Player Matchup

Cthulhu
Cthulhu
ScanNinja
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 77L
1,753 Elo+
Party 1
Neith
Neith
YWazza
Neith
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
41W - 9L
1,988 Elo+
Party 1
Baba Yaga
Baba Yaga
Zyk-lonB
Baba Yaga
Level 146
God Stats
3W - 1L
1,768 SR
Queue Stats
328W - 74L
1,746 Elo+
Party 1
Team Averages
Level 124
1,670 SR
1,829 Elo+

VS

Team Averages
Level 113
1,480 SR
1,383 Elo+
Ishtar
Ishtar
ATILA_RJ2
Ishtar
Level 151
God Stats
5W - 4L
1,545 SR
Queue Stats
68W - 71L
1,492 Elo+
Solo
Tiamat
Tiamat
DaGodOfPOOP
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 56L
1,257 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeluxMaT92
Kumbhakarna
Level 129
God Stats
2W - 1L
1,396 SR
Queue Stats
16W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ScanNinja
Cthulhu
16
2 / 1 / 10
11,665
778
12,206
15,630
19,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
YWazza
Neith
16
4 / 0 / 7
10,719
715
12,576
6,774
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Zyk-lonB
Baba Yaga
16
7 / 1 / 5
11,153
744
17,890
12,304
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ATILA_RJ2
Ishtar
14
2 / 5 / 0
9,342
623
12,986
17,706
10,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
13
0 / 5 / 1
8,541
569
5,857
13,622
8,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
DeluxMaT92
Kumbhakarna
13
0 / 3 / 2
9,423
628
6,548
19,383
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ATILA_RJ2
Ishtar
2
5
0
0.4
L
Tiamat
0
5
1
0.1
L
Kumbhakarna
DeluxMaT92
Kumbhakarna
0
3
2
0.33
W
Cthulhu
ScanNinja
Cthulhu
2
1
10
7
W
Neith
YWazza
Neith
4
0
7
7.5
W
Baba Yaga
Zyk-lonB
Baba Yaga
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
25,391
34,708
Taken
50,711
29,062
Mitigated
39,775
8,969
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ATILA_RJ2
Ishtar
12,986
8,022
304
2,692
17,706
10,049
0
12,581
5,125
0
48,815
L
Tiamat
5,857
493
0
2,563
13,622
8,749
0
8,960
4,662
26,410
0
L
Kumbhakarna
DeluxMaT92
Kumbhakarna
6,548
1,115
687
4,768
19,383
20,977
0
9,158
10,225
16,827
0
W
Cthulhu
ScanNinja
Cthulhu
12,206
1,025
341
2,074
15,630
19,613
150
3,520
12,110
28,894
0
W
Neith
YWazza
Neith
12,576
5,526
0
2,117
6,774
3,249
797
3,615
3,159
0
44,256
W
Baba Yaga
Zyk-lonB
Baba Yaga
17,890
1,088
0
4,437
12,304
6,200
1,088
5,433
6,871
46,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
27,306
177
Minions Killed
141
6
Camps Cleared
8
839,033
Distance Traveled
753,807
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,342
623
79
5
6
236,763
5
L
Tiamat
8,541
569
48
3
2
249,842
2
L
Kumbhakarna
9,423
628
14
1
0
267,202
6
W
Cthulhu
11,665
778
43
3
1
290,167
3
W
Neith
10,719
715
70
5
4
262,088
3
W
Baba Yaga
11,153
744
64
4
1
286,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role