Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
LordRayleig
Fenrir
Gold I
Level 128
God Stats
1W - 0L
1,367 SR
Queue Stats
99W - 93L
1,589 MMR
Solo
Khepri
Khepri
Gold V
LubberWort
Khepri
Gold V
Level 99
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 14L
1,588 MMR
Solo
King Arthur
King Arthur
Gold II
cantseehits
King Arthur
Gold II
Level 119
God Stats
16W - 23L
1,410 SR
Queue Stats
447W - 448L
1,546 MMR
Solo
Hachiman
Hachiman
Gold I
texmex25
Hachiman
Gold I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 208L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,499 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,618 SR
1,562 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
KHeeren
Loki
Gold II
Level 122
God Stats
0W - 1L
1,540 SR
Queue Stats
76W - 79L
1,467 MMR
Solo
Horus
Horus
Platinum V
NANDOMJ23
Horus
Platinum V
Level 99
God Stats
1W - 1L
1,636 SR
Queue Stats
115W - 113L
1,775 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Zhawphy
Nu Wa
Platinum V
Level 157
God Stats
5W - 7L
1,912 SR
Queue Stats
176W - 175L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 0 / 7
11,108
585
8,968
10,332
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
13 / 2 / 4
11,582
610
17,829
16,534
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
LubberWort
Khepri
14
0 / 2 / 13
9,155
482
5,289
11,342
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
cantseehits
King Arthur
18
3 / 1 / 4
11,261
593
13,289
16,770
20,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
texmex25
Hachiman
17
3 / 2 / 4
10,628
559
9,020
15,542
6,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasNe ZhaThorLancelotKali

VS

Bans
HadesMulanYu HuangTyrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 4 / 2
10,279
541
11,433
18,675
20,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
 
Cupid
11
1 / 7 / 1
7,577
399
8,394
12,137
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
KHeeren
Loki
15
4 / 4 / 0
9,389
494
6,590
18,203
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
NANDOMJ23
Horus
12
0 / 4 / 5
8,515
448
6,129
19,556
21,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Zhawphy
Nu Wa
17
0 / 1 / 4
10,607
558
6,754
5,795
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
6
7
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
7
4.5
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
Cupid
 
Cupid
1
7
1
0.21
L
Loki
KHeeren
Loki
4
4
0
1
W
Fenrir
13
2
4
7.5
W
Khepri
LubberWort
Khepri
0
2
13
3.25
L
Horus
NANDOMJ23
Horus
0
4
5
0.63
L
Nu Wa
Zhawphy
Nu Wa
0
1
4
2
W
King Arthur
cantseehits
King Arthur
3
1
4
5
W
Hachiman
texmex25
Hachiman
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
39,300
70,520
Taken
74,366
53,661
Mitigated
59,061
25,219
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,968
787
3,049
6,325
10,332
5,404
506
2,621
7,711
143,604
0
L
Cu Chulainn
 
Cu Chulainn
11,433
1,827
0
3,016
18,675
20,746
0
2,491
16,184
104
83,667
L
Cupid
 
Cupid
8,394
3,265
136
2,334
12,137
5,870
0
1,170
10,967
0
50,559
L
Loki
KHeeren
Loki
6,590
1,304
0
5,724
18,203
7,789
0
1,201
17,002
26
72,995
W
Fenrir
17,829
6,013
0
3,606
16,534
10,135
141
825
15,709
0
94,233
W
Khepri
LubberWort
Khepri
5,289
838
0
2,717
11,342
10,779
46
1,738
9,604
16,946
2,776
L
Horus
NANDOMJ23
Horus
6,129
3,430
1,623
5,986
19,556
21,957
21
6,665
12,891
0
30,830
L
Nu Wa
Zhawphy
Nu Wa
6,754
1,102
0
858
5,795
2,699
159
2,772
3,023
101,853
0
W
King Arthur
cantseehits
King Arthur
13,289
1,271
0
3,835
16,770
20,703
42
1,144
15,626
276
97,433
W
Hachiman
texmex25
Hachiman
9,020
5,087
0
5,687
15,542
6,640
2,784
985
14,557
0
103,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
46,367
721
Minions Killed
609
0
Camps Cleared
0
2,023,136
Distance Traveled
1,747,648
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,108
585
238
13
0
420,163
4
L
Cu Chulainn
10,279
541
168
9
0
358,438
5
L
Cupid
7,577
399
91
5
0
252,191
2
L
Loki
9,389
494
116
6
0
384,011
10
W
Fenrir
11,582
610
125
7
0
437,019
5
W
Khepri
9,155
482
21
1
0
382,735
13
L
Horus
8,515
448
30
2
0
373,821
4
L
Nu Wa
10,607
558
204
11
0
379,187
9
W
King Arthur
11,261
593
188
10
0
426,233
5
W
Hachiman
10,628
559
149
8
0
356,986
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role