Player Matchup

Kuzenbo
Kuzenbo
Dєαтнρυlรє
Kuzenbo
Level 157
God Stats
0W - 1L
1,219 SR
Queue Stats
66W - 41L
1,616 Elo+
Party 1
Fenrir
Fenrir
HDDiamond7
Fenrir
Level 81
God Stats
2W - 1L
1,492 SR
Queue Stats
29W - 28L
1,510 Elo+
Party 3
Ganesha
Ganesha
Pi0lhadas
Ganesha
Level 160
God Stats
0W - 1L
1,503 SR
Queue Stats
11W - 10L
1,493 Elo+
Party 1
Apollo
Apollo
faraoanubis
Apollo
Level 62
God Stats
1W - 2L
1,441 SR
Queue Stats
29W - 28L
1,510 Elo+
Party 3
Khepri
Khepri
mrcd12
Khepri
Level 155
God Stats
3W - 6L
1,700 SR
Queue Stats
538W - 534L
1,511 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,528 Elo+

VS

Team Averages
Level 129
1,423 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
 
Sobek
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Repanguelejando
Hera
Level 143
God Stats
3W - 0L
1,426 SR
Queue Stats
94W - 100L
1,484 Elo+
Party 4
Kumbhakarna
Kumbhakarna
igPritagoras
Kumbhakarna
Level 147
God Stats
1W - 1L
1,402 SR
Queue Stats
87W - 79L
1,553 Elo+
Party 2
Izanami
Izanami
xMatz
Izanami
Level 124
God Stats
2W - 4L
1,289 SR
Queue Stats
122W - 118L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,788
679
4,887
11,123
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
HDDiamond7
Fenrir
15
3 / 6 / 4
9,127
913
11,300
16,626
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
Pi0lhadas
Ganesha
13
0 / 4 / 6
7,224
722
6,906
11,840
16,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
12
3 / 6 / 4
7,405
741
11,523
12,194
6,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
mrcd12
Khepri
15
3 / 5 / 5
8,402
840
8,426
12,059
10,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 1 / 10
9,663
966
17,172
6,171
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
 
Sobek
15
0 / 3 / 19
9,275
928
4,787
19,014
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 1 / 13
9,106
911
9,118
7,318
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
igPritagoras
Kumbhakarna
15
5 / 2 / 14
9,410
941
5,437
17,082
20,103
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
xMatz
Izanami
16
9 / 2 / 11
9,788
979
23,786
12,587
6,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
9
Kills
24
24
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
10
12
W
Sobek
 
Sobek
0
3
19
3.17
L
0
3
3
0.5
L
Fenrir
HDDiamond7
Fenrir
3
6
4
0.83
L
Ganesha
Pi0lhadas
Ganesha
0
4
6
0.75
W
3
1
13
9.5
L
Apollo
3
6
4
0.83
W
Kumbhakarna
igPritagoras
Kumbhakarna
5
2
14
6
L
Khepri
mrcd12
Khepri
3
5
5
1.1
W
Izanami
xMatz
Izanami
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
60,300
63,842
Taken
62,172
63,772
Mitigated
52,582
14,979
Healing
27,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,172
2,085
168
1,226
6,171
3,108
1,653
2,789
3,382
34,776
0
W
Sobek
 
Sobek
4,787
500
3,267
7,650
19,014
19,273
614
3,589
15,425
9,591
0
L
4,887
1,009
233
1,365
11,123
16,843
0
6,945
4,178
9,688
0
L
Fenrir
HDDiamond7
Fenrir
11,300
2,052
1,344
4,614
16,626
14,064
0
9,177
7,449
0
19,050
L
Ganesha
Pi0lhadas
Ganesha
6,906
247
1,618
760
11,840
16,262
0
5,969
5,871
13,374
0
W
9,118
1,346
0
1,270
7,318
3,451
1,970
2,335
4,983
13,928
0
L
Apollo
11,523
4,642
739
1,582
12,194
6,541
0
7,794
4,400
0
22,601
W
Kumbhakarna
igPritagoras
Kumbhakarna
5,437
893
3,029
5,207
17,082
20,103
580
5,698
11,384
17,271
0
L
Khepri
mrcd12
Khepri
8,426
227
1,982
742
12,059
10,062
0
6,719
5,340
15,022
0
W
Izanami
xMatz
Izanami
23,786
10,571
1,129
4,139
12,587
6,647
2,626
5,808
6,779
90
45,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,946
Gold Earned
47,242
78
Minions Killed
126
0
Camps Cleared
0
898,126
Distance Traveled
953,873
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,663
966
33
3
0
186,555
4
W
Sobek
9,275
928
13
1
0
194,373
3
L
Kuzenbo
6,788
679
11
1
0
142,790
0
L
Fenrir
9,127
913
19
2
0
196,551
2
L
Ganesha
7,224
722
0
0
0
193,516
1
W
Hera
9,106
911
16
2
0
208,016
1
L
Apollo
7,405
741
33
3
0
169,635
0
W
Kumbhakarna
9,410
941
27
3
0
196,895
4
L
Khepri
8,402
840
15
2
0
195,634
0
W
Izanami
9,788
979
37
4
0
168,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role