Player Matchup

Baron Samedi
Baron Samedi
Holstyy
Baron Samedi
Level 149
God Stats
10W - 4L
1,837 SR
Queue Stats
172W - 86L
1,693 Elo+
Party 1
Athena
Athena
Karlitos9509
Athena
Level 147
God Stats
5W - 0L
2,004 SR
Queue Stats
144W - 79L
1,693 Elo+
Party 1
Ullr
Ullr
Squashini
Ullr
Level 128
God Stats
12W - 4L
1,653 SR
Queue Stats
177W - 118L
1,719 Elo+
Party 1
Team Averages
Level 141
1,831 SR
1,702 Elo+

VS

Team Averages
Level 105
1,501 SR
1,504 Elo+
Cthulhu
Cthulhu
IFelix99
Cthulhu
Level 46
God Stats
3W - 3L
1,434 SR
Queue Stats
7W - 22L
1,291 Elo+
Solo
Nu Wa
Nu Wa
Masdeuflius
Nu Wa
Level 126
God Stats
1W - 1L
1,570 SR
Queue Stats
302W - 286L
1,633 Elo+
Solo
Neith
Neith
Rudge
Neith
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Holstyy
Baron Samedi
15
3 / 4 / 11
9,494
791
13,625
13,060
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 4 / 11
9,498
792
8,044
22,204
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
16
10 / 4 / 4
11,281
940
17,655
13,582
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IFelix99
Cthulhu
12
4 / 4 / 5
9,280
773
7,647
18,503
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 6 / 8
8,396
700
13,519
13,089
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Rudge
Neith
15
6 / 4 / 6
9,804
817
14,653
12,755
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
14
Kills
12
12
Deaths
14
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Holstyy
Baron Samedi
3
4
11
2.13
L
Cthulhu
IFelix99
Cthulhu
4
4
5
1.63
W
Athena
1
4
11
1.63
L
2
6
8
1
L
Neith
Rudge
Neith
6
4
6
2.25
W
Ullr
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
35,819
48,846
Taken
44,347
39,659
Mitigated
27,783
15,392
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Holstyy
Baron Samedi
13,625
1,570
4,638
5,496
13,060
7,317
403
5,391
7,669
38,942
0
L
Cthulhu
IFelix99
Cthulhu
7,647
962
0
2,769
18,503
17,631
0
8,195
10,308
16,493
0
W
Athena
8,044
2,923
0
3,263
22,204
25,680
68
8,656
13,548
15,027
0
L
13,519
3,693
0
500
13,089
4,745
98
6,099
6,990
33,083
0
L
Neith
Rudge
Neith
14,653
5,770
0
2,534
12,755
5,407
57
7,684
5,071
0
38,067
W
Ullr
17,655
7,661
0
1,995
13,582
6,662
1,516
7,744
5,838
0
58,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
27,480
131
Minions Killed
128
5
Camps Cleared
6
677,833
Distance Traveled
619,590
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,494
791
39
3
1
214,547
4
L
Cthulhu
9,280
773
30
3
0
218,232
3
W
Athena
9,498
792
13
1
0
248,081
1
L
Nu Wa
8,396
700
43
4
3
194,931
0
L
Neith
9,804
817
55
5
3
206,427
2
W
Ullr
11,281
940
79
7
4
215,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role