Player Matchup

Arachne
Arachne
Doucez
Arachne
Level 151
God Stats
1W - 0L
1,569 SR
Queue Stats
41W - 21L
1,682 Elo+
Party 1
Merlin
Merlin
JayyBurntyou
Merlin
Level 28
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
SRG Nebula
Achilles
Level 74
God Stats
2W - 1L
1,680 SR
Queue Stats
331W - 319L
1,476 Elo+
Party 1
Team Averages
Level 84
1,591 SR
1,553 Elo+

VS

Team Averages
Level 96
1,403 SR
1,411 Elo+
Mercury
Mercury
Fliegesau
Mercury
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 185L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
Freezy66
Sun Wukong
Level 29
God Stats
2W - 5L
1,208 SR
Queue Stats
156W - 161L
1,400 Elo+
Party 2
Hel
Hel
KougatWings8027
Hel
Level 137
God Stats
9W - 5L
1,500 SR
Queue Stats
1,147W - 1,313L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doucez
Arachne
12
7 / 2 / 2
8,093
809
9,395
10,856
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 1 / 5
7,402
740
10,497
5,034
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SRG Nebula
Achilles
12
0 / 0 / 9
7,696
770
5,836
10,499
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fliegesau
Mercury
10
0 / 2 / 1
6,002
600
3,216
8,507
2,811
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Freezy66
Sun Wukong
11
2 / 2 / 1
7,068
707
5,884
11,038
6,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 1
6,101
610
6,815
8,416
3,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Doucez
Arachne
7
2
2
4
L
Mercury
Fliegesau
Mercury
0
2
1
0.25
L
Sun Wukong
Freezy66
Sun Wukong
2
2
1
1.25
W
Merlin
2
1
5
4.5
L
0
5
1
0.1
W
Achilles
SRG Nebula
Achilles
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
15,915
26,389
Taken
27,961
19,906
Mitigated
12,309
7,642
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Doucez
Arachne
9,395
6,533
0
3,580
10,856
6,277
70
2,244
8,612
0
30,891
L
Mercury
Fliegesau
Mercury
3,216
1,410
0
0
8,507
2,811
0
4,536
3,971
0
14,708
L
Sun Wukong
Freezy66
Sun Wukong
5,884
1,443
0
2,568
11,038
6,122
0
4,814
6,224
0
20,350
W
Merlin
10,497
306
64
1,251
5,034
1,663
0
633
4,401
30,981
0
L
6,815
1,062
2,345
1,917
8,416
3,376
0
1,330
7,086
21,837
0
W
Achilles
SRG Nebula
Achilles
5,836
1,022
0
2,747
10,499
11,966
312
4,398
6,101
0
15,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
19,171
112
Minions Killed
101
5
Camps Cleared
4
589,216
Distance Traveled
566,654
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,093
809
40
4
4
210,470
2
L
Mercury
6,002
600
31
3
3
205,335
1
L
Sun Wukong
7,068
707
34
3
0
197,804
2
W
Merlin
7,402
740
60
6
0
166,123
0
L
Hel
6,101
610
36
4
1
163,515
2
W
Achilles
7,696
770
12
1
1
212,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role