Player Matchup

Hades
Hades
Dark529
Hades
Level 23
God Stats
11W - 9L
1,583 SR
Queue Stats
38W - 32L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
OMGsipar
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,591 Elo+
Party 2
Izanami
Izanami
W33BURAI
Izanami
Level 108
God Stats
2W - 2L
1,592 SR
Queue Stats
179W - 127L
1,609 Elo+
Party 2
Team Averages
Level 59
1,558 SR
1,587 Elo+

VS

Team Averages
Level 73
1,617 SR
1,592 Elo+
Sobek
Sobek
Gr1mmzy
Sobek
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 96L
1,484 Elo+
Solo
Charybdis
Charybdis
IamDemiurge
Charybdis
Level 155
God Stats
13W - 9L
1,700 SR
Queue Stats
489W - 390L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
TangentKitty979
Ao Kuang
Level 25
God Stats
4W - 1L
1,650 SR
Queue Stats
34W - 22L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dark529
Hades
12
0 / 11 / 5
8,211
587
8,275
19,945
12,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
OMGsipar
Cthulhu
12
2 / 4 / 4
9,368
669
10,351
27,252
35,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
W33BURAI
Izanami
13
4 / 7 / 2
9,563
683
17,971
20,494
9,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gr1mmzy
Sobek
15
1 / 2 / 17
10,114
722
11,011
20,655
24,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IamDemiurge
Charybdis
17
7 / 1 / 15
11,695
835
28,552
10,784
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
14 / 3 / 8
13,320
951
22,666
20,444
14,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
22
22
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
Dark529
Hades
0
11
5
0.23
W
Sobek
Gr1mmzy
Sobek
1
2
17
4.75
W
Charybdis
IamDemiurge
Charybdis
7
1
15
14.5
L
Cthulhu
OMGsipar
Cthulhu
2
4
4
1
W
Ao Kuang
14
3
8
6
L
Izanami
W33BURAI
Izanami
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
62,229
67,691
Taken
51,883
56,755
Mitigated
44,490
10,686
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dark529
Hades
8,275
1,305
127
2,612
19,945
12,185
0
11,058
8,445
17,713
0
W
Sobek
Gr1mmzy
Sobek
11,011
802
0
7,030
20,655
24,659
56
6,934
13,721
31,056
0
W
Charybdis
IamDemiurge
Charybdis
28,552
17,203
0
3,267
10,784
5,622
1,866
5,252
5,532
0
71,858
L
Cthulhu
OMGsipar
Cthulhu
10,351
1,564
985
3,156
27,252
35,220
0
10,218
16,587
19,938
0
W
Ao Kuang
22,666
8,944
2,360
10,700
20,444
14,209
833
6,957
13,330
43,888
0
L
Izanami
W33BURAI
Izanami
17,971
14,137
0
3,806
20,494
9,350
0
11,310
8,698
0
55,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
35,129
128
Minions Killed
177
2
Camps Cleared
9
675,698
Distance Traveled
794,056
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,211
587
19
1
1
227,005
1
W
Sobek
10,114
722
30
2
1
291,048
1
W
Charybdis
11,695
835
103
7
4
240,006
2
L
Cthulhu
9,368
669
23
2
0
239,856
0
W
Ao Kuang
13,320
951
44
3
4
263,002
2
L
Izanami
9,563
683
86
6
1
208,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role