Player Matchup

Apollo
Apollo
Mihawk0815
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 10L
1,927 Elo+
Party 1
Bakasura
Bakasura
Vortex Lex4243
Bakasura
Level 97
God Stats
2W - 0L
1,497 SR
Queue Stats
47W - 25L
1,635 Elo+
Party 1
Nike
Nike
Vortex Lynch
Nike
Level 39
God Stats
10W - 2L
1,790 SR
Queue Stats
69W - 46L
1,479 Elo+
Party 1
Thor
Thor
Vortex Sail
Thor
Level 69
God Stats
9W - 5L
1,568 SR
Queue Stats
82W - 72L
1,450 Elo+
Party 1
Janus
Janus
Vortex Vain
Janus
Level 83
God Stats
16W - 18L
1,438 SR
Queue Stats
128W - 111L
1,472 Elo+
Party 1
Team Averages
Level 61
1,559 SR
1,593 Elo+

VS

Team Averages
Level 61
1,461 SR
1,467 Elo+
Chernobog
Chernobog
KwissyP
Chernobog
Level 43
God Stats
6W - 7L
1,700 SR
Queue Stats
139W - 166L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
LokZizi
Amaterasu
Level 46
God Stats
35W - 37L
1,506 SR
Queue Stats
93W - 132L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
Megavitor7
Ne Zha
Level 60
God Stats
1W - 8L
1,372 SR
Queue Stats
136W - 167L
1,439 Elo+
Party 2
Cerberus
Cerberus
TPP Nominal
Cerberus
Level 37
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
lowks3
Chiron
Level 121
God Stats
15W - 12L
1,604 SR
Queue Stats
419W - 393L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mihawk0815
Apollo
15
5 / 0 / 4
9,485
558
14,540
9,679
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
17
1 / 3 / 3
10,483
617
7,954
15,465
10,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 3
8,625
507
3,409
8,705
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 2
7,667
451
2,970
14,298
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 3
8,914
524
7,404
9,564
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KwissyP
Chernobog
11
1 / 3 / 2
7,192
423
5,234
10,193
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
LokZizi
Amaterasu
15
3 / 1 / 0
9,463
557
9,452
14,099
11,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Megavitor7
Ne Zha
14
2 / 4 / 2
8,420
495
6,435
15,994
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
TPP Nominal
Cerberus
11
0 / 2 / 0
6,569
386
1,741
7,232
4,292
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
lowks3
Chiron
16
1 / 0 / 2
9,317
548
10,833
11,932
5,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
7
7
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
KwissyP
Chernobog
1
3
2
0.67
L
Amaterasu
LokZizi
Amaterasu
3
1
0
3
L
Ne Zha
Megavitor7
Ne Zha
2
4
2
0.75
W
Apollo
Mihawk0815
Apollo
5
0
4
7
L
Cerberus
TPP Nominal
Cerberus
0
2
0
0
W
Bakasura
1
3
3
0.83
W
1
1
3
2.5
W
1
1
2
2
W
2
2
3
1.75
L
Chiron
lowks3
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
33,695
57,711
Taken
59,450
29,084
Mitigated
34,941
18,523
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
KwissyP
Chernobog
5,234
2,096
0
2,479
10,193
3,665
49
0
10,193
0
47,653
L
Amaterasu
LokZizi
Amaterasu
9,452
3,787
0
6,308
14,099
11,231
80
841
12,266
0
84,925
L
Ne Zha
Megavitor7
Ne Zha
6,435
1,578
0
2,200
15,994
10,050
0
1,602
14,182
139
73,895
W
Apollo
Mihawk0815
Apollo
14,540
10,838
0
3,220
9,679
3,954
1,386
934
8,745
0
91,181
L
Cerberus
TPP Nominal
Cerberus
1,741
31
99
801
7,232
4,292
28
0
7,232
25,812
0
W
Bakasura
7,954
5,090
0
7,548
15,465
10,439
427
0
15,465
0
66,228
W
3,409
293
0
2,098
8,705
6,582
192
788
7,917
0
33,189
W
2,970
525
0
4,088
14,298
5,192
85
66
14,232
0
56,207
W
7,404
533
0
1,569
9,564
2,917
240
126
9,438
71,027
0
L
Chiron
lowks3
Chiron
10,833
2,214
60
5,231
11,932
5,703
0
4,961
6,971
34
96,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
40,961
585
Minions Killed
546
0
Camps Cleared
0
1,843,702
Distance Traveled
1,662,665
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,192
423
72
4
0
336,804
5
L
Amaterasu
9,463
557
164
10
0
361,475
4
L
Ne Zha
8,420
495
110
6
0
383,036
4
W
Apollo
9,485
558
167
10
0
353,115
3
L
Cerberus
6,569
386
46
3
0
266,362
0
W
Bakasura
10,483
617
164
10
0
357,670
4
W
Nike
8,625
507
62
4
0
400,532
3
W
Thor
7,667
451
80
5
0
359,746
0
W
Janus
8,914
524
112
7
0
372,639
5
L
Chiron
9,317
548
154
9
0
314,988
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role