Player Matchup

Cabrakan
Cabrakan
GoDxBaphomet
Cabrakan
Level 105
God Stats
0W - 1L
1,346 SR
Queue Stats
113W - 102L
1,580 Elo+
Solo
Izanami
Izanami
LankySmalls
Izanami
Level 89
God Stats
2W - 5L
1,398 SR
Queue Stats
213W - 211L
1,520 Elo+
Party 2
Thor
Thor
Mr-Villey
Thor
Level 158
God Stats
10W - 11L
1,542 SR
Queue Stats
482W - 482L
1,548 Elo+
Party 2
He Bo
He Bo
RE4L Dubs
He Bo
Level 129
God Stats
3W - 9L
1,357 SR
Queue Stats
1,078W - 1,090L
1,576 Elo+
Solo
Anubis
Anubis
tracer6745321
Anubis
Level 125
God Stats
0W - 1L
1,518 SR
Queue Stats
143W - 141L
1,463 Elo+
Solo
Team Averages
Level 121
1,432 SR
1,537 Elo+

VS

Team Averages
Level 110
1,496 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Br0k3nM3ntals
Scylla
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 Elo+
Party 1
Pele
Pele
FlingPingPong
Pele
Level 132
God Stats
1W - 0L
1,664 SR
Queue Stats
208W - 237L
1,464 Elo+
Solo
Nu Wa
Nu Wa
RodriNB
Nu Wa
Level 140
God Stats
4W - 5L
1,395 SR
Queue Stats
338W - 350L
1,499 Elo+
Solo
Khepri
Khepri
d2monke
Khepri
Level 79
God Stats
2W - 2L
1,422 SR
Queue Stats
304W - 255L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoDxBaphomet
Cabrakan
11
1 / 6 / 2
7,038
704
2,657
13,804
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LankySmalls
Izanami
13
1 / 5 / 3
7,126
713
7,654
9,785
4,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
13
1 / 5 / 3
7,067
707
6,840
11,806
5,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
RE4L Dubs
He Bo
12
1 / 6 / 3
6,684
668
4,908
9,756
3,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 2
7,256
726
4,698
10,265
5,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
11 / 1 / 16
9,755
976
21,650
10,215
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 14
9,700
970
9,421
5,948
3,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 15
8,851
885
9,006
10,230
5,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
RodriNB
Nu Wa
14
1 / 0 / 21
8,288
829
8,984
5,208
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
d2monke
Khepri
14
1 / 3 / 17
8,487
849
3,390
12,576
12,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
6
Kills
27
27
Deaths
7
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
1
16
19
W
8
1
14
15
W
6
2
15
6.75
L
Cabrakan
GoDxBaphomet
Cabrakan
1
6
2
0.33
L
Izanami
LankySmalls
Izanami
1
5
3
0.5
L
Thor
1
5
3
0.5
L
He Bo
RE4L Dubs
He Bo
1
6
3
0.42
W
Nu Wa
RodriNB
Nu Wa
1
0
21
11.5
W
Khepri
d2monke
Khepri
1
3
17
3.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
52,451
55,416
Taken
44,177
34,021
Mitigated
30,011
9,997
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,650
14,038
812
3,986
10,215
6,506
3,810
3,724
6,491
0
33,905
W
9,421
1,495
676
943
5,948
3,009
1,145
1,941
4,007
23,106
0
W
9,006
1,093
1,109
2,783
10,230
5,122
486
2,883
7,347
0
17,002
L
Cabrakan
GoDxBaphomet
Cabrakan
2,657
231
404
1,316
13,804
15,348
0
4,572
8,950
4,259
0
L
Izanami
LankySmalls
Izanami
7,654
3,038
1,105
1,758
9,785
4,214
0
3,670
5,999
0
28,265
L
Thor
6,840
61
732
750
11,806
5,033
0
4,690
6,970
0
17,320
L
He Bo
RE4L Dubs
He Bo
4,908
311
638
1,264
9,756
3,830
0
2,836
6,829
12,871
0
W
Nu Wa
RodriNB
Nu Wa
8,984
3,219
487
824
5,208
2,669
2,419
821
4,387
20,726
0
W
Khepri
d2monke
Khepri
3,390
170
1,642
2,384
12,576
12,705
297
2,894
9,682
6,547
0
L
4,698
223
0
2,030
10,265
5,596
0
5,042
4,873
14,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
45,081
99
Minions Killed
113
0
Camps Cleared
0
818,620
Distance Traveled
957,630
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,755
976
31
3
0
184,688
0
W
Scylla
9,700
970
33
3
0
193,736
0
W
Pele
8,851
885
10
1
0
192,650
0
L
Cabrakan
7,038
704
1
0
0
135,744
0
L
Izanami
7,126
713
37
4
0
201,698
0
L
Thor
7,067
707
23
2
0
188,275
0
L
He Bo
6,684
668
13
1
0
143,369
0
W
Nu Wa
8,288
829
27
3
0
191,070
3
W
Khepri
8,487
849
12
1
0
195,486
0
L
Anubis
7,256
726
25
3
0
149,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role