Player Matchup

Xbalanque
Xbalanque
DatOakBoy
Xbalanque
Level 18
God Stats
2W - 0L
1,774 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
DocNubi
Sylvanus
Level 89
God Stats
12W - 14L
1,528 SR
Queue Stats
384W - 402L
1,569 Elo+
Party 2
Terra
Terra
IWuvWaffles
Terra
Level 30
God Stats
3W - 2L
1,814 SR
Queue Stats
182W - 173L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
ImGonnaMorb
Hun Batz
Level 125
God Stats
1W - 2L
1,213 SR
Queue Stats
413W - 435L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
toomuchdrip
Kukulkan
Level 60
God Stats
3W - 2L
1,643 SR
Queue Stats
229W - 256L
1,558 Elo+
Party 2
Team Averages
Level 64
1,595 SR
1,574 Elo+

VS

Team Averages
Level 71
1,448 SR
1,511 Elo+
Thor
Thor
GazaCobo
Thor
Level 126
God Stats
1W - 4L
1,596 SR
Queue Stats
171W - 192L
1,506 Elo+
Solo
Maui
Maui
LuluKenshi
Maui
Level 38
God Stats
1W - 6L
1,132 SR
Queue Stats
53W - 55L
1,535 Elo+
Solo
Izanami
Izanami
Mahjiik
Izanami
Level 41
God Stats
7W - 14L
1,622 SR
Queue Stats
103W - 103L
1,511 Elo+
Party 1
Janus
Janus
Skinark
Janus
Level 70
God Stats
1W - 3L
1,309 SR
Queue Stats
146W - 142L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
Slambian
Jormungandr
Level 81
God Stats
22W - 16L
1,579 SR
Queue Stats
117W - 118L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DatOakBoy
Xbalanque
11
5 / 0 / 0
6,900
690
6,195
6,944
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
DocNubi
Sylvanus
9
0 / 0 / 4
5,541
554
4,689
7,411
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 0
5,938
594
3,249
6,481
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ImGonnaMorb
Hun Batz
11
1 / 0 / 2
6,559
656
5,070
7,812
3,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
toomuchdrip
Kukulkan
11
0 / 0 / 2
6,397
640
2,863
3,646
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 0 / 0
4,992
499
2,012
6,211
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 1
5,125
513
2,472
7,960
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mahjiik
Izanami
6
0 / 4 / 0
4,138
414
1,988
5,129
1,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Skinark
Janus
10
1 / 2 / 0
5,748
575
3,259
3,901
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Slambian
Jormungandr
9
0 / 3 / 0
5,146
515
6,025
8,771
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DatOakBoy
Xbalanque
5
0
0
5
W
Sylvanus
DocNubi
Sylvanus
0
0
4
2
L
Thor
0
0
0
0
W
3
1
0
3
W
Hun Batz
ImGonnaMorb
Hun Batz
1
0
2
2
L
0
0
1
0.5
L
Izanami
Mahjiik
Izanami
0
4
0
0
L
Janus
Skinark
Janus
1
2
0
0.5
L
Jormungandr
Slambian
Jormungandr
0
3
0
0
W
Kukulkan
toomuchdrip
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
15,756
32,294
Taken
31,972
13,794
Mitigated
13,225
12,645
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DatOakBoy
Xbalanque
6,195
3,088
0
2,652
6,944
2,224
3,036
912
5,992
0
43,896
W
Sylvanus
DocNubi
Sylvanus
4,689
1,911
716
2,944
7,411
4,155
296
1,527
5,840
18,377
9,802
L
Thor
2,012
318
0
2,434
6,211
2,244
0
2,249
3,962
0
26,455
W
3,249
1,020
274
3,506
6,481
2,835
0
2,340
4,107
23,795
0
W
Hun Batz
ImGonnaMorb
Hun Batz
5,070
2,074
0
2,178
7,812
3,074
975
4,749
2,769
0
38,081
L
2,472
552
33
2,427
7,960
4,212
0
2,799
5,161
12,258
0
L
Izanami
Mahjiik
Izanami
1,988
1,141
0
344
5,129
1,079
0
920
4,209
0
17,673
L
Janus
Skinark
Janus
3,259
20
0
250
3,901
1,529
0
1,374
2,527
49,954
0
L
Jormungandr
Slambian
Jormungandr
6,025
2,156
0
500
8,771
4,161
0
2,318
6,453
31,238
0
W
Kukulkan
toomuchdrip
Kukulkan
2,863
281
0
375
3,646
1,506
0
1,772
1,830
50,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
25,149
347
Minions Killed
252
0
Camps Cleared
0
985,584
Distance Traveled
937,157
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,900
690
65
7
0
167,827
1
W
Sylvanus
5,541
554
46
5
0
179,965
3
L
Thor
4,992
499
64
6
0
220,173
2
W
Terra
5,938
594
55
6
0
216,006
2
W
Hun Batz
6,559
656
81
8
0
217,368
2
L
Maui
5,125
513
22
2
0
201,294
3
L
Izanami
4,138
414
28
3
0
147,125
1
L
Janus
5,748
575
71
7
0
193,261
2
L
Jormungandr
5,146
515
67
7
0
175,304
3
W
Kukulkan
6,397
640
100
10
0
204,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role