Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ABackCampGoblin
Ah Muzen Cab
Level 143
God Stats
19W - 2L
1,770 SR
Queue Stats
116W - 41L
1,734 Elo+
Party 2
Horus
Horus
EasilySpookethed
Horus
Level 83
God Stats
41W - 10L
1,778 SR
Queue Stats
132W - 89L
1,572 Elo+
Party 2
Sol
Sol
MrsRainbowQueen
Sol
Level 48
God Stats
5W - 2L
1,504 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 2
Team Averages
Level 91
1,684 SR
1,626 Elo+

VS

Team Averages
Level 85
1,575 SR
1,342 Elo+
Terra
Terra
MooSlap
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,320 Elo+
Party 1
Da Ji
Da Ji
suzzune
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,134 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tkd555
Morgan Le Fay
Level 92
God Stats
54W - 39L
1,726 SR
Queue Stats
133W - 132L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABackCampGoblin
Ah Muzen Cab
16
13 / 2 / 5
11,539
888
29,860
15,276
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 16
10,822
832
6,087
19,529
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 10
9,624
740
15,704
9,598
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MooSlap
Terra
14
2 / 3 / 3
9,573
736
7,562
27,278
26,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
suzzune
Da Ji
11
2 / 10 / 3
8,626
664
7,888
15,606
6,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
tkd555
Morgan Le Fay
13
1 / 5 / 4
8,444
650
13,444
16,285
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
5
6
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ABackCampGoblin
Ah Muzen Cab
13
2
5
7.75
W
1
1
16
9
L
Terra
MooSlap
Terra
2
3
3
1.17
W
4
3
10
3
L
Da Ji
suzzune
Da Ji
2
10
3
0.35
L
Morgan Le Fay
tkd555
Morgan Le Fay
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
28,894
44,403
Taken
59,169
34,985
Mitigated
40,878
19,889
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ABackCampGoblin
Ah Muzen Cab
29,860
15,002
0
5,710
15,276
8,031
2,580
8,178
7,098
0
86,148
W
6,087
2,620
3,266
9,105
19,529
22,422
282
8,191
11,338
0
14,789
L
Terra
MooSlap
Terra
7,562
1,263
3,239
3,891
27,278
26,706
0
6,687
19,912
25,448
0
W
15,704
2,440
0
1,808
9,598
4,532
223
4,981
4,617
30,678
0
L
Da Ji
suzzune
Da Ji
7,888
1,592
0
250
15,606
6,938
0
4,106
11,219
0
12,369
L
Morgan Le Fay
tkd555
Morgan Le Fay
13,444
874
46
1,086
16,285
7,234
0
4,140
11,947
45,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
26,643
150
Minions Killed
126
6
Camps Cleared
3
730,793
Distance Traveled
682,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,539
888
89
7
5
242,210
1
W
Horus
10,822
832
14
1
0
263,693
1
L
Terra
9,573
736
40
3
0
257,912
2
W
Sol
9,624
740
47
4
1
224,890
0
L
Da Ji
8,626
664
19
1
2
184,837
0
L
Morgan Le Fay
8,444
650
67
5
1
240,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role