Player Matchup

Hera
Hera
Masters
 
Hera
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
DaV1nnci
Rama
Diamond III
Level 160
God Stats
3W - 11L
1,547 SR
Queue Stats
239W - 223L
2,133 MMR
Solo
Thor
Thor
Diamond III
JacintoPaton
Thor
Diamond III
Level 137
God Stats
51W - 55L
1,609 SR
Queue Stats
310W - 324L
2,232 MMR
Solo
Athena
Athena
Diamond IV
gillisprilli
Athena
Diamond IV
Level 156
God Stats
1W - 8L
1,223 SR
Queue Stats
368W - 356L
2,101 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,476 SR
1,893 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,547 SR
1,928 MMR
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Blizzaгd
Hou Yi
Platinum II
Level 126
God Stats
5W - 2L
1,712 SR
Queue Stats
54W - 25L
2,178 MMR
Party 1
Ra
Ra
Diamond III
Txekio
Ra
Diamond III
Level 160
God Stats
8W - 13L
1,364 SR
Queue Stats
368W - 353L
2,106 MMR
Party 2
Tyr
Tyr
Diamond II
Tyraumatized
Tyr
Diamond II
Level 149
God Stats
12W - 14L
1,659 SR
Queue Stats
307W - 293L
2,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 3 / 2
6,551
546
5,486
5,316
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
8
0 / 4 / 0
5,330
444
3,712
7,484
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
11
1 / 2 / 1
6,392
533
2,856
6,979
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 3 / 1
6,715
560
4,569
10,111
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
8
0 / 2 / 0
5,455
455
4,065
13,348
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
FenrirRavanaYu Huang

VS

Bans
ShivaAtlasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 1 / 4
7,047
587
8,303
6,906
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
11
1 / 0 / 6
6,337
528
4,637
8,946
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Blizzaгd
Hou Yi
12
0 / 1 / 3
6,513
543
3,678
9,149
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
5 / 1 / 3
7,046
587
8,623
6,418
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 0 / 0
6,923
577
5,827
8,307
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
L
Chang'e
 
Chang'e
0
4
0
0
W
He Bo
 
He Bo
5
1
4
7
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Hou Yi
Blizzaгd
Hou Yi
0
1
3
1.5
L
Rama
1
2
1
0.75
L
2
3
1
0.83
W
Ra
5
1
3
6.5
W
3
0
0
3
L
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
31,068
43,238
Taken
39,726
21,289
Mitigated
20,920
9,645
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,486
1,516
0
648
5,316
2,161
0
3,494
1,822
55,415
0
L
Chang'e
 
Chang'e
3,712
165
0
2,168
7,484
2,445
0
297
7,187
31,282
0
W
He Bo
 
He Bo
8,303
818
56
3,440
6,906
2,216
0
938
5,302
52,636
0
W
Sylvanus
 
Sylvanus
4,637
1,611
1,817
3,691
8,946
7,610
0
4,038
4,908
20,443
0
W
Hou Yi
Blizzaгd
Hou Yi
3,678
2,243
0
5,190
9,149
3,455
0
1,329
7,820
0
54,546
L
Rama
2,856
2,499
0
3,625
6,979
2,363
0
3,353
3,626
0
47,430
L
4,569
1,126
0
750
10,111
4,197
0
4,704
5,407
0
42,841
W
Ra
8,623
1,359
1,185
2,261
6,418
3,275
0
2,897
3,301
59,686
0
W
5,827
1,057
0
3,698
8,307
4,364
0
3,712
4,595
0
44,697
L
Athena
4,065
1,143
0
2,454
13,348
10,123
0
9,715
3,633
16,729
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
33,866
366
Minions Killed
419
0
Camps Cleared
0
1,161,992
Distance Traveled
1,172,447
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,551
546
106
9
0
229,348
4
L
Chang'e
5,330
444
52
4
0
217,605
2
W
He Bo
7,047
587
99
8
0
243,239
4
W
Sylvanus
6,337
528
28
2
0
213,159
5
W
Hou Yi
6,513
543
100
8
0
196,467
4
L
Rama
6,392
533
92
8
0
230,064
3
L
Thor
6,715
560
84
7
0
237,828
2
W
Ra
7,046
587
103
9
0
242,255
0
W
Tyr
6,923
577
89
7
0
277,327
2
L
Athena
5,455
455
32
3
0
247,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role