Player Matchup

Mercury
Mercury
Aplezorah
Mercury
Level 141
God Stats
10W - 4L
1,567 SR
Queue Stats
610W - 596L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
GazaCobo
Cabrakan
Level 126
God Stats
4W - 2L
1,445 SR
Queue Stats
171W - 192L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MrClasyWolf
Danzaburou
Level 148
God Stats
1W - 2L
1,318 SR
Queue Stats
15W - 23L
1,281 Elo+
Solo
Ra
Ra
Pumpernickle927
Ra
Level 144
God Stats
8W - 6L
1,692 SR
Queue Stats
418W - 412L
1,538 Elo+
Party 1
Horus
Horus
betfast
Horus
Level 56
God Stats
7W - 7L
1,566 SR
Queue Stats
83W - 93L
1,396 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,464 Elo+

VS

Team Averages
Level 112
1,487 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SantiagoSC
Hercules
Level 89
God Stats
13W - 13L
1,597 SR
Queue Stats
207W - 183L
1,472 Elo+
Solo
Ymir
Ymir
Slambian
Ymir
Level 81
God Stats
71W - 59L
1,508 SR
Queue Stats
117W - 118L
1,414 Elo+
Solo
Pele
Pele
jhick182
Pele
Level 147
God Stats
7W - 7L
1,322 SR
Queue Stats
291W - 321L
1,451 Elo+
Party 2
Medusa
Medusa
legendxsmoke
Medusa
Level 115
God Stats
0W - 1L
1,509 SR
Queue Stats
87W - 59L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aplezorah
Mercury
11
2 / 0 / 2
6,513
651
3,079
5,772
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
GazaCobo
Cabrakan
8
1 / 2 / 4
5,598
560
3,284
8,663
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
MrClasyWolf
Danzaburou
8
0 / 0 / 5
5,056
506
4,317
5,207
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
6,084
608
4,127
4,174
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
betfast
Horus
9
3 / 2 / 1
6,188
619
5,730
7,688
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
5,340
534
2,739
3,667
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SantiagoSC
Hercules
9
2 / 4 / 0
5,460
546
3,742
9,089
4,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
0 / 1 / 3
4,816
482
1,746
7,946
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
9
1 / 1 / 1
5,244
524
2,978
7,681
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
2 / 3 / 0
5,008
501
4,858
5,286
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Mercury
Aplezorah
Mercury
2
0
2
3
W
Cabrakan
GazaCobo
Cabrakan
1
2
4
1.5
W
Danzaburou
MrClasyWolf
Danzaburou
0
0
5
2.5
W
3
1
2
4
L
Hercules
SantiagoSC
Hercules
2
4
0
0.5
L
Ymir
0
1
3
1.5
W
Horus
betfast
Horus
3
2
1
1.75
L
Pele
1
1
1
1.5
L
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
16,063
31,504
Taken
33,669
17,421
Mitigated
14,789
7,848
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,739
112
198
1,158
3,667
1,577
0
1,843
1,824
33,445
0
W
Mercury
Aplezorah
Mercury
3,079
1,744
0
500
5,772
2,240
2,631
121
5,651
0
52,208
W
Cabrakan
GazaCobo
Cabrakan
3,284
826
0
1,948
8,663
6,452
0
2,337
6,326
11,353
0
W
Danzaburou
MrClasyWolf
Danzaburou
4,317
1,600
0
1,649
5,207
1,917
132
837
4,370
0
29,782
W
4,127
315
574
1,341
4,174
1,618
224
1,190
2,652
33,682
0
L
Hercules
SantiagoSC
Hercules
3,742
1,380
0
1,570
9,089
4,033
0
0
8,459
0
30,396
L
Ymir
1,746
480
0
1,355
7,946
4,867
0
2,567
5,335
9,662
0
W
Horus
betfast
Horus
5,730
2,703
240
1,596
7,688
5,194
40
0
7,688
0
29,156
L
Pele
2,978
451
0
3,565
7,681
2,585
0
1,698
5,941
0
34,058
L
Medusa
4,858
2,408
0
1,136
5,286
1,727
0
1,303
3,983
0
28,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
25,868
279
Minions Killed
274
0
Camps Cleared
0
989,494
Distance Traveled
936,674
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,340
534
76
8
0
178,931
3
W
Mercury
6,513
651
101
10
0
240,858
3
W
Cabrakan
5,598
560
8
1
0
176,948
1
W
Danzaburou
5,056
506
44
4
0
175,562
1
W
Ra
6,084
608
75
8
0
212,179
3
L
Hercules
5,460
546
53
5
0
167,300
2
L
Ymir
4,816
482
16
2
0
183,380
2
W
Horus
6,188
619
51
5
0
183,947
3
L
Pele
5,244
524
70
7
0
228,575
2
L
Medusa
5,008
501
59
6
0
178,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role