Player Matchup

Anubis
Anubis
CenteIIa
Anubis
Level 129
God Stats
5W - 5L
1,511 SR
Queue Stats
284W - 323L
1,537 Elo+
Solo
Rama
Rama
Generalzackeous
Rama
Level 159
God Stats
0W - 2L
1,236 SR
Queue Stats
653W - 489L
1,668 Elo+
Party 1
Tyr
Tyr
LeftGhoste
Tyr
Level 124
God Stats
8W - 9L
1,587 SR
Queue Stats
85W - 64L
1,673 Elo+
Party 1
Team Averages
Level 137
1,445 SR
1,626 Elo+

VS

Team Averages
Level 116
1,689 SR
1,650 Elo+
Hades
Hades
DemonDe5troyer
Hades
Level 86
God Stats
3W - 1L
1,725 SR
Queue Stats
26W - 42L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Kuroiz
Cthulhu
Level 144
God Stats
14W - 8L
1,656 SR
Queue Stats
374W - 364L
1,706 Elo+
Solo
Heimdallr
Heimdallr
xxxMarkgodboi
Heimdallr
Level 118
God Stats
1W - 0L
1,685 SR
Queue Stats
5W - 2L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CenteIIa
Anubis
14
0 / 5 / 4
9,440
590
9,896
13,853
8,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 2
10,239
640
16,195
20,031
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 2
10,390
649
8,928
18,839
21,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
11,074
692
8,440
15,672
7,958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kuroiz
Cthulhu
17
3 / 2 / 10
11,402
713
15,186
19,676
23,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xxxMarkgodboi
Heimdallr
18
7 / 0 / 6
12,393
775
23,032
15,198
7,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
13
13
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
CenteIIa
Anubis
0
5
4
0.4
W
3
2
6
3
L
2
5
2
0.6
W
Cthulhu
Kuroiz
Cthulhu
3
2
10
4
L
2
3
2
1
W
Heimdallr
xxxMarkgodboi
Heimdallr
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
46,658
52,723
Taken
50,546
40,896
Mitigated
38,367
11,014
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CenteIIa
Anubis
9,896
428
0
4,542
13,853
8,281
0
8,658
5,195
43,827
0
W
8,440
639
761
6,054
15,672
7,958
376
3,993
11,679
43,076
0
L
16,195
9,292
0
2,079
20,031
11,528
0
7,302
12,729
0
55,549
W
Cthulhu
Kuroiz
Cthulhu
15,186
524
1,769
7,107
19,676
23,061
108
2,853
16,379
34,469
0
L
8,928
765
0
4,393
18,839
21,087
0
8,161
10,676
0
18,014
W
Heimdallr
xxxMarkgodboi
Heimdallr
23,032
11,687
0
3,722
15,198
7,348
2,266
3,418
11,780
115
79,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
34,869
177
Minions Killed
213
5
Camps Cleared
10
863,353
Distance Traveled
926,374
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,440
590
86
5
3
232,380
3
W
Hades
11,074
692
81
5
4
301,973
2
L
Rama
10,239
640
73
5
2
271,655
3
W
Cthulhu
11,402
713
30
2
2
324,250
5
L
Tyr
10,390
649
18
1
0
359,318
3
W
Heimdallr
12,393
775
102
6
4
300,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role