Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
EchoVertigo
Maui
Level 106
God Stats
3W - 11L
1,486 SR
Queue Stats
60W - 84L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
Naraly123
Zhong Kui
Level 144
God Stats
31W - 38L
1,401 SR
Queue Stats
313W - 331L
1,465 Elo+
Solo
Bakasura
Bakasura
PowerRangerGris
Bakasura
Level 123
God Stats
3W - 11L
1,408 SR
Queue Stats
236W - 224L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
Level 159
God Stats
10W - 14L
1,414 SR
Queue Stats
283W - 297L
1,480 Elo+
Solo
Team Averages
Level 127
1,442 SR
1,475 Elo+

VS

Team Averages
Level 106
1,405 SR
1,502 Elo+
Ullr
Ullr
ICER0YAL
Ullr
Level 65
God Stats
1W - 3L
1,262 SR
Queue Stats
120W - 141L
1,480 Elo+
Solo
Tyr
Tyr
Minazuki57
Tyr
Level 106
God Stats
8W - 7L
1,537 SR
Queue Stats
291W - 298L
1,428 Elo+
Solo
Maui
Maui
TsfAhuCicOtk
Maui
Level 142
God Stats
2W - 4L
1,428 SR
Queue Stats
21W - 13L
1,627 Elo+
Solo
Anubis
Anubis
aloixero2
Anubis
Level 89
God Stats
7W - 5L
1,494 SR
Queue Stats
93W - 94L
1,459 Elo+
Solo
Ne Zha
Ne Zha
l-afliction
Ne Zha
Level 127
God Stats
2W - 3L
1,304 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 4 / 0
9,049
476
8,178
16,007
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 0
7,764
409
5,801
19,130
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Naraly123
Zhong Kui
13
0 / 3 / 0
7,597
400
8,531
14,628
10,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
1
0 / 0 / 0
3,617
190
0
0
0
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
13
0 / 6 / 0
8,021
422
11,008
14,365
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 0 / 5
9,300
489
6,718
11,745
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

14
3 / 0 / 6
9,293
489
5,723
12,422
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 0 / 6
10,694
563
5,654
14,119
11,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
aloixero2
Anubis
17
2 / 1 / 4
10,896
573
12,553
9,804
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
18
7 / 0 / 8
11,118
585
14,530
22,407
10,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
17
17
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
L
1
4
0
0.25
W
Ullr
1
0
5
3.5
W
3
0
6
6
L
Zhong Kui
Naraly123
Zhong Kui
0
3
0
0
L
Bakasura
0
0
0
0
L
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
0
6
0
0
W
4
0
6
7
W
Anubis
aloixero2
Anubis
2
1
4
4
W
Ne Zha
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
45,178
64,130
Taken
70,497
42,951
Mitigated
45,559
19,078
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,178
4,536
0
6,190
16,007
6,609
1,254
2,645
13,266
0
101,723
L
5,801
1,611
0
2,310
19,130
19,404
0
5,513
13,221
25,268
1,515
W
Ullr
6,718
4,119
0
3,788
11,745
4,736
390
1,573
10,172
0
69,352
W
5,723
676
0
6,156
12,422
12,250
467
2,715
9,707
0
34,233
L
Zhong Kui
Naraly123
Zhong Kui
8,531
659
0
6,598
14,628
10,604
0
4,196
10,080
58,185
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
11,008
4,833
0
3,980
14,365
6,334
78
4,461
9,608
0
62,841
W
5,654
1,118
0
4,019
14,119
11,710
504
2,820
11,299
68,072
0
W
Anubis
aloixero2
Anubis
12,553
884
175
6,642
9,804
5,955
2,027
3,798
6,006
104,272
474
W
Ne Zha
14,530
4,560
0
9,412
22,407
10,908
1,687
3,487
18,920
0
111,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
51,301
404
Minions Killed
662
0
Camps Cleared
0
1,250,824
Distance Traveled
1,874,846
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,049
476
165
9
0
326,749
4
L
Maui
7,764
409
51
3
0
323,524
0
W
Ullr
9,300
489
123
6
0
374,905
2
W
Tyr
9,293
489
38
2
0
399,358
2
L
Zhong Kui
7,597
400
82
4
0
315,602
5
L
Bakasura
3,617
190
0
0
0
0
0
L
Ah Muzen Cab
8,021
422
106
6
0
284,949
0
W
Maui
10,694
563
164
9
0
331,074
0
W
Anubis
10,896
573
167
9
0
338,090
7
W
Ne Zha
11,118
585
170
9
0
431,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role