Player Matchup

Cu Chulainn
Cu Chulainn
Masters
DRlLLZ
Cu Chulainn
Masters
Level 127
God Stats
43W - 16L
1,803 SR
Queue Stats
454W - 170L
2,383 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
GrimyGremlin
Baron Samedi
Masters
Level 65
God Stats
10W - 3L
1,803 SR
Queue Stats
276W - 81L
2,935 MMR
Party 1
Medusa
Medusa
Masters
lilMMR
Medusa
Masters
Level 64
God Stats
12W - 1L
1,786 SR
Queue Stats
263W - 63L
3,043 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 85
1,797 SR
2,787 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,693 SR
2,109 MMR
Arachne
Arachne
Masters
Shieeeeeeeeesh_
Arachne
Masters
Level 126
God Stats
1W - 2L
1,855 SR
Queue Stats
229W - 140L
2,978 MMR
Solo
Horus
Horus
Gold V
Socrateasy
Horus
Gold V
Level 60
God Stats
8W - 6L
1,603 SR
Queue Stats
52W - 86L
1,410 MMR
Solo
Vulcan
Vulcan
Platinum I
TsukuyomiHub
Vulcan
Platinum I
Level 141
God Stats
20W - 21L
1,621 SR
Queue Stats
56W - 52L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DRlLLZ
Cu Chulainn
13
2 / 2 / 6
8,720
727
9,764
16,918
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
GrimyGremlin
Baron Samedi
12
0 / 3 / 7
8,169
681
8,510
9,388
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
lilMMR
Medusa
15
6 / 1 / 2
9,635
803
16,151
7,219
3,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabAtlasGuan YuShivaFenrir

VS

Bans
Baba YagaSobekKuzenboAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,741
728
7,360
20,130
16,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
11
0 / 1 / 5
7,725
644
3,318
10,242
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
13
2 / 4 / 4
8,322
694
12,253
9,108
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
6
6
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DRlLLZ
Cu Chulainn
2
2
6
2.5
W
Baron Samedi
GrimyGremlin
Baron Samedi
0
3
7
1.17
L
4
3
2
1.67
L
Horus
0
1
5
2.5
L
Vulcan
2
4
4
1
W
Medusa
lilMMR
Medusa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
22,931
33,525
Taken
39,480
22,716
Mitigated
29,640
11,217
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DRlLLZ
Cu Chulainn
9,764
1,650
0
5,987
16,918
14,850
356
5,455
11,463
173
30,602
W
Baron Samedi
GrimyGremlin
Baron Samedi
8,510
735
1,560
2,233
9,388
4,601
412
3,659
5,729
35,982
0
L
7,360
4,367
1,382
6,550
20,130
16,966
209
4,196
15,303
0
18,467
L
Horus
3,318
1,868
693
2,521
10,242
8,531
0
2,960
7,120
0
11,797
L
Vulcan
12,253
4,670
0
1,208
9,108
4,143
111
1,782
6,986
41,135
0
W
Medusa
lilMMR
Medusa
16,151
8,638
0
1,437
7,219
3,265
1,516
3,287
3,932
0
43,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
24,788
192
Minions Killed
124
5
Camps Cleared
6
627,486
Distance Traveled
623,128
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,720
727
50
4
0
223,231
3
W
Baron Samedi
8,169
681
81
7
2
186,508
4
L
Arachne
8,741
728
22
2
2
214,860
4
L
Horus
7,725
644
22
2
0
177,602
0
L
Vulcan
8,322
694
80
7
4
230,666
2
W
Medusa
9,635
803
61
5
3
217,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role