Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Somaccut
Janus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Xavierux
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
kimmiroi
Sylvanus
Level 132
God Stats
2W - 0L
1,453 SR
Queue Stats
379W - 393L
1,484 Elo+
Solo
Anubis
Anubis
lucho_loco
Anubis
Level 125
God Stats
3W - 2L
1,125 SR
Queue Stats
119W - 133L
1,401 Elo+
Solo
Team Averages
Level 86
1,416 SR
1,456 Elo+

VS

Team Averages
Level 98
1,516 SR
1,402 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CraigBGames86
Hercules
Level 109
God Stats
9W - 9L
1,539 SR
Queue Stats
235W - 281L
1,405 Elo+
Party 2
Ra
Ra
GanG-Jahman
Ra
Level 63
God Stats
4W - 3L
1,502 SR
Queue Stats
220W - 246L
1,412 Elo+
Solo
Bakasura
Bakasura
LordofShadows696
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 203L
1,288 Elo+
Solo
Nemesis
Nemesis
YourNansCat
Nemesis
Level 133
God Stats
7W - 7L
1,539 SR
Queue Stats
310W - 354L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
16 / 2 / 7
11,895
991
17,373
13,924
8,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Somaccut
Janus
17
2 / 2 / 20
10,236
853
12,757
8,796
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Xavierux
Kukulkan
17
4 / 1 / 15
10,112
843
7,707
7,592
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kimmiroi
Sylvanus
16
1 / 2 / 21
10,026
836
5,755
18,510
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
lucho_loco
Anubis
17
4 / 5 / 17
10,062
839
6,571
12,504
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 6 / 5
8,722
727
9,189
9,432
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
CraigBGames86
Hercules
17
3 / 6 / 3
9,229
769
11,177
20,945
19,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 5
8,697
725
10,504
11,927
4,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
6,076
506
0
0
0
Nemesis
YourNansCat
Nemesis
15
6 / 9 / 5
9,469
789
13,861
18,070
14,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
27
Kills
12
12
Deaths
28
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
16
2
7
9.75
L
The Morrigan
 
The Morrigan
2
6
5
0.75
L
Hercules
CraigBGames86
Hercules
3
6
3
0.75
L
1
7
5
0.5
L
0
0
0
0
W
Janus
Somaccut
Janus
2
2
20
6
W
Kukulkan
Xavierux
Kukulkan
4
1
15
11.5
L
Nemesis
YourNansCat
Nemesis
6
9
5
0.94
W
Sylvanus
kimmiroi
Sylvanus
1
2
21
5.75
W
Anubis
lucho_loco
Anubis
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,163
Damage
44,731
61,326
Taken
60,374
43,934
Mitigated
42,675
29,077
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,373
4,875
782
1,151
13,924
8,195
2,530
4,939
8,985
0
34,407
L
The Morrigan
 
The Morrigan
9,189
1,995
1,161
932
9,432
3,463
0
5,306
4,075
16,690
0
L
Hercules
CraigBGames86
Hercules
11,177
4,035
340
6,002
20,945
19,969
199
12,128
8,817
0
21,297
L
10,504
687
501
1,402
11,927
4,645
0
6,065
5,862
24,949
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Somaccut
Janus
12,757
2,335
1,013
473
8,796
4,747
1,907
2,138
6,658
33,353
0
W
Kukulkan
Xavierux
Kukulkan
7,707
1,707
2,620
1,693
7,592
3,921
1,006
2,904
4,688
22,497
0
L
Nemesis
YourNansCat
Nemesis
13,861
5,833
42
2,789
18,070
14,598
258
9,240
8,830
0
20,113
W
Sylvanus
kimmiroi
Sylvanus
5,755
1,901
9,047
8,075
18,510
19,277
489
5,490
13,020
8,096
0
W
Anubis
lucho_loco
Anubis
6,571
917
1,619
2,604
12,504
7,794
1,201
4,222
8,282
22,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
42,193
125
Minions Killed
92
0
Camps Cleared
0
1,140,058
Distance Traveled
703,453
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,895
991
22
2
0
272,785
0
L
The Morrigan
8,722
727
14
1
0
163,621
0
L
Hercules
9,229
769
25
2
0
169,069
0
L
Ra
8,697
725
43
4
0
194,174
0
L
Bakasura
6,076
506
0
0
0
505
0
W
Janus
10,236
853
33
3
0
212,168
0
W
Kukulkan
10,112
843
35
3
0
245,822
0
L
Nemesis
9,469
789
10
1
0
176,084
0
W
Sylvanus
10,026
836
1
0
0
216,829
1
W
Anubis
10,062
839
34
3
0
192,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role