Player Matchup

Ganesha
Ganesha
Bombchelle4680
Ganesha
Level 29
God Stats
11W - 9L
1,531 SR
Queue Stats
31W - 28L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
HepHopAnonymous
Guan Yu
Level 49
God Stats
27W - 27L
1,506 SR
Queue Stats
56W - 48L
1,519 Elo+
Party 2
Olorun
Olorun
IPlaySmiteonPC
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,473 Elo+
Party 2
Mercury
Mercury
PAMDX
Mercury
Level 30
God Stats
2W - 1L
1,583 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Neith
Neith
SammyHotSoxx
Neith
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,454 Elo+
Party 2
Team Averages
Level 30
1,524 SR
1,495 Elo+

VS

Team Averages
Level 114
1,618 SR
1,557 Elo+
Sylvanus
Sylvanus
BaneGuard
Sylvanus
Level 126
God Stats
63W - 75L
1,438 SR
Queue Stats
387W - 391L
1,436 Elo+
Solo
Aphrodite
Aphrodite
DilutedIceCube
Aphrodite
Level 129
God Stats
9W - 13L
1,554 SR
Queue Stats
136W - 139L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
FlyinZedbra
Xbalanque
Level 128
God Stats
9W - 2L
1,889 SR
Queue Stats
249W - 196L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Mr Stabby55
Cabrakan
Level 31
God Stats
2W - 4L
1,675 SR
Queue Stats
7W - 8L
1,681 Elo+
Solo
Camazotz
Camazotz
Zantymills
Camazotz
Level 154
God Stats
5W - 4L
1,536 SR
Queue Stats
320W - 323L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,427
494
1,894
7,718
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 3
7,373
567
5,094
9,002
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 3
7,200
554
6,713
9,842
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
PAMDX
Mercury
14
5 / 0 / 3
7,986
614
9,972
9,736
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
6,382
491
2,473
4,796
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaneGuard
Sylvanus
12
1 / 3 / 0
7,554
581
5,523
9,296
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
DilutedIceCube
Aphrodite
11
0 / 4 / 1
6,809
524
6,202
9,269
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
FlyinZedbra
Xbalanque
13
1 / 1 / 1
7,197
554
6,946
5,953
2,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Mr Stabby55
Cabrakan
11
1 / 1 / 0
6,871
529
1,372
7,093
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Zantymills
Camazotz
12
0 / 1 / 1
6,887
530
5,650
14,711
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaneGuard
Sylvanus
1
3
0
0.33
W
0
2
2
0.5
L
Aphrodite
DilutedIceCube
Aphrodite
0
4
1
0.13
L
Xbalanque
FlyinZedbra
Xbalanque
1
1
1
1.5
W
2
1
3
3.5
W
2
0
3
3.5
L
Cabrakan
Mr Stabby55
Cabrakan
1
1
0
1
W
Mercury
PAMDX
Mercury
5
0
3
6.5
W
1
0
0
1
L
Camazotz
Zantymills
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
25,693
41,094
Taken
46,322
23,208
Mitigated
24,909
15,274
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaneGuard
Sylvanus
5,523
1,617
0
2,945
9,296
5,392
486
0
8,839
47,056
11,461
W
1,894
103
0
1,942
7,718
5,110
0
1,229
6,379
17,935
0
L
Aphrodite
DilutedIceCube
Aphrodite
6,202
805
492
3,986
9,269
4,602
116
4,457
4,812
47,145
0
L
Xbalanque
FlyinZedbra
Xbalanque
6,946
2,620
0
2,420
5,953
2,501
1,259
1,231
4,722
0
73,438
W
5,094
965
220
4,750
9,002
7,789
0
4,382
4,620
0
44,550
W
6,713
3,121
214
5,840
9,842
4,543
0
4,336
5,272
57,608
6,959
L
Cabrakan
Mr Stabby55
Cabrakan
1,372
378
0
1,831
7,093
6,750
189
1,100
5,949
14,412
0
W
Mercury
PAMDX
Mercury
9,972
6,902
0
723
9,736
3,807
0
1,868
7,794
0
71,398
W
2,473
1,342
0
1,585
4,796
1,959
0
113
4,683
0
41,119
L
Camazotz
Zantymills
Camazotz
5,650
2,056
0
9,097
14,711
5,664
0
921
13,692
0
62,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
35,318
410
Minions Killed
439
0
Camps Cleared
0
1,326,753
Distance Traveled
1,223,262
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,554
581
95
7
0
174,983
5
W
Ganesha
6,427
494
6
0
0
243,589
2
L
Aphrodite
6,809
524
90
7
0
258,878
3
L
Xbalanque
7,197
554
124
10
0
231,734
2
W
Guan Yu
7,373
567
80
6
0
276,193
3
W
Olorun
7,200
554
120
9
0
239,680
3
L
Cabrakan
6,871
529
23
2
0
271,055
4
W
Mercury
7,986
614
115
9
0
345,691
0
W
Neith
6,382
491
89
7
0
221,600
3
L
Camazotz
6,887
530
107
8
0
286,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role