Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Decesare22
Geb
Gold III
Level 101
God Stats
4W - 3L
1,476 SR
Queue Stats
26W - 24L
1,613 MMR
Solo
Bellona
Bellona
Gold II
Juhuax24
Bellona
Gold II
Level 127
God Stats
21W - 14L
1,673 SR
Queue Stats
198W - 199L
1,509 MMR
Solo
The Morrigan
The Morrigan
Gold V
PookiePop
The Morrigan
Gold V
Level 93
God Stats
3W - 1L
1,658 SR
Queue Stats
129W - 138L
1,595 MMR
Solo
Heimdallr
Heimdallr
Gold III
tsukuZJN
Heimdallr
Gold III
Level 102
God Stats
2W - 1L
1,523 SR
Queue Stats
40W - 42L
1,524 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,566 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,586 SR
1,527 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
HailOfArrows
Janus
Gold III
Level 144
God Stats
4W - 2L
1,824 SR
Queue Stats
171W - 183L
1,506 MMR
Solo
Danzaburou
Danzaburou
Silver III
LemonPigeon
Danzaburou
Silver III
Level 107
God Stats
0W - 1L
1,477 SR
Queue Stats
17W - 25L
1,489 MMR
Solo
Susano
Susano
Platinum IV
LeonardPvp
Susano
Platinum IV
Level 129
God Stats
23W - 24L
1,602 SR
Queue Stats
390W - 371L
1,636 MMR
Solo
Mulan
Mulan
Bronze III
SirJSaw
Mulan
Bronze III
Level 57
God Stats
3W - 7L
1,529 SR
Queue Stats
4W - 10L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 0 / 3
9,628
602
7,616
12,834
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 9
7,964
498
4,136
13,198
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Juhuax24
Bellona
15
4 / 2 / 1
9,470
592
10,721
13,173
13,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
PookiePop
The Morrigan
13
1 / 1 / 4
8,044
503
4,521
5,058
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
tsukuZJN
Heimdallr
15
4 / 1 / 4
8,957
560
8,565
10,135
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesRavanaKing ArthurVulcan

VS

Bans
KaliNe ZhaCabrakanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 3 / 1
7,328
458
2,554
9,510
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 0 / 0
9,376
586
3,746
6,692
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LemonPigeon
Danzaburou
11
0 / 5 / 2
6,776
424
7,189
10,557
4,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
LeonardPvp
Susano
7
1 / 3 / 0
5,816
364
2,515
6,183
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SirJSaw
Mulan
13
2 / 5 / 0
8,505
532
9,816
16,561
17,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
5
5
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
L
Khepri
 
Khepri
1
3
1
0.5
W
0
1
9
4.5
L
1
0
0
1
W
Bellona
Juhuax24
Bellona
4
2
1
2.25
L
Danzaburou
LemonPigeon
Danzaburou
0
5
2
0.2
L
Susano
LeonardPvp
Susano
1
3
0
0.33
W
The Morrigan
PookiePop
The Morrigan
1
1
4
3
L
Mulan
SirJSaw
Mulan
2
5
0
0.4
W
Heimdallr
tsukuZJN
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
25,820
54,398
Taken
49,503
36,589
Mitigated
35,896
33,583
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,616
1,887
0
18,713
12,834
6,138
342
603
12,219
0
91,543
L
Khepri
 
Khepri
2,554
136
0
2,074
9,510
8,960
0
1,776
7,734
18,975
0
W
4,136
597
0
3,864
13,198
10,066
30
1,802
11,358
26,261
3,872
L
3,746
54
0
670
6,692
3,002
642
1,888
4,804
105,051
0
W
Bellona
Juhuax24
Bellona
10,721
5,869
0
4,395
13,173
13,725
648
0
13,173
0
62,189
L
Danzaburou
LemonPigeon
Danzaburou
7,189
3,822
0
1,768
10,557
4,420
0
2,304
8,249
0
49,410
L
Susano
LeonardPvp
Susano
2,515
382
0
2,176
6,183
2,014
0
732
5,451
0
22,939
W
The Morrigan
PookiePop
The Morrigan
4,521
754
84
1,129
5,058
1,773
1,008
2,620
1,903
53,067
1,444
L
Mulan
SirJSaw
Mulan
9,816
3,237
0
7,566
16,561
17,500
0
0
16,561
0
58,217
W
Heimdallr
tsukuZJN
Heimdallr
8,565
3,023
0
5,398
10,135
4,887
4,198
1,093
9,042
0
70,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
37,801
535
Minions Killed
463
0
Camps Cleared
0
1,577,377
Distance Traveled
1,485,079
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,628
602
140
9
0
374,177
4
L
Khepri
7,328
458
23
1
0
362,584
2
W
Geb
7,964
498
42
3
0
340,745
8
L
Janus
9,376
586
197
12
0
349,432
3
W
Bellona
9,470
592
123
8
0
310,978
9
L
Danzaburou
6,776
424
86
5
0
324,001
2
L
Susano
5,816
364
41
3
0
222,190
2
W
The Morrigan
8,044
503
103
6
0
291,446
4
L
Mulan
8,505
532
116
7
0
226,872
3
W
Heimdallr
8,957
560
127
8
0
260,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role