Player Matchup

Sun Wukong
Sun Wukong
Beh4iry
Sun Wukong
Level 129
God Stats
3W - 5L
1,416 SR
Queue Stats
700W - 702L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CioneRs
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,398 SR
Queue Stats
22W - 22L
1,566 Elo+
Party 3
Ymir
Ymir
DedSecQZ
Ymir
Level 125
God Stats
5W - 9L
1,359 SR
Queue Stats
400W - 414L
1,476 Elo+
Party 1
Mercury
Mercury
iamberna10
Mercury
Level 89
God Stats
12W - 7L
1,570 SR
Queue Stats
226W - 181L
1,571 Elo+
Party 3
Medusa
Medusa
nekouchiha
Medusa
Level 45
God Stats
3W - 3L
1,278 SR
Queue Stats
101W - 98L
1,511 Elo+
Party 3
Team Averages
Level 106
1,404 SR
1,517 Elo+

VS

Team Averages
Level 47
1,583 SR
1,521 Elo+
Pele
Pele
 
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CruteHUN
Bacchus
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 29L
1,439 Elo+
Solo
Vulcan
Vulcan
LordPenguingu
Vulcan
Level 58
God Stats
7W - 2L
1,870 SR
Queue Stats
142W - 68L
1,670 Elo+
Party 2
Cernunnos
Cernunnos
Neckerblyatlord
Cernunnos
Level 69
God Stats
31W - 23L
1,556 SR
Queue Stats
245W - 267L
1,520 Elo+
Party 2
Scylla
Scylla
PhilStevens
Scylla
Level 40
God Stats
1W - 3L
1,491 SR
Queue Stats
163W - 175L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beh4iry
Sun Wukong
15
2 / 6 / 5
9,620
566
8,744
20,359
14,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
CioneRs
Morgan Le Fay
15
5 / 1 / 9
9,768
575
12,865
10,174
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
4 / 1 / 12
8,770
516
9,336
14,573
12,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
iamberna10
Mercury
17
8 / 0 / 5
10,428
613
11,809
11,514
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
nekouchiha
Medusa
14
5 / 3 / 3
9,238
543
8,544
10,103
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 8 / 1
8,204
483
6,397
19,786
8,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CruteHUN
Bacchus
11
1 / 3 / 2
7,290
429
4,982
12,803
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 3
9,772
575
16,005
10,711
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Neckerblyatlord
Cernunnos
13
1 / 7 / 3
8,027
472
7,649
13,653
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 6 / 3
6,990
411
5,546
10,763
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
11
11
Deaths
26
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
1
0.56
W
Sun Wukong
Beh4iry
Sun Wukong
2
6
5
0.75
W
Morgan Le Fay
CioneRs
Morgan Le Fay
5
1
9
9.5
L
Bacchus
CruteHUN
Bacchus
1
3
2
0.67
W
Ymir
4
1
12
10
L
5
2
3
3.25
L
Cernunnos
Neckerblyatlord
Cernunnos
1
7
3
0.36
L
Scylla
0
6
3
0.25
W
Mercury
iamberna10
Mercury
8
0
5
10.5
W
Medusa
nekouchiha
Medusa
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
40,579
66,723
Taken
67,716
39,985
Mitigated
39,333
15,000
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,397
1,769
0
2,216
19,786
8,795
0
5,475
14,151
0
58,711
W
Sun Wukong
Beh4iry
Sun Wukong
8,744
1,721
0
7,448
20,359
14,105
270
12,014
7,879
0
74,374
W
Morgan Le Fay
CioneRs
Morgan Le Fay
12,865
979
0
4,033
10,174
4,753
0
2,807
7,299
67,992
0
L
Bacchus
CruteHUN
Bacchus
4,982
699
0
1,526
12,803
15,879
0
4,264
8,326
15,093
1,937
W
Ymir
9,336
2,135
0
250
14,573
12,044
0
5,749
8,702
30,896
1,464
L
16,005
7,774
0
1,157
10,711
5,119
37
2,122
8,463
81,612
0
L
Cernunnos
Neckerblyatlord
Cernunnos
7,649
3,628
0
2,252
13,653
5,413
0
4,901
8,442
0
59,693
L
Scylla
5,546
598
0
1,263
10,763
4,127
0
4,340
6,295
43,432
0
W
Mercury
iamberna10
Mercury
11,809
7,107
0
685
11,514
4,628
0
2,925
8,549
0
90,385
W
Medusa
nekouchiha
Medusa
8,544
4,389
0
2,584
10,103
4,455
3,630
2,289
7,778
0
67,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
40,283
529
Minions Killed
417
0
Camps Cleared
0
1,768,128
Distance Traveled
1,554,099
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,204
483
83
5
0
325,486
3
W
Sun Wukong
9,620
566
127
7
0
328,908
3
W
Morgan Le Fay
9,768
575
96
6
0
351,919
3
L
Bacchus
7,290
429
27
2
0
312,552
3
W
Ymir
8,770
516
50
3
0
347,019
5
L
Vulcan
9,772
575
131
8
0
338,478
6
L
Cernunnos
8,027
472
94
6
0
283,560
9
L
Scylla
6,990
411
82
5
0
294,023
5
W
Mercury
10,428
613
145
9
0
417,814
2
W
Medusa
9,238
543
111
7
0
322,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role