Player Matchup

Nemesis
Nemesis
Bxnnett
Nemesis
Level 125
God Stats
4W - 2L
1,767 SR
Queue Stats
174W - 144L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
HotLoliGF
Nu Wa
Level 26
God Stats
3W - 4L
1,605 SR
Queue Stats
64W - 53L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
TheGiant297
Guan Yu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,515 Elo+
Solo
Izanami
Izanami
ThyJokerHaHaHa
Izanami
Level 14
God Stats
5W - 3L
1,614 SR
Queue Stats
5W - 6L
1,668 Elo+
Party 2
Maui
Maui
trαsh
Maui
Level 46
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 12L
1,601 Elo+
Party 2
Team Averages
Level 51
1,636 SR
1,605 Elo+

VS

Team Averages
Level 67
1,639 SR
1,637 Elo+
Raijin
Raijin
Discordiauwu
Raijin
Level 29
God Stats
8W - 3L
1,788 SR
Queue Stats
110W - 30L
1,855 Elo+
Party 3
Ymir
Ymir
LavaCactus
Ymir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 69L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Sabot3ur
Sun Wukong
Level 40
God Stats
3W - 1L
1,642 SR
Queue Stats
6W - 4L
1,364 Elo+
Solo
Charybdis
Charybdis
iAvry
Charybdis
Level 121
God Stats
4W - 2L
1,574 SR
Queue Stats
60W - 23L
1,792 Elo+
Party 3
Athena
Athena
mrBananaNut
Athena
Level 101
God Stats
4W - 2L
1,694 SR
Queue Stats
41W - 33L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bxnnett
Nemesis
12
2 / 2 / 4
7,771
518
5,850
12,311
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
HotLoliGF
Nu Wa
11
3 / 4 / 2
7,567
504
9,113
10,912
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TheGiant297
Guan Yu
13
2 / 3 / 2
8,152
543
7,592
12,981
10,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 4 / 2
6,641
443
4,281
10,810
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
trαsh
Maui
11
1 / 5 / 0
7,117
474
5,182
13,708
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
9 / 0 / 4
9,934
662
17,786
7,396
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 2
7,642
509
6,129
12,170
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Sabot3ur
Sun Wukong
13
1 / 2 / 2
7,730
515
5,201
8,816
5,599
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
iAvry
Charybdis
14
3 / 3 / 2
8,841
589
10,055
11,646
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
2 / 1 / 9
8,212
547
6,596
11,370
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bxnnett
Nemesis
2
2
4
2
W
Raijin
9
0
4
11
L
Nu Wa
HotLoliGF
Nu Wa
3
4
2
1
W
3
2
2
2
W
Sun Wukong
Sabot3ur
Sun Wukong
1
2
2
1
L
Guan Yu
TheGiant297
Guan Yu
2
3
2
1
L
0
4
2
0.25
W
Charybdis
iAvry
Charybdis
3
3
2
1.33
W
Athena
2
1
9
6.5
L
Maui
trαsh
Maui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
45,767
60,722
Taken
51,398
27,818
Mitigated
30,993
12,271
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bxnnett
Nemesis
5,850
2,939
0
907
12,311
4,085
0
5,214
7,097
0
57,877
W
Raijin
17,786
1,283
0
1,397
7,396
3,326
0
3,809
3,587
106,199
0
L
Nu Wa
HotLoliGF
Nu Wa
9,113
2,247
420
3,305
10,912
3,909
0
4,067
6,845
31,981
251
W
6,129
2,400
0
3,319
12,170
6,552
0
1,704
10,466
60,419
2,036
W
Sun Wukong
Sabot3ur
Sun Wukong
5,201
1,324
0
2,015
8,816
5,599
0
746
8,070
0
41,770
L
Guan Yu
TheGiant297
Guan Yu
7,592
1,328
345
3,947
12,981
10,894
420
5,925
7,056
0
51,977
L
4,281
3,203
0
2,627
10,810
3,117
0
5,037
5,773
0
40,104
W
Charybdis
iAvry
Charybdis
10,055
6,135
0
6,441
11,646
4,721
606
3,022
8,624
0
92,103
W
Athena
6,596
2,474
0
3,137
11,370
10,795
0
4,071
7,299
20,271
1,850
L
Maui
trαsh
Maui
5,182
1,756
0
720
13,708
5,813
0
9,672
4,036
35,558
4,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
42,359
379
Minions Killed
512
0
Camps Cleared
0
1,403,832
Distance Traveled
1,425,900
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,771
518
89
6
0
318,420
2
W
Raijin
9,934
662
170
11
0
284,521
0
L
Nu Wa
7,567
504
35
2
0
281,000
7
W
Ymir
7,642
509
94
6
0
297,477
0
W
Sun Wukong
7,730
515
78
5
0
298,806
2
L
Guan Yu
8,152
543
95
6
0
280,212
6
L
Izanami
6,641
443
79
5
0
249,204
4
W
Charybdis
8,841
589
141
9
0
239,917
5
W
Athena
8,212
547
29
2
0
305,179
4
L
Maui
7,117
474
81
5
0
274,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role