Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Agusting16
Thoth
Level 145
God Stats
6W - 8L
1,559 SR
Queue Stats
150W - 135L
1,568 Elo+
Solo
Yemoja
Yemoja
Fadä
Yemoja
Level 155
God Stats
7W - 7L
1,611 SR
Queue Stats
350W - 269L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
Fuuuuuuuuuu
Jing Wei
Level 128
God Stats
4W - 3L
1,700 SR
Queue Stats
423W - 315L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
xXxSuperFlamexXx
Zhong Kui
Level 126
God Stats
11W - 8L
1,607 SR
Queue Stats
376W - 290L
1,577 Elo+
Party 1
Team Averages
Level 142
1,595 SR
1,574 Elo+

VS

Team Averages
Level 137
1,525 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DJK7
Thanatos
Level 154
God Stats
7W - 11L
1,575 SR
Queue Stats
87W - 102L
1,480 Elo+
Solo
Ne Zha
Ne Zha
PityMartinez
Ne Zha
Level 159
God Stats
6W - 12L
1,536 SR
Queue Stats
237W - 230L
1,584 Elo+
Solo
Loki
Loki
lKouran
Loki
Level 65
God Stats
11W - 9L
1,515 SR
Queue Stats
15W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 6 / 2
8,937
497
9,049
19,310
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
14
3 / 5 / 2
8,570
476
8,646
12,443
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Fadä
Yemoja
13
1 / 3 / 3
8,192
455
4,279
15,397
12,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Fuuuuuuuuuu
Jing Wei
16
3 / 3 / 1
9,330
518
9,906
17,319
6,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
15
2 / 5 / 2
9,188
510
12,298
18,052
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 10
10,593
589
10,439
13,596
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
 
Chiron
16
0 / 2 / 6
10,116
562
12,217
14,089
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DJK7
Thanatos
17
9 / 2 / 5
10,746
597
14,454
19,101
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
16
6 / 1 / 10
9,974
554
15,047
16,862
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
lKouran
Loki
17
2 / 4 / 5
10,093
561
13,109
15,692
11,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
22
22
Deaths
13
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
2
0.83
W
Anubis
 
Anubis
5
4
10
2.5
W
Chiron
 
Chiron
0
2
6
1.5
L
Thoth
3
5
2
0.8
W
Thanatos
DJK7
Thanatos
9
2
5
5.75
L
Yemoja
Fadä
Yemoja
1
3
3
0.83
L
Jing Wei
Fuuuuuuuuuu
Jing Wei
3
3
1
1.17
W
Ne Zha
6
1
10
11
W
Loki
lKouran
Loki
2
4
5
1.13
L
Zhong Kui
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
65,266
82,521
Taken
79,340
39,939
Mitigated
38,990
26,070
Healing
36,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,049
2,299
0
5,104
19,310
6,353
0
4,290
15,020
0
54,114
W
Anubis
 
Anubis
10,439
579
0
6,564
13,596
6,907
612
5,620
7,976
81,856
0
W
Chiron
 
Chiron
12,217
4,145
350
3,879
14,089
5,685
0
1,192
12,897
0
97,148
L
Thoth
8,646
107
0
625
12,443
3,230
0
2,826
9,617
56,365
0
W
Thanatos
DJK7
Thanatos
14,454
3,565
0
17,865
19,101
8,246
1,678
4,350
14,751
0
85,871
L
Yemoja
Fadä
Yemoja
4,279
739
2,645
2,923
15,397
12,431
0
1,877
13,520
30,544
0
L
Jing Wei
Fuuuuuuuuuu
Jing Wei
9,906
7,910
0
9,594
17,319
6,106
0
1,269
16,050
0
83,500
W
Ne Zha
15,047
4,767
0
2,120
16,862
7,055
0
5,366
11,496
0
70,499
W
Loki
lKouran
Loki
13,109
4,776
0
5,655
15,692
11,097
0
7,879
7,813
0
76,470
L
Zhong Kui
12,298
2,412
0
5,179
18,052
11,819
290
177
17,875
63,276
9,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
51,522
479
Minions Killed
618
0
Camps Cleared
0
1,581,971
Distance Traveled
1,790,437
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,937
497
81
5
0
329,964
4
W
Anubis
10,593
589
130
7
0
304,051
10
W
Chiron
10,116
562
152
8
0
359,896
6
L
Thoth
8,570
476
99
6
0
338,241
4
W
Thanatos
10,746
597
122
7
0
410,420
9
L
Yemoja
8,192
455
47
3
0
350,361
8
L
Jing Wei
9,330
518
139
8
0
318,002
4
W
Ne Zha
9,974
554
89
5
0
406,941
6
W
Loki
10,093
561
125
7
0
309,129
2
L
Zhong Kui
9,188
510
113
6
0
245,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role