Player Matchup

Nike
Nike
AustinCreed117
Nike
Level 69
God Stats
0W - 1L
1,846 SR
Queue Stats
46W - 40L
1,553 Elo+
Party 1
Pele
Pele
DampPrisonPocket
Pele
Level 138
God Stats
1W - 1L
1,710 SR
Queue Stats
244W - 211L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
SunnyDerp
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Solo
Odin
Odin
Taz3rrrFac3
Odin
Level 69
God Stats
0W - 3L
1,728 SR
Queue Stats
118W - 105L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
cfig0709
Sylvanus
Level 157
God Stats
1W - 2L
1,513 SR
Queue Stats
155W - 134L
1,571 Elo+
Party 1
Team Averages
Level 90
1,660 SR
1,534 Elo+

VS

Team Averages
Level 125
1,562 SR
1,506 Elo+
Horus
Horus
Mickdisty
Horus
Level 154
God Stats
4W - 3L
1,523 SR
Queue Stats
410W - 430L
1,500 Elo+
Solo
Arachne
Arachne
RE4L Dubs
Arachne
Level 129
God Stats
9W - 3L
1,612 SR
Queue Stats
1,078W - 1,090L
1,566 Elo+
Solo
Anubis
Anubis
TOMANxMEIDO
Anubis
Level 160
God Stats
5W - 3L
1,321 SR
Queue Stats
211W - 221L
1,529 Elo+
Solo
Raijin
Raijin
naisamoht
Raijin
Level 108
God Stats
2W - 1L
1,731 SR
Queue Stats
45W - 56L
1,467 Elo+
Solo
Vamana
Vamana
otlgames
Vamana
Level 72
God Stats
4W - 3L
1,622 SR
Queue Stats
121W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
9,786
652
13,673
21,226
25,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 6 / 7
10,473
698
21,920
18,236
11,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SunnyDerp
Jormungandr
17
4 / 5 / 5
10,197
680
11,860
20,173
27,232
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 9 / 6
8,970
598
10,651
24,699
23,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
cfig0709
Sylvanus
19
3 / 3 / 10
10,485
699
19,155
22,165
26,561
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mickdisty
Horus
18
0 / 1 / 27
11,746
783
7,973
24,262
31,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
RE4L Dubs
Arachne
20
17 / 3 / 10
13,153
877
32,262
23,901
22,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
5 / 2 / 14
11,398
760
14,186
9,808
6,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
naisamoht
Raijin
20
4 / 2 / 23
11,592
773
22,291
18,271
10,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
otlgames
Vamana
16
5 / 7 / 19
11,131
742
18,848
28,149
27,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
15
Kills
31
31
Deaths
15
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
6
6
7
1.58
W
Horus
Mickdisty
Horus
0
1
27
13.5
W
Arachne
RE4L Dubs
Arachne
17
3
10
7.33
L
Jormungandr
SunnyDerp
Jormungandr
4
5
5
1.3
W
Anubis
5
2
14
6
L
1
9
6
0.44
L
Sylvanus
cfig0709
Sylvanus
3
3
10
2.67
W
Raijin
naisamoht
Raijin
4
2
23
7.75
W
Vamana
otlgames
Vamana
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
95,560
106,499
Taken
104,391
115,217
Mitigated
98,240
33,877
Healing
49,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,673
1,914
2,314
2,215
21,226
25,965
0
9,104
12,122
0
30,225
L
21,920
4,618
1,057
3,985
18,236
11,774
0
5,488
12,748
0
38,815
W
Horus
Mickdisty
Horus
7,973
4,077
11,589
13,036
24,262
31,347
852
7,866
15,840
0
12,617
W
Arachne
RE4L Dubs
Arachne
32,262
19,025
1,061
8,227
23,901
22,596
2,330
8,732
14,445
0
39,885
L
Jormungandr
SunnyDerp
Jormungandr
11,860
4,166
583
1,078
20,173
27,232
64
6,916
13,257
27,894
0
W
Anubis
14,186
2,238
216
2,686
9,808
6,395
2,703
2,527
7,108
40,802
0
L
10,651
1,214
1,251
2,034
24,699
23,685
0
7,329
17,370
0
17,597
L
Sylvanus
cfig0709
Sylvanus
19,155
3,337
9,600
9,760
22,165
26,561
0
8,325
13,840
29,495
0
W
Raijin
naisamoht
Raijin
22,291
2,445
1,102
3,229
18,271
10,568
1,183
5,375
12,497
53,928
0
W
Vamana
otlgames
Vamana
18,848
8,165
2,623
5,925
28,149
27,334
2,217
6,515
20,984
1,296
26,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
59,020
163
Minions Killed
177
0
Camps Cleared
0
1,260,906
Distance Traveled
1,351,938
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,786
652
49
3
0
267,183
1
L
Pele
10,473
698
39
3
0
252,683
0
W
Horus
11,746
783
7
0
0
302,524
5
W
Arachne
13,153
877
14
1
0
235,519
0
L
Jormungandr
10,197
680
35
2
0
222,098
0
W
Anubis
11,398
760
69
5
0
251,716
0
L
Odin
8,970
598
18
1
0
261,450
0
L
Sylvanus
10,485
699
22
1
0
257,492
0
W
Raijin
11,592
773
64
4
0
284,229
2
W
Vamana
11,131
742
23
2
0
277,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role