Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Astronn
Atlas
Level 112
God Stats
24W - 28L
1,444 SR
Queue Stats
62W - 86L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
JoseLuizNeves
Baron Samedi
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 190L
1,523 Elo+
Solo
Pele
Pele
TheGeGê
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 174L
1,564 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,491 Elo+

VS

Team Averages
Level 107
1,682 SR
1,526 Elo+
Persephone
Persephone
GodVittinho
Persephone
Level 84
God Stats
4W - 4L
1,695 SR
Queue Stats
204W - 194L
1,496 Elo+
Solo
Mercury
Mercury
Joaquinv98
Mercury
Level 151
God Stats
3W - 1L
1,801 SR
Queue Stats
162W - 129L
1,537 Elo+
Party 1
Fenrir
Fenrir
JuaniNacio
Fenrir
Level 125
God Stats
4W - 0L
1,696 SR
Queue Stats
175W - 153L
1,572 Elo+
Party 1
Chernobog
Chernobog
Kakersitto
Chernobog
Level 108
God Stats
5W - 1L
1,753 SR
Queue Stats
112W - 75L
1,599 Elo+
Party 1
Poseidon
Poseidon
OtaldoJuan
Poseidon
Level 66
God Stats
22W - 28L
1,466 SR
Queue Stats
84W - 109L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 0
5,703
634
4,398
7,766
3,572
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
8
0 / 3 / 1
4,777
531
1,848
6,600
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Astronn
Atlas
8
2 / 0 / 0
5,110
568
2,129
5,809
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
JoseLuizNeves
Baron Samedi
1
0 / 0 / 0
3,237
360
0
0
0
Pele
10
1 / 3 / 0
5,285
587
2,830
8,599
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GodVittinho
Persephone
10
1 / 1 / 2
5,798
644
3,778
3,872
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Joaquinv98
Mercury
9
1 / 0 / 3
5,363
596
2,523
7,484
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JuaniNacio
Fenrir
9
2 / 2 / 3
5,561
618
2,698
5,928
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
Kakersitto
Chernobog
10
3 / 0 / 0
5,690
632
3,840
2,365
816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
OtaldoJuan
Poseidon
9
0 / 2 / 1
5,243
583
2,998
5,982
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
7
7
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
L
Skadi
 
Skadi
0
3
1
0.17
L
Atlas
Astronn
Atlas
2
0
0
2
W
Persephone
GodVittinho
Persephone
1
1
2
2
W
Mercury
Joaquinv98
Mercury
1
0
3
2.5
L
Baron Samedi
JoseLuizNeves
Baron Samedi
0
0
0
0
W
Fenrir
JuaniNacio
Fenrir
2
2
3
1.75
W
Chernobog
Kakersitto
Chernobog
3
0
0
3
W
Poseidon
OtaldoJuan
Poseidon
0
2
1
0.25
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
15,837
28,774
Taken
25,631
13,473
Mitigated
8,956
6,197
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,398
1,370
0
1,911
7,766
3,572
0
2,998
4,768
0
34,016
L
Skadi
 
Skadi
1,848
1,046
0
360
6,600
1,855
0
612
5,988
0
29,836
L
Atlas
Astronn
Atlas
2,129
763
0
2,308
5,809
4,558
0
0
5,809
21,215
2,389
W
Persephone
GodVittinho
Persephone
3,778
367
0
1,262
3,872
1,190
376
0
3,871
41,217
0
W
Mercury
Joaquinv98
Mercury
2,523
1,526
0
2,856
7,484
2,406
874
179
7,305
0
28,873
L
Baron Samedi
JoseLuizNeves
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
JuaniNacio
Fenrir
2,698
443
0
2,338
5,928
3,173
90
1,466
4,462
0
13,529
W
Chernobog
Kakersitto
Chernobog
3,840
2,174
0
672
2,365
816
100
304
2,061
0
42,501
W
Poseidon
OtaldoJuan
Poseidon
2,998
812
0
1,945
5,982
1,371
74
0
5,982
31,124
0
L
Pele
2,830
785
0
1,618
8,599
3,488
0
3,166
5,433
0
31,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
27,655
210
Minions Killed
299
0
Camps Cleared
0
682,053
Distance Traveled
917,033
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,703
634
66
7
0
202,903
2
L
Skadi
4,777
531
57
6
0
164,281
1
L
Atlas
5,110
568
30
3
0
146,974
2
W
Persephone
5,798
644
77
9
0
163,308
3
W
Mercury
5,363
596
72
8
0
205,707
1
L
Baron Samedi
3,237
360
0
0
0
0
0
W
Fenrir
5,561
618
27
3
0
184,976
1
W
Chernobog
5,690
632
70
8
0
207,748
2
W
Poseidon
5,243
583
53
6
0
155,294
3
L
Pele
5,285
587
57
6
0
167,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role