Player Matchup

Merlin
Merlin
Flyersonline
Merlin
Level 69
God Stats
6W - 7L
1,498 SR
Queue Stats
88W - 72L
1,448 Elo+
Solo
Maui
Maui
Katlikr
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 3
The Morrigan
The Morrigan
THERailGamer
The Morrigan
Level 68
God Stats
19W - 20L
1,373 SR
Queue Stats
424W - 429L
1,343 Elo+
Party 1
Hou Yi
Hou Yi
Whos Irony
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,440 Elo+
Party 3
Atlas
Atlas
mrmoonware
Atlas
Level 66
God Stats
0W - 3L
1,221 SR
Queue Stats
316W - 343L
1,334 Elo+
Party 1
Team Averages
Level 90
1,418 SR
1,405 Elo+

VS

Team Averages
Level 110
1,585 SR
1,432 Elo+
Nike
Nike
BUGGY KOA
Nike
Level 127
God Stats
5W - 6L
1,714 SR
Queue Stats
187W - 184L
1,480 Elo+
Solo
Bakasura
Bakasura
FidyFive
Bakasura
Level 153
God Stats
4W - 1L
1,682 SR
Queue Stats
383W - 379L
1,463 Elo+
Solo
Neith
Neith
ImTomy10
Neith
Level 108
God Stats
8W - 2L
1,744 SR
Queue Stats
80W - 89L
1,375 Elo+
Party 2
Maui
Maui
alphapredator55
Maui
Level 76
God Stats
3W - 2L
1,249 SR
Queue Stats
73W - 85L
1,417 Elo+
Solo
Zeus
Zeus
rodriii0712
Zeus
Level 86
God Stats
25W - 24L
1,533 SR
Queue Stats
84W - 99L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 1
7,193
423
6,896
10,056
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Katlikr
Maui
10
1 / 7 / 2
6,507
383
5,298
15,437
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
THERailGamer
The Morrigan
13
2 / 6 / 4
8,102
477
5,224
13,530
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Whos Irony
Hou Yi
12
3 / 2 / 0
7,662
451
4,121
9,179
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
10
1 / 5 / 3
7,151
421
5,394
17,337
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
6 / 1 / 3
10,457
615
10,804
10,776
5,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
FidyFive
Bakasura
16
7 / 1 / 2
9,919
583
7,343
15,110
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ImTomy10
Neith
14
1 / 3 / 8
8,690
511
8,280
11,144
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 8
8,261
486
6,407
7,135
6,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 2 / 3
9,542
561
11,936
7,053
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
23
24
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
3
7.5
W
Bakasura
FidyFive
Bakasura
7
1
2
8
L
Merlin
0
4
1
0.13
W
Neith
ImTomy10
Neith
1
3
8
1.67
L
Maui
Katlikr
Maui
1
7
2
0.29
L
The Morrigan
THERailGamer
The Morrigan
2
6
4
0.67
L
Hou Yi
Whos Irony
Hou Yi
3
2
0
1.5
W
3
0
8
7
L
Atlas
1
5
3
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
44,770
65,539
Taken
51,218
37,051
Mitigated
28,149
8,444
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,804
2,591
0
4,334
10,776
5,493
4,375
3,607
6,841
0
78,370
W
Bakasura
FidyFive
Bakasura
7,343
5,262
63
6,989
15,110
7,123
0
4,383
10,604
0
57,186
L
Merlin
6,896
333
0
500
10,056
3,505
0
2,649
6,903
57,158
0
W
Neith
ImTomy10
Neith
8,280
3,373
0
2,209
11,144
5,624
480
5,353
5,729
0
62,251
L
Maui
Katlikr
Maui
5,298
1,158
0
1,145
15,437
11,463
342
4,523
10,683
29,746
0
L
The Morrigan
THERailGamer
The Morrigan
5,224
2,009
0
2,112
13,530
6,304
315
2,614
10,694
49,844
10,618
L
Hou Yi
Whos Irony
Hou Yi
4,121
2,375
0
2,812
9,179
3,140
594
2,188
6,881
0
46,946
W
6,407
1,567
0
876
7,135
6,807
549
2,621
4,380
22,736
0
L
Atlas
5,394
2,141
161
1,714
17,337
12,639
0
6,369
10,893
26,624
0
W
11,936
1,793
0
3,269
7,053
3,102
0
4,600
2,399
58,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
46,869
367
Minions Killed
486
0
Camps Cleared
0
1,356,262
Distance Traveled
1,703,529
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,457
615
143
8
0
330,642
0
W
Bakasura
9,919
583
120
7
0
405,763
0
L
Merlin
7,193
423
100
6
0
302,076
2
W
Neith
8,690
511
81
5
0
310,769
0
L
Maui
6,507
383
45
3
0
236,589
0
L
The Morrigan
8,102
477
107
6
0
290,284
1
L
Hou Yi
7,662
451
82
5
0
232,628
1
W
Maui
8,261
486
28
2
0
352,540
1
L
Atlas
7,151
421
33
2
0
294,685
1
W
Zeus
9,542
561
114
7
0
303,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role