Player Matchup

Baron Samedi
Baron Samedi
Gold II
NickWrong22
Baron Samedi
Gold II
Level 123
God Stats
1W - 1L
1,618 SR
Queue Stats
159W - 129L
1,477 MMR
Solo
Danzaburou
Danzaburou
Gold III
WhiffAlot
Danzaburou
Gold III
Level 145
God Stats
5W - 4L
1,481 SR
Queue Stats
11W - 9L
1,615 MMR
Solo
Chaac
Chaac
Gold V
herbrek
Chaac
Gold V
Level 102
God Stats
0W - 2L
1,182 SR
Queue Stats
8W - 6L
1,617 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,427 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,515 SR
1,631 MMR
Cabrakan
Cabrakan
Silver III
CuckimusPrime
Cabrakan
Silver III
Level 123
God Stats
6W - 3L
1,686 SR
Queue Stats
35W - 38L
1,465 MMR
Solo
Ah Puch
Ah Puch
Gold V
vvSahandvv
Ah Puch
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,692 MMR
Party 1
Thor
Thor
Gold III
wsrabh5tui
Thor
Gold III
Level 147
God Stats
1W - 0L
1,359 SR
Queue Stats
8W - 9L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NickWrong22
Baron Samedi
13
2 / 6 / 2
8,848
681
8,613
13,512
8,523
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WhiffAlot
Danzaburou
13
3 / 6 / 2
9,272
713
11,240
13,004
8,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
herbrek
Chaac
13
0 / 6 / 4
8,055
620
9,445
18,653
12,506
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
VulcanAtlasSobekHorusAh Muzen Cab

VS

Bans
PersephoneShivaRaYu HuangDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CuckimusPrime
Cabrakan
14
2 / 1 / 11
10,382
799
6,377
13,543
21,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
vvSahandvv
Ah Puch
15
4 / 2 / 12
10,272
790
18,477
13,837
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 2 / 5
11,537
887
17,157
14,011
6,997
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CuckimusPrime
Cabrakan
2
1
11
7.5
L
Baron Samedi
NickWrong22
Baron Samedi
2
6
2
0.5
L
Danzaburou
WhiffAlot
Danzaburou
3
6
2
0.67
L
Chaac
herbrek
Chaac
0
6
4
0.33
W
Ah Puch
vvSahandvv
Ah Puch
4
2
12
5
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
42,011
45,169
Taken
41,391
29,766
Mitigated
35,905
10,188
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CuckimusPrime
Cabrakan
6,377
636
0
3,813
13,543
21,558
461
3,445
10,098
11,890
0
L
Baron Samedi
NickWrong22
Baron Samedi
8,613
847
2,109
2,766
13,512
8,523
0
6,912
6,600
29,829
0
L
Danzaburou
WhiffAlot
Danzaburou
11,240
4,465
0
1,678
13,004
8,737
0
7,310
5,694
0
27,577
L
Chaac
herbrek
Chaac
9,445
1,906
0
3,635
18,653
12,506
0
10,964
7,689
0
23,229
W
Ah Puch
vvSahandvv
Ah Puch
18,477
832
0
4,069
13,837
7,350
502
3,522
10,315
54,051
0
W
17,157
4,088
0
3,160
14,011
6,997
0
2,041
11,970
0
47,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
32,191
130
Minions Killed
165
4
Camps Cleared
7
674,307
Distance Traveled
740,832
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,382
799
11
1
2
245,231
2
L
Baron Samedi
8,848
681
60
5
2
208,867
3
L
Danzaburou
9,272
713
39
3
2
221,353
1
L
Chaac
8,055
620
31
2
0
244,087
4
W
Ah Puch
10,272
790
90
7
2
246,760
2
W
Thor
11,537
887
64
5
3
248,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role