Player Matchup

Sylvanus
Sylvanus
Bronze III
Kingkotsu
Sylvanus
Bronze III
Level 63
God Stats
6W - 7L
1,382 SR
Queue Stats
30W - 37L
1,065 MMR
Solo
Vulcan
Vulcan
Silver I
Notorious__virk
Vulcan
Silver I
Level 117
God Stats
7W - 10L
1,556 SR
Queue Stats
149W - 162L
1,197 MMR
Solo
Ymir
Ymir
Silver II
RubenRM109169
Ymir
Silver II
Level 108
God Stats
13W - 12L
1,678 SR
Queue Stats
319W - 333L
1,156 MMR
Solo
Pele
Pele
Silver III
Super_Sniper_7o
Pele
Silver III
Level 74
God Stats
0W - 2L
1,463 SR
Queue Stats
144W - 163L
1,070 MMR
Solo
Izanami
Izanami
Gold V
ThisGameSux5757
Izanami
Gold V
Level 128
God Stats
51W - 48L
1,520 SR
Queue Stats
187W - 202L
1,230 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,520 SR
1,144 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,500 SR
1,146 MMR
Ravana
Ravana
Gold V
BigBurch94
Ravana
Gold V
Level 125
God Stats
1W - 0L
1,430 SR
Queue Stats
208W - 201L
1,145 MMR
Party 1
Yemoja
Yemoja
Silver II
BouncyPigeon348
Yemoja
Silver II
Level 160
God Stats
11W - 22L
1,391 SR
Queue Stats
369W - 388L
1,032 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Dramua
Morgan Le Fay
Silver IV
Level 129
God Stats
5W - 5L
1,542 SR
Queue Stats
13W - 18L
1,254 MMR
Solo
Vamana
Vamana
Gold III
MG Finest
Vamana
Gold III
Level 111
God Stats
12W - 9L
1,477 SR
Queue Stats
216W - 212L
1,112 MMR
Party 1
Bastet
Bastet
Silver III
Odoruku TTV
Bastet
Silver III
Level 120
God Stats
1W - 1L
1,660 SR
Queue Stats
69W - 89L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingkotsu
Sylvanus
20
6 / 4 / 3
16,637
504
30,949
38,719
42,421
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 9 / 8
15,543
471
35,592
31,746
14,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 6
13,783
418
13,556
25,280
31,467
20
1 / 7 / 6
14,982
454
13,845
38,560
17,565
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 3
19,653
596
18,876
26,317
12,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
PoseidonTiamatThanatos

VS

Bans
ThorKing ArthurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigBurch94
Ravana
20
11 / 4 / 7
18,319
555
28,656
26,360
13,189
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
0 / 2 / 12
15,467
469
5,736
31,709
31,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Dramua
Morgan Le Fay
20
8 / 6 / 8
17,188
521
40,666
37,702
19,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MG Finest
Vamana
20
7 / 2 / 5
16,961
514
22,061
37,397
32,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
20
1 / 8 / 7
15,121
458
19,714
34,755
19,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
22
Kills
27
28
Deaths
22
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
BigBurch94
Ravana
11
4
7
3.63
W
0
2
12
3
W
Morgan Le Fay
Dramua
Morgan Le Fay
8
6
8
2
L
Sylvanus
Kingkotsu
Sylvanus
6
4
3
1.88
W
Vamana
MG Finest
Vamana
7
2
5
4.75
L
4
9
8
0.89
W
Bastet
1
8
7
0.56
L
4
3
6
2.33
L
1
7
6
0.57
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,818
Damage
116,833
160,622
Taken
167,923
118,616
Mitigated
115,563
48,544
Healing
71,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BigBurch94
Ravana
28,656
6,873
0
8,002
26,360
13,189
1,783
13,668
12,692
0
181,236
W
5,736
2,126
23,824
12,295
31,709
31,408
1,403
15,721
15,988
50,249
3,200
W
Morgan Le Fay
Dramua
Morgan Le Fay
40,666
3,234
960
7,807
37,702
19,400
5,781
20,061
17,571
164,982
0
L
Sylvanus
Kingkotsu
Sylvanus
30,949
2,816
3,051
17,243
38,719
42,421
1,325
8,153
30,496
123,634
17,835
W
Vamana
MG Finest
Vamana
22,061
9,555
0
10,930
37,397
32,455
6,613
19,788
17,609
0
136,060
L
35,592
8,486
0
4,865
31,746
14,767
216
15,450
16,086
135,427
0
W
Bastet
19,714
4,408
0
7,331
34,755
19,111
2,428
9,913
24,842
0
152,176
L
13,556
2,448
0
3,319
25,280
31,467
310
6,395
18,885
50,274
1,165
L
13,845
3,066
0
13,069
38,560
17,565
0
11,325
27,235
0
154,120
L
18,876
12,866
0
6,997
26,317
12,396
9,849
5,664
20,653
0
219,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,598
Gold Earned
83,056
973
Minions Killed
867
0
Camps Cleared
0
2,778,452
Distance Traveled
3,104,031
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
18,319
555
217
7
0
648,668
9
W
Yemoja
15,467
469
95
3
0
576,305
2
W
Morgan Le Fay
17,188
521
211
6
0
568,998
4
L
Sylvanus
16,637
504
205
6
0
510,621
8
W
Vamana
16,961
514
180
5
0
692,524
6
L
Vulcan
15,543
471
173
5
0
649,183
9
W
Bastet
15,121
458
164
5
0
617,536
3
L
Ymir
13,783
418
66
2
0
400,863
3
L
Pele
14,982
454
200
6
0
605,460
2
L
Izanami
19,653
596
329
10
0
612,325
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role