Player Matchup

Thor
Thor
LeroyBeans
Thor
Level 148
God Stats
53W - 27L
1,712 SR
Queue Stats
967W - 459L
1,885 Elo+
Party 1
Ao Kuang
Ao Kuang
NiceGuyBobby
Ao Kuang
Level 47
God Stats
2W - 0L
1,760 SR
Queue Stats
370W - 74L
2,156 Elo+
Party 1
Ra
Ra
Parovka
Ra
Level 157
God Stats
121W - 85L
1,606 SR
Queue Stats
743W - 547L
1,714 Elo+
Party 1
Maui
Maui
TheXLayer
Maui
Level 148
God Stats
22W - 6L
1,848 SR
Queue Stats
651W - 327L
1,861 Elo+
Party 1
Anhur
Anhur
xXxYunoGasaixXx
Anhur
Level 131
God Stats
5W - 4L
1,471 SR
Queue Stats
465W - 451L
1,577 Elo+
Party 1
Team Averages
Level 126
1,679 SR
1,838 Elo+

VS

Team Averages
Level 54
1,431 SR
1,466 Elo+
Cabrakan
Cabrakan
Chandelle10
Cabrakan
Level 47
God Stats
0W - 1L
1,278 SR
Queue Stats
13W - 24L
1,503 Elo+
Solo
Sol
Sol
CruteHUN
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,455 Elo+
Solo
Nemesis
Nemesis
KjacMyers2
Nemesis
Level 43
God Stats
0W - 2L
1,184 SR
Queue Stats
46W - 47L
1,529 Elo+
Solo
Olorun
Olorun
Sukalala
Olorun
Level 43
God Stats
4W - 4L
1,730 SR
Queue Stats
109W - 131L
1,400 Elo+
Solo
Amaterasu
Amaterasu
ansarrr
Amaterasu
Level 103
God Stats
7W - 7L
1,462 SR
Queue Stats
236W - 270L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,853
685
6,039
6,813
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
NiceGuyBobby
Ao Kuang
10
0 / 2 / 4
6,264
626
5,345
9,345
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 4
6,031
603
3,988
4,904
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
9
1 / 0 / 7
5,643
564
2,664
6,523
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
9 / 1 / 2
7,102
710
10,573
9,591
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chandelle10
Cabrakan
8
3 / 3 / 0
5,613
561
2,609
8,185
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 2
5,244
524
3,553
7,077
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
KjacMyers2
Nemesis
8
0 / 3 / 1
4,850
485
4,322
8,298
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Sukalala
Olorun
9
0 / 4 / 0
5,061
506
3,281
8,871
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
ansarrr
Amaterasu
10
2 / 4 / 2
5,469
547
5,764
8,967
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chandelle10
Cabrakan
3
3
0
1
L
0
5
2
0.2
L
Nemesis
KjacMyers2
Nemesis
0
3
1
0.17
W
7
1
2
8
W
Ao Kuang
NiceGuyBobby
Ao Kuang
0
2
4
1
W
2
1
4
4
L
Olorun
Sukalala
Olorun
0
4
0
0
W
Maui
1
0
7
4.5
L
Amaterasu
ansarrr
Amaterasu
2
4
2
0.75
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
19,529
37,176
Taken
41,398
15,554
Mitigated
16,831
15,447
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chandelle10
Cabrakan
2,609
842
0
1,383
8,185
5,561
0
2,288
5,897
11,689
0
L
3,553
1,483
0
1,459
7,077
1,054
0
692
6,385
29,871
0
L
Nemesis
KjacMyers2
Nemesis
4,322
1,490
0
578
8,298
2,489
0
1,727
6,571
0
29,577
W
6,039
1,865
0
910
6,813
2,830
0
1,311
5,502
0
42,449
W
Ao Kuang
NiceGuyBobby
Ao Kuang
5,345
1,797
0
5,421
9,345
2,929
134
379
8,966
43,106
0
W
3,988
605
733
1,687
4,904
1,925
1,132
1,544
3,360
47,845
0
L
Olorun
Sukalala
Olorun
3,281
1,882
250
2,178
8,871
2,791
0
2,466
6,405
41,282
0
W
Maui
2,664
1,402
0
1,804
6,523
4,589
25
2,869
3,654
13,772
0
L
Amaterasu
ansarrr
Amaterasu
5,764
2,341
0
2,525
8,967
4,936
0
4,824
4,143
0
28,318
W
10,573
5,906
0
4,892
9,591
3,281
557
3,340
6,251
0
44,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
26,237
335
Minions Killed
234
0
Camps Cleared
0
1,014,904
Distance Traveled
916,895
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,613
561
14
1
0
193,251
3
L
Sol
5,244
524
51
5
0
167,221
1
L
Nemesis
4,850
485
59
6
0
216,838
3
W
Thor
6,853
685
74
7
0
209,132
4
W
Ao Kuang
6,264
626
71
7
0
213,661
4
W
Ra
6,031
603
100
10
0
204,224
2
L
Olorun
5,061
506
65
7
0
157,569
1
W
Maui
5,643
564
22
2
0
207,286
0
L
Amaterasu
5,469
547
45
5
0
182,016
2
W
Anhur
7,102
710
68
7
0
180,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role