite
15,104
3,002
12,811
13,899
19,562
13,137
286
7,054
12,508
45,648
0
W
Charybdis
Bruntus2051
Charybdis
32,773
16,314
0
9,889
24,812
9,892
2,332
6,527
18,285
0
86,106
L
Ah Muzen Cab
DirtyMuffin710
Ah Muzen Cab
24,290
6,934
0
1,841
17,515
7,802
0
6,654
10,861
0
49,328
W
11,953
1,803
526
6,390
25,159
31,922
184
6,949
18,210
33,679
0
L
Achilles
deathCuresAll
Achilles
12,511
2,660
1,691
4,944
27,077
38,418
0
10,881
16,196
0
26,923
L
Eset
wil3E
Eset
19,313
1,842
2,538
4,707
24,220
11,374
29
9,567
14,653
53,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
34,672
228
Minions Killed
183
8
Camps Cleared
4
944,406
Distance Traveled
838,031
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,805
694
73
4
1
308,161
0
W
Charybdis
13,054
768
110
6
6
285,619
3
L
Ah Muzen Cab
11,009
648
67
4
0
238,812
1
W
Maui
12,750
750
45
3
1
350,626
4
L
Achilles
12,258
721
25
1
0
323,508
3
L
Eset
11,405
671
91
5
4
275,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role