Player Matchup

Serqet
Serqet
EdibleOrange
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 1
Chronos
Chronos
FatherAutism
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 1
Maui
Maui
WhiteZolt
Maui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,436 Elo+

VS

Team Averages
Level 72
1,570 SR
1,527 Elo+
Artio
Artio
DreadfulUnity96
Artio
Level 23
God Stats
5W - 5L
1,339 SR
Queue Stats
23W - 10L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
Rαρhαel
Cernunnos
Level 144
God Stats
2W - 0L
1,871 SR
Queue Stats
116W - 106L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iceangel13
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 4 / 6
10,615
663
9,411
12,701
8,014
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
FatherAutism
Chronos
17
2 / 2 / 6
10,699
669
12,573
13,357
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
16
4 / 4 / 5
11,187
699
13,966
21,025
14,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
11,433
715
5,592
17,122
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Rαρhαel
Cernunnos
17
6 / 3 / 3
11,929
746
21,230
17,495
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
iceangel13
Morgan Le Fay
16
3 / 4 / 7
10,908
682
13,885
12,394
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
9
Kills
10
10
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Serqet
3
4
6
1.5
L
Chronos
FatherAutism
Chronos
2
2
6
2.5
W
Cernunnos
Rαρhαel
Cernunnos
6
3
3
2.5
L
Maui
4
4
5
1.63
W
Morgan Le Fay
iceangel13
Morgan Le Fay
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
40,707
47,083
Taken
47,011
29,321
Mitigated
35,855
6,140
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,592
830
1,512
5,628
17,122
22,142
172
8,117
8,501
14,017
0
L
Serqet
9,411
1,523
0
644
12,701
8,014
899
5,786
6,915
0
30,403
L
Chronos
FatherAutism
Chronos
12,573
4,224
0
3,404
13,357
6,475
154
5,626
7,731
54,774
3,405
W
Cernunnos
Rαρhαel
Cernunnos
21,230
9,690
0
6,799
17,495
7,876
2,003
9,645
7,077
0
74,988
L
Maui
13,966
2,407
279
1,813
21,025
14,832
0
8,585
12,440
30,455
0
W
Morgan Le Fay
iceangel13
Morgan Le Fay
13,885
1,894
108
1,443
12,394
5,837
732
7,957
4,325
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
34,270
156
Minions Killed
176
5
Camps Cleared
8
831,154
Distance Traveled
869,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,433
715
16
1
0
305,008
2
L
Serqet
10,615
663
31
2
4
272,587
1
L
Chronos
10,699
669
77
5
1
291,309
0
W
Cernunnos
11,929
746
104
7
6
266,310
3
L
Maui
11,187
699
48
3
0
267,258
1
W
Morgan Le Fay
10,908
682
56
4
2
297,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role