Player Matchup

Ares
Ares
ASSASSIN HORNO
Ares
Level 8
God Stats
2W - 4L
1,479 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 1
Arachne
Arachne
J0HN REDCORNN
Arachne
Level 30
God Stats
13W - 20L
1,403 SR
Queue Stats
40W - 59L
1,324 Elo+
Party 3
Neith
Neith
Mr Burger Beard
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
llRexeyll
Vamana
Level 68
God Stats
19W - 24L
1,081 SR
Queue Stats
176W - 176L
1,472 Elo+
Party 1
Janus
Janus
llWispsll
Janus
Level 68
God Stats
9W - 16L
1,112 SR
Queue Stats
148W - 152L
1,493 Elo+
Party 1
Team Averages
Level 38
1,315 SR
1,443 Elo+

VS

Team Averages
Level 80
1,518 SR
1,440 Elo+
Da Ji
Da Ji
DarkDragon0307
Da Ji
Level 123
God Stats
1W - 0L
1,562 SR
Queue Stats
42W - 38L
1,519 Elo+
Party 2
Medusa
Medusa
Edxwn
Medusa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
IWalktheLime
Cernunnos
Level 127
God Stats
27W - 26L
1,481 SR
Queue Stats
206W - 240L
1,342 Elo+
Solo
Maui
Maui
Lxust03
Maui
Level 16
God Stats
5W - 1L
1,609 SR
Queue Stats
31W - 31L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 120
God Stats
336W - 323L
1,438 SR
Queue Stats
347W - 341L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,489
422
3,468
12,865
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
10
0 / 3 / 1
5,880
452
4,484
12,322
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 0
5,414
416
3,320
7,071
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
llRexeyll
Vamana
12
4 / 3 / 1
7,367
567
7,446
14,526
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
llWispsll
Janus
10
2 / 8 / 1
6,773
521
5,029
10,580
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,371
644
12,461
9,756
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
Edxwn
Medusa
12
4 / 3 / 1
7,553
581
7,286
9,081
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
IWalktheLime
Cernunnos
14
5 / 0 / 1
8,371
644
8,754
8,237
3,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Lxust03
Maui
10
1 / 1 / 11
7,221
555
6,012
11,880
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
12
5 / 2 / 5
7,700
592
10,239
7,908
3,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
23
23
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
8
1
2
9
W
Medusa
Edxwn
Medusa
4
3
1
1.5
W
Cernunnos
IWalktheLime
Cernunnos
5
0
1
5.5
L
Arachne
0
3
1
0.17
W
Maui
Lxust03
Maui
1
1
11
6.5
L
1
3
0
0.33
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
5
2
5
3.75
L
Vamana
llRexeyll
Vamana
4
3
1
1.5
L
Janus
llWispsll
Janus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
44,752
57,364
Taken
46,862
27,245
Mitigated
24,994
10,748
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
1,013
0
715
12,865
9,733
0
4,435
8,430
18,567
0
W
12,461
4,380
0
4,169
9,756
4,195
0
724
9,032
0
56,551
W
Medusa
Edxwn
Medusa
7,286
3,780
0
3,246
9,081
3,797
0
1,175
7,906
0
37,025
W
Cernunnos
IWalktheLime
Cernunnos
8,754
4,419
0
4,952
8,237
3,115
224
170
8,067
0
70,573
L
Arachne
4,484
4,101
0
2,171
12,322
4,404
0
3,091
9,231
0
36,641
W
Maui
Lxust03
Maui
6,012
1,997
0
3,408
11,880
10,193
264
3,530
8,350
22,501
0
L
3,320
1,342
0
303
7,071
2,519
0
703
6,368
0
18,928
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
10,239
1,471
406
821
7,908
3,694
660
3,010
4,898
53,290
0
L
Vamana
llRexeyll
Vamana
7,446
2,856
0
6,989
14,526
7,341
0
4,392
10,134
0
47,840
L
Janus
llWispsll
Janus
5,029
577
0
570
10,580
3,248
0
3,630
6,950
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
39,216
261
Minions Killed
390
0
Camps Cleared
0
1,268,128
Distance Traveled
1,287,450
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,489
422
29
2
0
260,455
0
W
Da Ji
8,371
644
98
8
0
295,232
4
W
Medusa
7,553
581
58
4
0
235,252
1
W
Cernunnos
8,371
644
117
9
0
249,157
7
L
Arachne
5,880
452
59
5
0
274,784
0
W
Maui
7,221
555
32
2
0
261,856
0
L
Neith
5,414
416
34
3
0
230,114
0
W
Morgan Le Fay
7,700
592
85
7
0
245,953
1
L
Vamana
7,367
567
78
6
0
258,865
1
L
Janus
6,773
521
61
5
0
243,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role