Player Matchup

Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HairyPoppinz
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 46L
1,716 Elo+
Party 1
Nemesis
Nemesis
IIMCoyneX
Nemesis
Level 145
God Stats
6W - 4L
1,692 SR
Queue Stats
641W - 301L
1,681 Elo+
Party 1
Sol
Sol
Kathalshame
Sol
Level 48
God Stats
9W - 0L
2,014 SR
Queue Stats
115W - 29L
1,821 Elo+
Party 1
Janus
Janus
WhiteKnight4000
Janus
Level 160
God Stats
7W - 0L
1,797 SR
Queue Stats
307W - 88L
1,821 Elo+
Party 1
Team Averages
Level 95
1,701 SR
1,708 Elo+

VS

Team Averages
Level 108
1,496 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Danc3Macabr3
Cthulhu
Level 113
God Stats
24W - 23L
1,596 SR
Queue Stats
300W - 297L
1,509 Elo+
Solo
Chiron
Chiron
lsd25
Chiron
Level 58
God Stats
2W - 2L
1,577 SR
Queue Stats
65W - 50L
1,532 Elo+
Solo
Cliodhna
Cliodhna
xXTwistterXx
Cliodhna
Level 124
God Stats
0W - 2L
1,306 SR
Queue Stats
32W - 35L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 2 / 5
8,604
506
6,850
16,969
17,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
HairyPoppinz
Jing Wei
16
1 / 2 / 1
9,351
550
7,624
15,077
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
IIMCoyneX
Nemesis
16
3 / 2 / 3
10,077
593
12,490
16,466
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 6
9,537
561
12,268
9,094
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 5
10,086
593
13,585
11,659
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 4 / 1
9,136
537
8,998
14,599
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
10
0 / 2 / 3
7,071
416
7,282
20,373
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Danc3Macabr3
Cthulhu
15
1 / 2 / 2
8,719
513
8,863
13,782
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
lsd25
Chiron
14
2 / 2 / 2
8,156
480
10,981
10,185
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
xXTwistterXx
Cliodhna
13
2 / 5 / 3
7,922
466
5,769
18,960
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
8
8
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
5
2.25
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
1
0.88
L
Sobek
 
Sobek
0
2
3
0.75
L
Cthulhu
Danc3Macabr3
Cthulhu
1
2
2
1
W
Jing Wei
HairyPoppinz
Jing Wei
1
2
1
0.75
W
Nemesis
IIMCoyneX
Nemesis
3
2
3
2.25
W
3
1
6
6
W
6
1
5
8.5
L
Chiron
lsd25
Chiron
2
2
2
1.5
L
Cliodhna
xXTwistterXx
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
41,893
69,265
Taken
77,899
40,793
Mitigated
54,296
30,730
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,850
1,251
0
4,848
16,969
17,735
0
3,888
12,885
0
17,047
L
Ah Muzen Cab
 
Ah Muzen Cab
8,998
2,956
0
1,881
14,599
6,567
0
8,738
5,861
0
82,487
L
Sobek
 
Sobek
7,282
660
0
6,936
20,373
21,696
0
5,603
13,882
23,104
0
L
Cthulhu
Danc3Macabr3
Cthulhu
8,863
326
664
4,999
13,782
15,096
0
3,025
10,757
59,928
0
W
Jing Wei
HairyPoppinz
Jing Wei
7,624
5,533
0
7,899
15,077
5,467
1,308
1,921
13,105
0
89,697
W
Nemesis
IIMCoyneX
Nemesis
12,490
5,400
0
7,817
16,466
8,022
871
6,369
9,112
0
86,895
W
12,268
5,070
0
5,054
9,094
4,261
2,351
1,310
7,733
63,151
9,406
W
13,585
1,491
0
5,112
11,659
5,308
0
1,359
10,255
105,692
0
L
Chiron
lsd25
Chiron
10,981
4,530
631
2,955
10,185
3,738
0
1,700
8,485
0
69,461
L
Cliodhna
xXTwistterXx
Cliodhna
5,769
779
0
6,521
18,960
7,199
24
5,133
13,827
30
51,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
41,004
627
Minions Killed
459
0
Camps Cleared
0
1,819,958
Distance Traveled
1,752,091
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,604
506
20
1
0
378,475
3
L
Ah Muzen Cab
9,136
537
143
8
0
325,021
3
L
Sobek
7,071
416
18
1
0
364,478
7
L
Cthulhu
8,719
513
104
6
0
344,873
4
W
Jing Wei
9,351
550
129
8
0
347,796
3
W
Nemesis
10,077
593
158
9
0
375,521
6
W
Sol
9,537
561
153
9
0
326,699
5
W
Janus
10,086
593
167
10
0
391,467
4
L
Chiron
8,156
480
118
7
0
341,863
5
L
Cliodhna
7,922
466
76
4
0
375,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role