Player Matchup

Scylla
Scylla
ClayDoolie
Scylla
Level 66
God Stats
1W - 2L
1,270 SR
Queue Stats
121W - 127L
1,443 Elo+
Party 2
Ra
Ra
Incubuster4
Ra
Level 126
God Stats
18W - 9L
1,522 SR
Queue Stats
230W - 240L
1,392 Elo+
Party 3
Susano
Susano
KogaYoro
Susano
Level 29
God Stats
4W - 0L
2,025 SR
Queue Stats
117W - 63L
1,608 Elo+
Party 2
Bellona
Bellona
LoadedVice
Bellona
Level 127
God Stats
43W - 33L
1,599 SR
Queue Stats
71W - 78L
1,400 Elo+
Party 3
Chiron
Chiron
RNG_Moralize
Chiron
Level 126
God Stats
4W - 1L
1,694 SR
Queue Stats
245W - 261L
1,405 Elo+
Party 2
Team Averages
Level 95
1,622 SR
1,450 Elo+

VS

Team Averages
Level 80
1,477 SR
1,415 Elo+
Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheGreatAshSoul
Nu Wa
Level 150
God Stats
90W - 87L
1,516 SR
Queue Stats
592W - 670L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
conejooe_2
Gilgamesh
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,367 Elo+
Solo
Yemoja
Yemoja
gamester-ftw
Yemoja
Level 123
God Stats
2W - 5L
1,369 SR
Queue Stats
285W - 344L
1,366 Elo+
Party 1
Izanami
Izanami
memorec89
Izanami
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
28W - 36L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClayDoolie
Scylla
9
2 / 0 / 4
5,702
570
4,571
3,998
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 4
5,635
564
5,759
5,897
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
KogaYoro
Susano
10
4 / 1 / 3
6,125
613
5,197
6,990
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LoadedVice
Bellona
11
2 / 0 / 3
6,452
645
4,909
7,564
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
10
3 / 0 / 3
6,070
607
7,715
7,509
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 4 / 0
4,643
464
1,664
9,445
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 0
4,858
486
5,931
8,477
2,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
conejooe_2
Gilgamesh
9
0 / 2 / 0
5,053
505
1,666
6,918
4,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
6
0 / 2 / 0
4,770
477
2,272
9,724
4,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
memorec89
Izanami
8
0 / 2 / 0
4,826
483
2,060
7,702
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
W
Scylla
ClayDoolie
Scylla
2
0
4
4
W
2
0
4
4
W
Susano
KogaYoro
Susano
4
1
3
5.5
W
Bellona
LoadedVice
Bellona
2
0
3
3.5
W
Chiron
3
0
3
4.5
L
0
3
0
0
L
Gilgamesh
conejooe_2
Gilgamesh
0
2
0
0
L
Yemoja
0
2
0
0
L
Izanami
memorec89
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
13,593
31,958
Taken
42,266
12,991
Mitigated
16,604
14,910
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,664
582
0
1,039
9,445
3,195
0
1,841
7,518
0
25,357
W
Scylla
ClayDoolie
Scylla
4,571
1,194
0
901
3,998
1,364
624
2,272
1,726
27,477
0
W
5,759
902
857
1,569
5,897
1,968
0
1,689
4,208
26,959
0
W
Susano
KogaYoro
Susano
5,197
879
0
2,688
6,990
2,495
0
1,885
5,105
0
34,109
W
Bellona
LoadedVice
Bellona
4,909
1,842
0
5,040
7,564
4,673
1,441
553
7,011
0
36,698
W
Chiron
7,715
2,866
301
3,554
7,509
2,491
0
1,804
5,705
0
36,403
L
5,931
2,626
0
2,742
8,477
2,975
18
3,013
5,456
29,421
0
L
Gilgamesh
conejooe_2
Gilgamesh
1,666
582
0
1,264
6,918
4,367
672
0
6,918
0
23,719
L
Yemoja
2,272
453
1,742
2,062
9,724
4,083
0
3,839
5,507
13,446
0
L
Izanami
memorec89
Izanami
2,060
1,367
0
1,178
7,702
1,984
0
969
6,537
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
24,150
300
Minions Killed
216
0
Camps Cleared
0
999,290
Distance Traveled
952,236
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,643
464
51
5
0
229,585
3
W
Scylla
5,702
570
55
6
0
168,504
1
W
Ra
5,635
564
43
4
0
189,554
0
W
Susano
6,125
613
59
6
0
245,077
3
W
Bellona
6,452
645
78
8
0
209,004
0
W
Chiron
6,070
607
65
7
0
187,151
2
L
Nu Wa
4,858
486
37
4
0
179,345
1
L
Gilgamesh
5,053
505
44
4
0
211,156
0
L
Yemoja
4,770
477
25
3
0
156,568
4
L
Izanami
4,826
483
59
6
0
175,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role