Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
HentaiRocks
Merlin
Level 147
God Stats
7W - 10L
1,537 SR
Queue Stats
140W - 155L
1,542 Elo+
Solo
Cthulhu
Cthulhu
JeramytheSpider
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,477 Elo+
Party 1
Mercury
Mercury
Tasogareakira
Mercury
Level 147
God Stats
1W - 4L
1,297 SR
Queue Stats
41W - 30L
1,584 Elo+
Party 1
Tyr
Tyr
kodexkid123
Tyr
Level 104
God Stats
10W - 7L
1,646 SR
Queue Stats
313W - 313L
1,560 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,533 Elo+

VS

Team Averages
Level 83
1,684 SR
1,547 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Aprilervil
Terra
Level 65
God Stats
6W - 3L
1,722 SR
Queue Stats
140W - 134L
1,584 Elo+
Party 2
Baba Yaga
Baba Yaga
Dogtor343
Baba Yaga
Level 95
God Stats
27W - 12L
1,824 SR
Queue Stats
214W - 195L
1,580 Elo+
Solo
Susano
Susano
ShadowSalamence
Susano
Level 40
God Stats
85W - 55L
1,702 SR
Queue Stats
152W - 119L
1,565 Elo+
Solo
Charybdis
Charybdis
lordbills54
Charybdis
Level 88
God Stats
15W - 7L
1,674 SR
Queue Stats
260W - 282L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
6,162
616
8,691
7,194
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
0 / 4 / 0
4,960
496
2,155
6,461
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 0
5,217
522
3,292
11,338
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
9
1 / 4 / 1
5,342
534
5,338
9,796
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
5,271
527
4,522
8,684
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 1 / 2
6,012
601
4,906
6,771
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
9
2 / 1 / 3
5,819
582
3,049
10,445
4,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
Dogtor343
Baba Yaga
12
4 / 0 / 2
6,752
675
8,079
6,209
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 4
6,834
683
6,532
10,366
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
lordbills54
Charybdis
10
1 / 2 / 1
6,059
606
6,263
9,056
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
W
Ra
 
Ra
2
1
2
3
W
Terra
2
1
3
3.5
W
Baba Yaga
Dogtor343
Baba Yaga
4
0
2
5
L
Merlin
0
4
0
0
L
1
5
0
0.2
W
5
1
4
7
L
Mercury
1
4
1
0.38
L
1
0
1
1.5
W
Charybdis
lordbills54
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
28,829
43,473
Taken
42,847
16,588
Mitigated
16,765
9,784
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,691
3,364
0
1,895
7,194
2,115
0
1,269
5,925
0
51,694
W
Ra
 
Ra
4,906
593
308
2,629
6,771
2,773
188
1,676
5,037
42,122
0
W
Terra
3,049
468
1,929
3,661
10,445
4,632
56
298
10,135
10,172
0
W
Baba Yaga
Dogtor343
Baba Yaga
8,079
392
0
2,226
6,209
2,721
284
2,055
3,950
48,804
0
L
Merlin
2,155
192
0
1,508
6,461
2,393
0
3,097
3,364
33,921
0
L
3,292
362
282
1,862
11,338
4,954
0
6,436
4,902
23,953
0
W
6,532
1,905
0
3,706
10,366
4,027
0
1,122
9,222
0
45,960
L
Mercury
5,338
3,011
0
1,467
9,796
2,985
0
2,171
7,625
0
31,555
L
4,522
289
0
2,770
8,684
4,141
0
3,061
5,623
0
22,710
W
Charybdis
lordbills54
Charybdis
6,263
3,670
0
3,517
9,056
2,612
0
0
9,056
0
48,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
31,476
294
Minions Killed
355
0
Camps Cleared
0
1,007,484
Distance Traveled
1,070,677
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,162
616
86
9
0
194,270
0
W
Ra
6,012
601
76
8
0
208,070
4
W
Terra
5,819
582
20
2
0
219,268
1
W
Baba Yaga
6,752
675
86
9
0
221,306
1
L
Merlin
4,960
496
57
6
0
164,444
4
L
Cthulhu
5,217
522
58
6
0
187,361
0
W
Susano
6,834
683
96
10
0
237,542
0
L
Mercury
5,342
534
58
6
0
227,350
1
L
Tyr
5,271
527
35
4
0
234,059
1
W
Charybdis
6,059
606
77
8
0
184,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role