Player Matchup

Heimdallr
Heimdallr
Kdenbeach
Heimdallr
Level 17
God Stats
1W - 7L
1,740 SR
Queue Stats
69W - 53L
1,530 Elo+
Party 1
Chronos
Chronos
Led ZeppelinVII
Chronos
Level 106
God Stats
27W - 18L
1,589 SR
Queue Stats
407W - 369L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
SovietAggresion
Kuzenbo
Level 80
God Stats
5W - 6L
1,458 SR
Queue Stats
259W - 228L
1,508 Elo+
Party 1
Team Averages
Level 68
1,596 SR
1,518 Elo+

VS

Team Averages
Level 80
1,530 SR
1,342 Elo+
Jing Wei
Jing Wei
Cloudz_200IQ
Jing Wei
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 154L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
SinTech47
Baron Samedi
Level 142
God Stats
17W - 6L
1,698 SR
Queue Stats
141W - 125L
1,379 Elo+
Solo
Bellona
Bellona
THE VOSSWATER
Bellona
Level 44
God Stats
7W - 10L
1,392 SR
Queue Stats
82W - 114L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kdenbeach
Heimdallr
14
0 / 3 / 2
9,448
556
11,530
14,796
7,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 0
10,490
617
21,908
18,405
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 1
10,037
590
11,394
24,079
35,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cloudz_200IQ
Jing Wei
17
6 / 1 / 4
11,807
695
21,264
18,914
9,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SinTech47
Baron Samedi
16
0 / 0 / 10
10,449
615
16,333
17,079
17,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
16
4 / 1 / 5
10,976
646
13,401
19,659
17,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cloudz_200IQ
Jing Wei
6
1
4
8
L
Heimdallr
Kdenbeach
Heimdallr
0
3
2
0.33
L
2
4
0
0.5
W
Baron Samedi
SinTech47
Baron Samedi
0
0
10
5
L
0
3
1
0.17
W
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
50,998
57,280
Taken
55,652
54,040
Mitigated
44,795
10,467
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cloudz_200IQ
Jing Wei
21,264
18,912
0
10,730
18,914
9,702
1,121
11,289
7,625
0
66,353
L
Heimdallr
Kdenbeach
Heimdallr
11,530
4,965
0
1,257
14,796
7,597
0
4,794
9,518
0
37,227
L
21,908
7,428
0
3,761
18,405
10,945
0
4,679
13,324
56,567
5,322
W
Baron Samedi
SinTech47
Baron Samedi
16,333
1,095
3,825
7,463
17,079
17,403
234
8,237
8,842
42,556
0
L
11,394
4,265
0
5,449
24,079
35,498
18
5,604
17,755
16,384
0
W
Bellona
13,401
4,277
1,141
7,419
19,659
17,690
0
12,595
7,064
0
26,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
33,232
161
Minions Killed
208
5
Camps Cleared
9
851,807
Distance Traveled
914,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,807
695
107
6
8
282,956
1
L
Heimdallr
9,448
556
48
3
0
255,118
2
L
Chronos
10,490
617
106
6
5
279,619
3
W
Baron Samedi
10,449
615
65
4
1
290,572
1
L
Kuzenbo
10,037
590
7
0
0
317,070
0
W
Bellona
10,976
646
36
2
0
340,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role