Player Matchup

Kuzenbo
Kuzenbo
Gelocube
Kuzenbo
Level 37
God Stats
3W - 2L
1,679 SR
Queue Stats
28W - 16L
1,610 Elo+
Party 2
Ishtar
Ishtar
Kirby1507
Ishtar
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gwilliamb
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,449 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 2
Team Averages
Level 44
1,543 SR
1,585 Elo+

VS

Team Averages
Level 86
1,459 SR
1,406 Elo+
Lancelot
Lancelot
Awe Honey
Lancelot
Level 40
God Stats
8W - 12L
1,400 SR
Queue Stats
38W - 61L
1,352 Elo+
Party 1
Shiva
Shiva
DnvrNuggetJeans
Shiva
Level 115
God Stats
0W - 3L
1,477 SR
Queue Stats
33W - 43L
1,404 Elo+
Party 1
Ra
Ra
bunniisjesus
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gelocube
Kuzenbo
12
0 / 0 / 9
8,678
723
7,762
8,440
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Kirby1507
Ishtar
14
5 / 0 / 4
8,940
745
14,876
10,453
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
gwilliamb
Morgan Le Fay
14
4 / 2 / 5
8,773
731
13,614
7,782
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Awe Honey
Lancelot
11
0 / 5 / 0
6,888
574
3,891
14,042
10,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 2 / 0
8,067
672
13,420
21,534
11,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 1
7,323
610
3,616
8,043
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Awe Honey
Lancelot
0
5
0
0
L
2
2
0
1
W
Kuzenbo
Gelocube
Kuzenbo
0
0
9
4.5
W
Ishtar
Kirby1507
Ishtar
5
0
4
7
L
0
2
1
0.25
W
Morgan Le Fay
gwilliamb
Morgan Le Fay
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
20,927
26,675
Taken
43,619
16,947
Mitigated
25,571
6,359
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Awe Honey
Lancelot
3,891
314
0
0
14,042
10,901
231
7,403
6,639
0
13,500
L
13,420
1,229
990
6,455
21,534
11,289
427
10,554
10,980
238
42,473
W
Kuzenbo
Gelocube
Kuzenbo
7,762
2,956
0
1,263
8,440
8,939
438
1,464
6,976
18,038
0
W
Ishtar
Kirby1507
Ishtar
14,876
7,278
0
3,109
10,453
4,497
1,596
994
9,459
0
34,421
L
3,616
105
1,814
1,499
8,043
3,381
343
3,868
4,175
25,128
0
W
Morgan Le Fay
gwilliamb
Morgan Le Fay
13,614
1,579
189
1,798
7,782
3,511
905
1,572
6,210
33,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
22,278
126
Minions Killed
131
4
Camps Cleared
5
678,624
Distance Traveled
674,325
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,888
574
23
2
1
223,607
0
L
Shiva
8,067
672
60
5
3
225,248
2
W
Kuzenbo
8,678
723
20
2
0
231,038
3
W
Ishtar
8,940
745
56
5
2
225,462
5
L
Ra
7,323
610
48
4
1
225,470
0
W
Morgan Le Fay
8,773
731
50
4
2
222,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role