Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ConfyCakes
Zhong Kui
Level 67
God Stats
4W - 0L
1,676 SR
Queue Stats
102W - 87L
1,503 Elo+
Party 2
Discordia
Discordia
GirthQuakeActual
Discordia
Level 48
God Stats
1W - 2L
1,217 SR
Queue Stats
83W - 61L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Lordofostrich
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 1
Osiris
Osiris
ScotticusRex115
Osiris
Level 29
God Stats
3W - 4L
1,538 SR
Queue Stats
28W - 24L
1,520 Elo+
Party 2
Team Averages
Level 45
1,486 SR
1,491 Elo+

VS

Team Averages
Level 53
1,384 SR
1,530 Elo+
Lancelot
Lancelot
Goatwrangler17
Lancelot
Level 107
God Stats
1W - 2L
1,299 SR
Queue Stats
48W - 28L
1,739 Elo+
Party 3
Nike
Nike
MockTiger
Nike
Level 87
God Stats
0W - 2L
1,300 SR
Queue Stats
65W - 41L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
ProbablyReformed
Erlang Shen
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 34L
1,574 Elo+
Party 3
Chernobog
Chernobog
Purpleteal
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,416 Elo+
Solo
Ymir
Ymir
Whesk_goin_on
Ymir
Level 25
God Stats
1W - 2L
1,321 SR
Queue Stats
144W - 186L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 2 / 20
9,519
865
10,741
7,814
3,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ConfyCakes
Zhong Kui
17
7 / 2 / 19
9,947
904
21,849
15,153
11,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
16
6 / 3 / 20
10,086
917
16,505
9,009
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
10 / 4 / 18
10,764
979
13,944
16,389
8,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 19
10,229
930
9,862
23,933
21,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 8 / 6
8,455
769
11,565
18,499
11,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
4 / 6 / 10
8,552
777
14,514
17,313
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
ProbablyReformed
Erlang Shen
12
1 / 9 / 8
7,831
712
9,568
19,136
15,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Purpleteal
Chernobog
14
2 / 8 / 8
8,209
746
6,930
14,554
7,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 2 / 8
8,551
777
4,868
12,232
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
33
Kills
12
14
Deaths
33
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
20
7.5
W
Zhong Kui
ConfyCakes
Zhong Kui
7
2
19
8.25
W
Discordia
6
3
20
5.33
L
Lancelot
3
8
6
0.75
W
10
4
18
4.75
L
Nike
4
6
10
1.5
L
Erlang Shen
ProbablyReformed
Erlang Shen
1
9
8
0.56
L
Chernobog
Purpleteal
Chernobog
2
8
8
0.75
W
5
3
19
4.83
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,901
Damage
47,445
72,298
Taken
81,734
48,733
Mitigated
64,296
35,281
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,741
5,598
1,250
1,368
7,814
3,978
2,971
669
6,952
0
19,659
W
Zhong Kui
ConfyCakes
Zhong Kui
21,849
5,248
1,912
6,573
15,153
11,100
2,205
872
14,093
30,314
1,437
W
Discordia
16,505
1,144
1,630
1,008
9,009
4,097
1,280
124
8,785
35,355
0
L
Lancelot
11,565
1,236
1,229
3,338
18,499
11,910
0
10,275
8,224
0
23,198
W
13,944
1,981
1,582
5,372
16,389
8,180
1,064
1,538
14,550
0
23,278
L
Nike
14,514
520
477
3,005
17,313
16,316
0
7,571
9,742
0
23,540
L
Erlang Shen
ProbablyReformed
Erlang Shen
9,568
4,682
2,369
3,301
19,136
15,163
0
8,669
10,467
0
12,731
L
Chernobog
Purpleteal
Chernobog
6,930
4,102
613
1,194
14,554
7,291
0
5,799
8,755
0
14,838
W
9,862
3,147
4,198
10,388
23,933
21,378
939
1,665
21,790
0
18,790
L
4,868
64
537
3,808
12,232
13,616
0
5,210
7,022
9,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
41,598
109
Minions Killed
75
0
Camps Cleared
0
1,007,295
Distance Traveled
874,898
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,519
865
25
2
0
204,890
0
W
Zhong Kui
9,947
904
21
2
0
203,826
0
W
Discordia
10,086
917
35
3
0
187,365
0
L
Lancelot
8,455
769
30
3
0
203,237
1
W
Ne Zha
10,764
979
14
1
0
202,235
0
L
Nike
8,552
777
16
1
0
191,004
4
L
Erlang Shen
7,831
712
6
1
0
170,267
0
L
Chernobog
8,209
746
11
1
0
147,525
0
W
Osiris
10,229
930
14
1
0
208,979
0
L
Ymir
8,551
777
12
1
0
162,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role