Player Matchup

Fenrir
Fenrir
Drezỹ
Fenrir
Level 87
God Stats
8W - 1L
1,585 SR
Queue Stats
402W - 321L
1,536 Elo+
Party 2
Merlin
Merlin
KingBaldwin
Merlin
Level 127
God Stats
19W - 15L
1,268 SR
Queue Stats
64W - 54L
1,417 Elo+
Party 3
Odin
Odin
ReterpdotExE
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,508 Elo+
Party 3
Anhur
Anhur
VVFallenVV
Anhur
Level 41
God Stats
15W - 9L
1,354 SR
Queue Stats
104W - 86L
1,574 Elo+
Party 2
Achilles
Achilles
XOxFoxsin
Achilles
Level 120
God Stats
5W - 0L
1,891 SR
Queue Stats
45W - 41L
1,569 Elo+
Party 2
Team Averages
Level 76
1,520 SR
1,521 Elo+

VS

Team Averages
Level 58
1,696 SR
1,522 Elo+
Agni
Agni
DaveLevv
Agni
Level 13
God Stats
6W - 5L
1,876 SR
Queue Stats
6W - 6L
1,655 Elo+
Party 1
Thanatos
Thanatos
JDIESEL
Thanatos
Level 85
God Stats
6W - 5L
1,653 SR
Queue Stats
32W - 33L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
TTimeTerry
Kuzenbo
Level 62
God Stats
0W - 1L
1,771 SR
Queue Stats
6W - 13L
1,483 Elo+
Party 1
King Arthur
King Arthur
voxsan
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,488 Elo+
Solo
Neith
Neith
xJell
Neith
Level 87
God Stats
0W - 1L
1,679 SR
Queue Stats
13W - 20L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drezỹ
Fenrir
9
3 / 2 / 3
6,126
613
5,751
7,657
4,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
4 / 3 / 3
6,354
635
6,169
5,913
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 4
6,478
648
5,748
7,517
5,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
0 / 0 / 2
6,489
649
3,499
6,095
1,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
XOxFoxsin
Achilles
10
4 / 1 / 1
6,079
608
3,983
7,080
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
4 / 3 / 0
6,292
629
6,233
6,364
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
JDIESEL
Thanatos
9
0 / 4 / 4
5,427
543
3,222
9,250
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TTimeTerry
Kuzenbo
7
0 / 3 / 2
4,782
478
2,935
8,206
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
voxsan
King Arthur
10
2 / 2 / 0
5,905
591
3,598
7,315
5,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xJell
Neith
9
0 / 1 / 0
5,117
512
729
4,583
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
6
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
4
3
0
1.33
W
Fenrir
Drezỹ
Fenrir
3
2
3
2.25
L
Thanatos
JDIESEL
Thanatos
0
4
4
0.5
W
Merlin
4
3
3
1.83
W
2
0
4
4
L
Kuzenbo
TTimeTerry
Kuzenbo
0
3
2
0.33
W
Anhur
0
0
2
1
W
Achilles
XOxFoxsin
Achilles
4
1
1
4.5
L
King Arthur
voxsan
King Arthur
2
2
0
1
L
Neith
xJell
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
16,717
34,262
Taken
35,718
17,628
Mitigated
19,270
13,140
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,233
780
0
1,000
6,364
2,443
0
2,340
4,024
43,399
0
W
Fenrir
Drezỹ
Fenrir
5,751
1,563
0
1,610
7,657
4,091
0
4,069
3,588
0
18,281
L
Thanatos
JDIESEL
Thanatos
3,222
502
0
5,816
9,250
4,179
0
2,038
7,212
0
33,490
W
Merlin
6,169
357
0
1,305
5,913
2,196
0
2,928
2,985
43,604
0
W
5,748
1,409
0
3,000
7,517
5,678
0
846
6,671
4,280
32,295
L
Kuzenbo
TTimeTerry
Kuzenbo
2,935
1,585
0
1,055
8,206
6,050
0
2,043
6,163
9,543
0
W
Anhur
3,499
2,279
0
3,915
6,095
1,753
0
477
5,618
0
57,669
W
Achilles
XOxFoxsin
Achilles
3,983
1,534
0
3,310
7,080
3,910
0
848
6,232
0
31,956
L
King Arthur
voxsan
King Arthur
3,598
574
0
1,292
7,315
5,212
0
1,282
6,033
0
30,929
L
Neith
xJell
Neith
729
94
0
1,636
4,583
1,386
0
0
4,583
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
27,523
347
Minions Killed
289
0
Camps Cleared
0
1,057,751
Distance Traveled
960,478
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,292
629
82
8
0
219,244
3
W
Fenrir
6,126
613
25
3
0
225,454
3
L
Thanatos
5,427
543
64
6
0
203,202
1
W
Merlin
6,354
635
69
7
0
205,949
1
W
Odin
6,478
648
66
7
0
215,856
2
L
Kuzenbo
4,782
478
17
2
0
173,227
0
W
Anhur
6,489
649
117
12
0
181,741
0
W
Achilles
6,079
608
70
7
0
228,751
2
L
King Arthur
5,905
591
64
6
0
161,671
0
L
Neith
5,117
512
62
6
0
203,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role