Player Matchup

Maui
Maui
GABREALTHEGOD
Maui
Level 144
God Stats
16W - 6L
1,450 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Serqet
Serqet
GammaFizz
Serqet
Level 102
God Stats
3W - 8L
1,422 SR
Queue Stats
186W - 164L
1,518 Elo+
Solo
Ishtar
Ishtar
Jose_Luis_war
Ishtar
Level 158
God Stats
0W - 1L
1,573 SR
Queue Stats
12W - 15L
1,442 Elo+
Solo
Nox
Nox
K1TTYSTOMP3R
Nox
Level 95
God Stats
2W - 3L
1,536 SR
Queue Stats
223W - 231L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
berkocagisen
Erlang Shen
Level 26
God Stats
2W - 6L
1,454 SR
Queue Stats
52W - 66L
1,474 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,491 Elo+

VS

Team Averages
Level 110
1,548 SR
1,541 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BeanxXxBean
Ne Zha
Level 123
God Stats
5W - 3L
1,501 SR
Queue Stats
104W - 89L
1,606 Elo+
Solo
Athena
Athena
Kickapoo235106
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
ODST Trooper
Chiron
Level 155
God Stats
7W - 6L
1,627 SR
Queue Stats
114W - 103L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
erickamane
Gilgamesh
Level 98
God Stats
3W - 0L
1,614 SR
Queue Stats
44W - 38L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,317
610
992
4,658
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
GammaFizz
Serqet
18
8 / 1 / 2
9,974
831
11,259
10,494
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 5
8,006
667
8,066
13,174
5,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 2 / 4
8,693
724
9,321
8,149
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
berkocagisen
Erlang Shen
16
2 / 4 / 5
9,092
758
7,176
16,532
13,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 3 / 5
8,600
717
12,048
8,925
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
3 / 5 / 3
9,022
752
8,777
12,638
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 6
8,552
713
4,384
12,312
13,855
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
16
4 / 1 / 8
9,077
756
13,158
12,052
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
erickamane
Gilgamesh
14
1 / 3 / 6
8,181
682
6,185
13,751
13,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
14
Kills
14
14
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
5
1.83
W
Ne Zha
3
5
3
0.9
L
1
1
2
2
L
Serqet
GammaFizz
Serqet
8
1
2
9
L
0
6
5
0.42
L
3
2
4
2.5
W
3
2
6
3
W
Chiron
4
1
8
8
L
Erlang Shen
berkocagisen
Erlang Shen
2
4
5
1.13
W
Gilgamesh
erickamane
Gilgamesh
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
44,552
53,007
Taken
59,678
31,481
Mitigated
42,838
8,439
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,048
515
2,225
1,855
8,925
4,684
0
1,664
7,039
30,576
0
W
Ne Zha
8,777
1,624
0
1,232
12,638
6,121
0
2,578
10,060
0
30,804
L
992
371
0
946
4,658
2,602
0
1,766
2,892
3,480
0
L
Serqet
GammaFizz
Serqet
11,259
1,873
0
692
10,494
5,837
0
2,764
7,730
0
26,244
L
8,066
3,007
79
2,036
13,174
5,796
270
4,356
8,818
0
24,163
L
9,321
1,839
0
410
8,149
3,824
0
2,330
5,819
32,881
0
W
4,384
1,423
0
15
12,312
13,855
245
1,971
10,101
14,435
0
W
Chiron
13,158
6,492
680
3,881
12,052
4,939
3,085
1,807
9,927
0
30,027
L
Erlang Shen
berkocagisen
Erlang Shen
7,176
3,571
1,349
2,927
16,532
13,422
0
5,216
11,316
0
21,797
W
Gilgamesh
erickamane
Gilgamesh
6,185
2,369
514
2,249
13,751
13,239
119
2,293
11,322
0
24,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
43,432
163
Minions Killed
185
0
Camps Cleared
0
1,065,198
Distance Traveled
1,155,517
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,600
717
40
3
0
237,408
0
W
Ne Zha
9,022
752
53
4
0
231,532
0
L
Maui
7,317
610
4
0
0
96,597
1
L
Serqet
9,974
831
49
4
0
290,903
2
L
Ishtar
8,006
667
41
3
0
195,147
2
L
Nox
8,693
724
46
4
0
255,511
3
W
Athena
8,552
713
18
2
0
228,574
1
W
Chiron
9,077
756
43
4
0
220,960
4
L
Erlang Shen
9,092
758
23
2
0
227,040
3
W
Gilgamesh
8,181
682
31
3
0
237,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role