Player Matchup

Terra
Terra
Gold II
 
Terra
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Gabriel2473
Ra
Gold III
Level 141
God Stats
40W - 30L
1,600 SR
Queue Stats
191W - 186L
1,388 MMR
Party 2
Kali
Kali
Platinum IV
NVO-Bryan
Kali
Platinum IV
Level 149
God Stats
53W - 21L
1,671 SR
Queue Stats
1,008W - 1,027L
1,805 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
QuickWizard51
Ah Muzen Cab
Gold IV
Level 146
God Stats
1W - 1L
1,542 SR
Queue Stats
64W - 68L
1,524 MMR
Party 3
Baron Samedi
Baron Samedi
Gold III
Skrovo
Baron Samedi
Gold III
Level 112
God Stats
2W - 0L
1,437 SR
Queue Stats
87W - 93L
1,580 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,550 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,471 SR
1,572 MMR
Atlas
Atlas
Gold III
FNxQ3w
Atlas
Gold III
Level 145
God Stats
5W - 7L
1,398 SR
Queue Stats
752W - 746L
1,565 MMR
Solo
Loki
Loki
Gold III
M4T14s_1003
Loki
Gold III
Level 139
God Stats
6W - 5L
1,593 SR
Queue Stats
80W - 75L
1,606 MMR
Solo
Chronos
Chronos
Gold IV
Styling-On-You-
Chronos
Gold IV
Level 81
God Stats
55W - 52L
1,591 SR
Queue Stats
77W - 77L
1,520 MMR
Solo
Vamana
Vamana
Silver I
kelvisdavid
Vamana
Silver I
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 26L
1,539 MMR
Party 1
Nu Wa
Nu Wa
Silver II
l-El_Diablo4k-l
Nu Wa
Silver II
Level 104
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 9L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 1 / 14
10,031
478
7,814
21,661
21,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 0 / 5
13,344
635
16,965
16,867
14,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
18
4 / 2 / 5
11,811
562
10,585
24,460
13,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
QuickWizard51
Ah Muzen Cab
19
4 / 0 / 8
12,286
585
11,984
12,590
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Skrovo
Baron Samedi
18
4 / 1 / 7
12,219
582
19,232
11,706
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GebLancelotDanzaburouThorArachne

VS

Bans
CthulhuKukulkanHadesMulanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FNxQ3w
Atlas
14
1 / 6 / 0
9,084
433
10,471
24,180
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
8,154
388
4,497
12,064
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 1
10,046
478
8,549
13,344
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
16
0 / 5 / 0
9,119
434
7,910
25,695
18,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 2
8,842
421
9,781
12,221
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
20
Kills
4
4
Deaths
20
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
14
8
L
Atlas
FNxQ3w
Atlas
1
6
0
0.17
W
7
0
5
9.5
L
1
2
0
0.5
W
Kali
4
2
5
3.25
W
Ah Muzen Cab
QuickWizard51
Ah Muzen Cab
4
0
8
8
W
Baron Samedi
Skrovo
Baron Samedi
4
1
7
7.5
L
1
2
1
0.75
L
Vamana
0
5
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
41,208
87,284
Taken
87,504
61,998
Mitigated
53,850
43,618
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,814
1,615
4,618
6,123
21,661
21,790
200
7,884
13,777
39,469
3,364
L
Atlas
FNxQ3w
Atlas
10,471
3,845
274
3,635
24,180
21,829
0
13,188
10,992
38,441
2,560
W
16,965
1,807
4,063
10,017
16,867
14,131
1,703
3,174
13,693
119,174
0
L
4,497
1,058
0
4,278
12,064
4,055
0
3,942
8,122
0
51,819
W
Kali
10,585
5,036
0
5,462
24,460
13,658
1,018
5,615
18,845
0
115,887
W
Ah Muzen Cab
QuickWizard51
Ah Muzen Cab
11,984
5,654
0
5,689
12,590
5,836
8,636
7,227
5,363
0
119,182
W
Baron Samedi
Skrovo
Baron Samedi
19,232
531
2,054
5,592
11,706
6,583
2,106
5,376
6,330
119,434
0
L
8,549
1,833
0
2,830
13,344
4,906
4,230
5,338
8,006
94,348
2,351
L
Vamana
7,910
3,260
0
8,789
25,695
18,045
0
15,946
9,749
0
89,343
L
9,781
2,215
248
1,127
12,221
5,015
0
5,074
7,147
59,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
45,245
731
Minions Killed
552
0
Camps Cleared
0
2,089,939
Distance Traveled
1,776,405
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,031
478
51
2
0
417,749
4
L
Atlas
9,084
433
46
2
0
371,475
6
W
Ra
13,344
635
184
9
0
415,598
3
L
Loki
8,154
388
88
4
0
295,440
3
W
Kali
11,811
562
132
6
0
448,891
3
W
Ah Muzen Cab
12,286
585
176
8
0
435,263
2
W
Baron Samedi
12,219
582
188
9
0
372,438
5
L
Chronos
10,046
478
187
9
0
375,945
1
L
Vamana
9,119
434
137
7
0
382,103
1
L
Nu Wa
8,842
421
94
4
0
351,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role