Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Carl Lebanon
Kukulkan
Level 158
God Stats
59W - 33L
1,695 SR
Queue Stats
551W - 511L
1,589 Elo+
Solo
Hercules
Hercules
Pain-_-6paths
Hercules
Level 147
God Stats
1W - 2L
1,461 SR
Queue Stats
136W - 125L
1,605 Elo+
Solo
Cliodhna
Cliodhna
diguis7727
Cliodhna
Level 159
God Stats
21W - 19L
1,636 SR
Queue Stats
191W - 185L
1,594 Elo+
Party 2
Rama
Rama
xGmaster
Rama
Level 145
God Stats
1W - 0L
1,323 SR
Queue Stats
155W - 146L
1,655 Elo+
Solo
Team Averages
Level 153
1,523 SR
1,589 Elo+

VS

Team Averages
Level 132
1,666 SR
1,597 Elo+
Atlas
Atlas
BL0OD SHADOW
Atlas
Level 156
God Stats
35W - 46L
1,608 SR
Queue Stats
90W - 101L
1,495 Elo+
Party 1
Nemesis
Nemesis
Gooey Boots
Nemesis
Level 159
God Stats
2W - 5L
1,680 SR
Queue Stats
45W - 56L
1,549 Elo+
Party 1
Fenrir
Fenrir
ShadowRealmJimbo
Fenrir
Level 148
God Stats
2W - 2L
1,670 SR
Queue Stats
125W - 102L
1,702 Elo+
Solo
Izanami
Izanami
Zhininator
Izanami
Level 62
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 3L
1,670 Elo+
Solo
Cerberus
Cerberus
lilrikuownzz
Cerberus
Level 133
God Stats
6W - 6L
1,619 SR
Queue Stats
187W - 179L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 3
6,035
431
3,036
11,844
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Carl Lebanon
Kukulkan
14
2 / 0 / 2
8,049
575
8,304
4,682
1,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Pain-_-6paths
Hercules
13
5 / 4 / 2
8,233
588
8,900
10,652
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
diguis7727
Cliodhna
11
4 / 2 / 5
7,301
522
4,994
9,674
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
13
0 / 1 / 2
7,599
543
6,553
11,731
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,908
493
3,434
9,355
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Gooey Boots
Nemesis
13
3 / 0 / 3
7,623
545
3,745
9,260
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 6 / 2
8,075
577
8,098
15,323
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Zhininator
Izanami
12
0 / 1 / 2
7,055
504
8,900
8,103
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
lilrikuownzz
Cerberus
9
0 / 1 / 2
5,620
401
3,600
10,358
7,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
9
9
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
3
0.75
L
1
3
2
0.67
W
Kukulkan
Carl Lebanon
Kukulkan
2
0
2
3
L
Nemesis
Gooey Boots
Nemesis
3
0
3
4.5
W
Hercules
Pain-_-6paths
Hercules
5
4
2
1.5
L
5
6
2
1
L
Izanami
Zhininator
Izanami
0
1
2
1
W
Cliodhna
diguis7727
Cliodhna
4
2
5
3.25
L
Cerberus
lilrikuownzz
Cerberus
0
1
2
1
W
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
27,777
48,583
Taken
52,399
23,310
Mitigated
27,203
17,164
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,036
1,400
749
3,512
11,844
6,593
0
2,374
9,307
0
18,653
L
3,434
1,006
0
500
9,355
4,287
0
3,811
5,544
44,429
0
W
Kukulkan
Carl Lebanon
Kukulkan
8,304
270
0
1,504
4,682
1,779
252
1,310
3,168
79,369
0
L
Nemesis
Gooey Boots
Nemesis
3,745
1,347
0
1,195
9,260
3,431
0
1,401
7,774
0
60,017
W
Hercules
Pain-_-6paths
Hercules
8,900
3,505
0
3,044
10,652
7,811
0
377
9,677
0
53,330
L
8,098
2,366
0
5,037
15,323
8,928
0
664
14,026
0
43,670
L
Izanami
Zhininator
Izanami
8,900
6,579
0
2,849
8,103
2,561
1,482
1,053
7,050
0
72,350
W
Cliodhna
diguis7727
Cliodhna
4,994
490
0
742
9,674
3,326
0
1,511
7,999
0
44,219
L
Cerberus
lilrikuownzz
Cerberus
3,600
441
0
2,330
10,358
7,996
0
2,493
7,820
22,545
0
W
Rama
6,553
5,197
0
7,613
11,731
3,801
0
1,748
9,983
0
69,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
35,281
450
Minions Killed
450
0
Camps Cleared
0
1,443,564
Distance Traveled
1,376,797
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,035
431
26
2
0
286,746
5
L
Atlas
6,908
493
91
7
0
269,330
4
W
Kukulkan
8,049
575
138
10
0
288,883
6
L
Nemesis
7,623
545
109
8
0
326,417
6
W
Hercules
8,233
588
95
7
0
277,887
4
L
Fenrir
8,075
577
80
6
0
252,574
3
L
Izanami
7,055
504
120
9
0
255,362
3
W
Cliodhna
7,301
522
68
5
0
333,303
3
L
Cerberus
5,620
401
50
4
0
273,114
4
W
Rama
7,599
543
123
9
0
256,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role