Player Matchup

Hera
Hera
LiteralDowns
Hera
Level 69
God Stats
5W - 3L
1,619 SR
Queue Stats
76W - 64L
1,546 Elo+
Party 2
Maui
Maui
RedGoobler
Maui
Level 126
God Stats
28W - 25L
1,461 SR
Queue Stats
109W - 98L
1,495 Elo+
Party 3
Hades
Hades
Redemtion9715
Hades
Level 16
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 3
Hun Batz
Hun Batz
RottenAvocado
Hun Batz
Level 27
God Stats
3W - 5L
1,333 SR
Queue Stats
125W - 112L
1,591 Elo+
Party 2
Izanami
Izanami
lLUVBBC
Izanami
Level 18
God Stats
16W - 11L
1,664 SR
Queue Stats
83W - 75L
1,637 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,516 Elo+

VS

Team Averages
Level 58
1,408 SR
1,399 Elo+
Olorun
Olorun
Briginny
Olorun
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
203W - 223L
1,391 Elo+
Party 1
Thor
Thor
Jrit06
Thor
Level 22
God Stats
2W - 6L
1,380 SR
Queue Stats
15W - 25L
1,349 Elo+
Party 1
Skadi
Skadi
Lumabest
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 468L
1,424 Elo+
Party 1
Hades
Hades
MartiMaximus3
Hades
Level 48
God Stats
9W - 8L
1,443 SR
Queue Stats
36W - 43L
1,407 Elo+
Solo
Maui
Maui
TurtleinaToga
Maui
Level 65
God Stats
25W - 20L
1,436 SR
Queue Stats
288W - 326L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,264
488
8,424
7,776
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 8
9,123
480
6,686
17,182
13,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 2
8,727
459
3,313
6,384
4,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
RottenAvocado
Hun Batz
18
8 / 2 / 4
10,971
577
17,120
16,613
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lLUVBBC
Izanami
16
2 / 0 / 6
10,261
540
14,329
14,476
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Briginny
Olorun
14
3 / 4 / 1
9,207
485
6,086
12,158
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Jrit06
Thor
11
1 / 4 / 2
7,526
396
5,958
14,155
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Lumabest
Skadi
12
1 / 6 / 1
7,886
415
8,065
13,280
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
8,301
437
5,927
10,776
4,702
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 3
7,708
406
5,637
18,572
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
5
5
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Briginny
Olorun
3
4
1
0.88
L
Thor
Jrit06
Thor
1
4
2
0.5
W
5
1
3
6.5
L
Skadi
Lumabest
Skadi
1
6
1
0.25
L
0
2
1
0.25
W
3
2
8
3.5
W
1
0
2
2
W
Hun Batz
RottenAvocado
Hun Batz
8
2
4
5
L
0
3
3
0.5
W
Izanami
lLUVBBC
Izanami
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,872
Damage
31,673
62,431
Taken
68,941
35,410
Mitigated
34,979
25,485
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Briginny
Olorun
6,086
2,134
378
2,808
12,158
5,772
1,878
5,813
6,345
59,004
4,003
L
Thor
Jrit06
Thor
5,958
1,720
0
2,428
14,155
5,206
0
3,019
11,136
0
37,939
W
8,424
3,033
0
218
7,776
3,256
1,478
2,730
5,046
78,857
0
L
Skadi
Lumabest
Skadi
8,065
3,742
0
2,582
13,280
3,959
0
1,976
11,304
0
62,907
L
5,927
342
473
3,662
10,776
4,702
375
3,611
7,165
60,181
0
W
6,686
2,555
3,204
4,445
17,182
13,059
182
4,707
11,334
16,845
1,820
W
3,313
1,970
384
3,375
6,384
4,628
252
3,194
3,190
41,625
0
W
Hun Batz
RottenAvocado
Hun Batz
17,120
7,375
0
7,992
16,613
8,321
0
3,990
12,623
0
126,301
L
5,637
1,671
1,030
5,373
18,572
15,340
0
3,732
14,840
23,305
0
W
Izanami
lLUVBBC
Izanami
14,329
8,957
0
5,867
14,476
6,146
1,457
2,479
11,997
0
106,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
40,628
571
Minions Killed
394
0
Camps Cleared
0
1,746,780
Distance Traveled
1,704,748
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,207
485
113
6
0
335,954
4
L
Thor
7,526
396
70
4
0
387,380
2
W
Hera
9,264
488
129
7
0
346,556
3
L
Skadi
7,886
415
80
4
0
323,119
6
L
Hades
8,301
437
98
5
0
319,035
2
W
Maui
9,123
480
23
1
0
362,821
8
W
Hades
8,727
459
104
5
0
295,798
1
W
Hun Batz
10,971
577
158
8
0
401,706
0
L
Maui
7,708
406
33
2
0
339,260
9
W
Izanami
10,261
540
157
8
0
339,899
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role