Player Matchup

Serqet
Serqet
Alocs
Serqet
Level 160
God Stats
4W - 6L
1,398 SR
Queue Stats
551W - 600L
1,509 Elo+
Solo
Horus
Horus
ChaoticFruit
Horus
Level 66
God Stats
1W - 1L
1,670 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Crispy_bacon13
Kumbhakarna
Level 136
God Stats
1W - 2L
1,432 SR
Queue Stats
393W - 424L
1,525 Elo+
Solo
Thoth
Thoth
LFCRZ
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
X HydroManiac X
Kuzenbo
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 107L
1,414 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,477 Elo+

VS

Team Averages
Level 115
1,602 SR
1,520 Elo+
Horus
Horus
AfroNipz966
Horus
Level 159
God Stats
2W - 0L
1,660 SR
Queue Stats
52W - 44L
1,605 Elo+
Party 1
Freya
Freya
Almightykatt
Freya
Level 154
God Stats
2W - 1L
1,513 SR
Queue Stats
70W - 57L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDarkSide182
Ao Kuang
Level 67
God Stats
4W - 3L
1,537 SR
Queue Stats
166W - 153L
1,511 Elo+
Solo
Hades
Hades
er_warrex
Hades
Level 108
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
shoyal
Chaac
Level 89
God Stats
10W - 7L
1,568 SR
Queue Stats
117W - 89L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alocs
Serqet
12
2 / 7 / 4
8,596
661
8,024
12,400
7,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

16
4 / 5 / 6
9,884
760
10,150
19,641
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Crispy_bacon13
Kumbhakarna
15
1 / 6 / 5
9,105
700
7,644
22,814
22,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
LFCRZ
Thoth
19
3 / 1 / 7
10,389
799
29,211
8,306
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 7
9,184
706
12,684
25,030
23,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 20
10,620
817
9,443
20,370
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 13
10,171
782
21,836
18,594
9,791
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
18
10 / 2 / 11
11,965
920
19,796
16,190
8,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
er_warrex
Hades
16
2 / 4 / 12
9,726
748
10,095
15,952
15,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
shoyal
Chaac
18
6 / 2 / 11
10,697
823
19,160
18,726
17,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
12
Kills
24
24
Deaths
12
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
1
20
11
W
5
3
13
3.83
L
Serqet
Alocs
Serqet
2
7
4
0.57
L
4
5
6
1.4
L
Kumbhakarna
Crispy_bacon13
Kumbhakarna
1
6
5
0.58
L
Thoth
LFCRZ
Thoth
3
1
7
6.5
W
Ao Kuang
10
2
11
7.75
L
2
5
7
1.1
W
Hades
er_warrex
Hades
2
4
12
2
W
Chaac
shoyal
Chaac
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,713
Damage
80,330
88,191
Taken
89,832
74,550
Mitigated
75,300
25,611
Healing
56,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
3,226
10,917
12,503
20,370
23,671
96
10,310
8,998
483
14,459
W
21,836
7,515
1,881
6,926
18,594
9,791
1,949
12,729
5,695
34,370
0
L
Serqet
Alocs
Serqet
8,024
648
1,307
1,596
12,400
7,238
0
5,156
7,244
0
9,566
L
10,150
4,753
4,109
4,658
19,641
17,273
0
12,585
7,056
0
16,126
L
Kumbhakarna
Crispy_bacon13
Kumbhakarna
7,644
607
1,864
3,183
22,814
22,263
0
14,837
7,977
17,235
0
L
Thoth
LFCRZ
Thoth
29,211
1,544
1,971
744
8,306
4,489
0
2,899
5,407
58,035
0
W
Ao Kuang
19,796
6,285
4,232
7,438
16,190
8,575
974
7,489
8,248
30,272
0
L
12,684
3,679
2,102
4,077
25,030
23,287
0
16,810
8,220
22,331
0
W
Hades
er_warrex
Hades
10,095
788
1,675
3,439
15,952
15,853
429
8,686
6,611
23,667
0
W
Chaac
shoyal
Chaac
19,160
2,884
1,955
5,661
18,726
17,410
2,059
8,960
9,504
77
45,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
53,179
132
Minions Killed
158
0
Camps Cleared
0
1,132,527
Distance Traveled
1,276,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,620
817
14
1
0
266,824
1
W
Freya
10,171
782
26
2
0
236,728
0
L
Serqet
8,596
661
9
1
0
221,129
3
L
Horus
9,884
760
13
1
0
226,347
0
L
Kumbhakarna
9,105
700
17
1
0
193,848
0
L
Thoth
10,389
799
75
6
0
250,761
0
W
Ao Kuang
11,965
920
24
2
0
278,348
2
L
Kuzenbo
9,184
706
18
1
0
240,442
1
W
Hades
9,726
748
38
3
0
227,107
3
W
Chaac
10,697
823
56
4
0
267,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role