Player Matchup

Mercury
Mercury
Lauds
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,695 Elo+
Party 2
Zhong Kui
Zhong Kui
LonelyBear98
Zhong Kui
Level 129
God Stats
1W - 0L
1,257 SR
Queue Stats
28W - 11L
1,683 Elo+
Party 2
Bastet
Bastet
SharpenedPata
Bastet
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 105
1,419 SR
1,626 Elo+

VS

Team Averages
Level 94
1,469 SR
1,346 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kid-Brother
Vamana
Level 118
God Stats
13W - 23L
1,407 SR
Queue Stats
45W - 86L
1,309 Elo+
Party 1
Xing Tian
Xing Tian
dalecta
Xing Tian
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lauds
Mercury
13
3 / 1 / 8
8,062
806
10,037
8,982
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LonelyBear98
Zhong Kui
13
3 / 0 / 7
8,807
881
8,296
11,838
8,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
9 / 2 / 5
9,385
939
11,900
11,528
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 5 / 0
7,512
751
10,193
7,883
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
10
0 / 5 / 1
6,429
643
7,158
14,630
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
dalecta
Xing Tian
10
0 / 5 / 3
7,188
719
4,105
13,640
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
0
0.6
L
Vamana
0
5
1
0.1
W
Mercury
Lauds
Mercury
3
1
8
7
W
Zhong Kui
LonelyBear98
Zhong Kui
3
0
7
6.5
W
9
2
5
5.75
L
Xing Tian
dalecta
Xing Tian
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
21,456
32,348
Taken
36,153
15,922
Mitigated
19,871
8,366
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,193
5,206
0
249
7,883
3,210
0
1,461
6,422
31,952
0
L
Vamana
7,158
4,319
0
3,613
14,630
7,994
0
2,760
11,870
0
20,717
W
Mercury
Lauds
Mercury
10,037
4,324
0
930
8,982
3,337
1,098
4,455
4,527
0
22,048
W
Zhong Kui
LonelyBear98
Zhong Kui
8,296
2,438
1,266
4,400
11,838
8,350
922
5,488
6,350
36,185
0
W
11,900
3,178
0
1,770
11,528
4,235
1,074
4,688
6,840
0
32,765
L
Xing Tian
dalecta
Xing Tian
4,105
1,041
0
4,420
13,640
8,667
27
4,144
9,496
10,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
21,129
142
Minions Killed
107
8
Camps Cleared
3
623,084
Distance Traveled
552,349
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,512
751
62
6
3
177,428
6
L
Vamana
6,429
643
35
4
0
214,952
2
W
Mercury
8,062
806
33
3
3
221,402
1
W
Zhong Kui
8,807
881
69
7
3
176,620
2
W
Bastet
9,385
939
40
4
2
225,062
3
L
Xing Tian
7,188
719
10
1
0
159,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role