Player Matchup

Anubis
Anubis
Tejeriano
Anubis
Level 69
God Stats
1W - 7L
1,240 SR
Queue Stats
31W - 59L
1,309 Elo+
Party 2
Maui
Maui
VITOLO7
Maui
Level 104
God Stats
0W - 1L
1,160 SR
Queue Stats
63W - 124L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
dRoo32
Danzaburou
Level 24
God Stats
4W - 14L
1,184 SR
Queue Stats
6W - 26L
1,140 Elo+
Party 2
Team Averages
Level 66
1,195 SR
1,252 Elo+

VS

Team Averages
Level 105
1,651 SR
1,442 Elo+
Khepri
Khepri
EcL1Se-Seahawk
Khepri
Level 104
God Stats
19W - 13L
1,646 SR
Queue Stats
261W - 318L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
MontadittoDeLomo
Baron Samedi
Level 107
God Stats
6W - 2L
1,721 SR
Queue Stats
102W - 137L
1,412 Elo+
Party 1
Fenrir
Fenrir
Szabmester
Fenrir
Level 103
God Stats
9W - 8L
1,585 SR
Queue Stats
121W - 124L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tejeriano
Anubis
12
1 / 6 / 1
7,816
651
5,457
9,465
4,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
VITOLO7
Maui
11
1 / 6 / 1
8,077
673
3,830
16,940
12,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
dRoo32
Danzaburou
12
0 / 6 / 1
7,009
584
4,307
10,582
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 18
8,166
681
3,581
6,984
6,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
MontadittoDeLomo
Baron Samedi
15
7 / 0 / 11
9,489
791
11,710
5,411
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Szabmester
Fenrir
14
11 / 2 / 7
9,888
824
16,501
11,407
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
18
18
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
W
Baron Samedi
MontadittoDeLomo
Baron Samedi
7
0
11
12.5
W
Fenrir
Szabmester
Fenrir
11
2
7
7.25
L
Anubis
Tejeriano
Anubis
1
6
1
0.25
L
Maui
VITOLO7
Maui
1
6
1
0.25
L
Danzaburou
dRoo32
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
31,792
36,987
Taken
23,802
20,749
Mitigated
16,501
5,514
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,581
106
570
2,980
6,984
6,757
298
2,033
4,951
12,512
0
W
Baron Samedi
MontadittoDeLomo
Baron Samedi
11,710
764
2,200
2,334
5,411
3,236
269
2,790
2,621
41,318
0
W
Fenrir
Szabmester
Fenrir
16,501
4,830
0
4,174
11,407
6,508
321
4,664
6,743
0
34,025
L
Anubis
Tejeriano
Anubis
5,457
83
0
1,117
9,465
4,433
0
2,921
6,329
27,071
0
L
Maui
VITOLO7
Maui
3,830
1,091
1,115
2,057
16,940
12,553
0
8,266
8,366
13,477
0
L
Danzaburou
dRoo32
Danzaburou
4,307
1,932
0
1,225
10,582
3,763
0
4,406
5,924
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
27,543
100
Minions Killed
134
3
Camps Cleared
7
548,777
Distance Traveled
673,510
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,166
681
18
2
1
217,968
2
W
Baron Samedi
9,489
791
81
7
3
230,783
4
W
Fenrir
9,888
824
35
3
3
224,759
0
L
Anubis
7,816
651
48
4
2
176,907
4
L
Maui
8,077
673
19
2
1
196,898
4
L
Danzaburou
7,009
584
33
3
0
174,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role