Player Matchup

Danzaburou
Danzaburou
KwissyP
Danzaburou
Level 43
God Stats
15W - 11L
1,603 SR
Queue Stats
139W - 166L
1,468 Elo+
Party 3
Amaterasu
Amaterasu
LokZizi
Amaterasu
Level 46
God Stats
35W - 37L
1,506 SR
Queue Stats
93W - 132L
1,414 Elo+
Party 3
Thor
Thor
Megavitor7
Thor
Level 60
God Stats
8W - 10L
1,540 SR
Queue Stats
136W - 167L
1,444 Elo+
Party 3
Zeus
Zeus
Nyntax
Zeus
Level 117
God Stats
14W - 13L
1,507 SR
Queue Stats
381W - 377L
1,524 Elo+
Party 1
Bacchus
Bacchus
zXDeine_MuddaXz
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Team Averages
Level 60
1,531 SR
1,470 Elo+

VS

Team Averages
Level 69
1,515 SR
1,398 Elo+
Ymir
Ymir
Dreaded_Saiyan17
Ymir
Level 49
God Stats
17W - 9L
1,445 SR
Queue Stats
55W - 74L
1,371 Elo+
Solo
Guan Yu
Guan Yu
IchFetzDeinMama
Guan Yu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 185L
1,405 Elo+
Party 2
Bastet
Bastet
Vatreni_94
Bastet
Level 138
God Stats
4W - 2L
1,632 SR
Queue Stats
338W - 344L
1,457 Elo+
Party 2
Artemis
Artemis
marky995
Artemis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,362 Elo+
Solo
Cerberus
Cerberus
om1sws
Cerberus
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 157L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KwissyP
Danzaburou
9
1 / 1 / 0
5,225
523
3,408
5,970
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
LokZizi
Amaterasu
10
0 / 2 / 0
5,367
537
4,690
10,723
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,711
471
2,810
8,035
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Nyntax
Zeus
9
0 / 2 / 0
5,180
518
3,272
3,889
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,836
484
3,256
9,022
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,147
615
4,506
6,800
3,279
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
6,087
609
6,499
7,766
5,285
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Vatreni_94
Bastet
10
4 / 0 / 2
6,002
600
3,888
6,993
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
marky995
Artemis
10
0 / 0 / 1
5,401
540
5,119
6,404
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
om1sws
Cerberus
8
1 / 1 / 1
5,081
508
2,026
7,743
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
0
0
1
L
Danzaburou
KwissyP
Danzaburou
1
1
0
1
L
Amaterasu
LokZizi
Amaterasu
0
2
0
0
L
0
2
0
0
L
Zeus
Nyntax
Zeus
0
2
0
0
W
Bastet
Vatreni_94
Bastet
4
0
2
5
W
Artemis
marky995
Artemis
0
0
1
0.5
W
Cerberus
om1sws
Cerberus
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
22,038
37,639
Taken
35,706
16,869
Mitigated
17,238
11,568
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,506
1,012
0
1,856
6,800
3,279
0
2,282
4,227
38,824
0
W
6,499
1,680
166
3,002
7,766
5,285
90
0
7,766
0
42,939
L
Danzaburou
KwissyP
Danzaburou
3,408
1,727
0
1,868
5,970
1,806
0
1,142
4,828
0
30,552
L
Amaterasu
LokZizi
Amaterasu
4,690
2,409
0
5,812
10,723
4,695
0
0
10,723
0
40,191
L
2,810
900
0
2,207
8,035
2,853
0
1,024
7,011
0
24,145
L
Zeus
Nyntax
Zeus
3,272
615
0
235
3,889
1,644
0
2,903
986
32,554
0
W
Bastet
Vatreni_94
Bastet
3,888
1,047
0
4,302
6,993
2,384
0
363
6,610
0
32,904
W
Artemis
marky995
Artemis
5,119
1,332
0
3,896
6,404
2,315
0
1,262
5,142
0
41,555
W
Cerberus
om1sws
Cerberus
2,026
446
0
3,628
7,743
3,975
0
1,685
5,998
17,800
930
L
3,256
537
0
1,446
9,022
5,871
13
1,412
7,610
16,687
2,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
28,718
275
Minions Killed
328
0
Camps Cleared
0
984,982
Distance Traveled
1,016,183
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,147
615
72
7
0
192,709
4
W
Guan Yu
6,087
609
79
8
0
205,867
4
L
Danzaburou
5,225
523
60
6
0
197,764
3
L
Amaterasu
5,367
537
68
7
0
189,233
2
L
Thor
4,711
471
49
5
0
218,566
4
L
Zeus
5,180
518
74
7
0
187,757
4
W
Bastet
6,002
600
60
6
0
243,211
1
W
Artemis
5,401
540
66
7
0
167,618
2
W
Cerberus
5,081
508
51
5
0
206,778
5
L
Bacchus
4,836
484
24
2
0
191,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role