Player Matchup

Achilles
Achilles
Gmvalban
Achilles
Level 155
God Stats
1W - 0L
1,605 SR
Queue Stats
14W - 11L
1,606 Elo+
Party 1
Chaac
Chaac
Lucasº
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,596 Elo+
Party 1
Neith
Neith
Vesguinha
Neith
Level 146
God Stats
8W - 4L
1,402 SR
Queue Stats
164W - 138L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXNEEDXx
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,553 SR
Queue Stats
25W - 27L
1,534 Elo+
Party 1
Chronos
Chronos
Ðeųs
Chronos
Level 145
God Stats
1W - 0L
1,072 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 1
Team Averages
Level 153
1,426 SR
1,562 Elo+

VS

Team Averages
Level 124
1,459 SR
1,484 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CacikeTM
Odin
Level 77
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 25L
1,515 Elo+
Solo
Janus
Janus
Mity_Lipe
Janus
Level 125
God Stats
2W - 9L
1,089 SR
Queue Stats
347W - 361L
1,465 Elo+
Solo
Thor
Thor
SrPiojoso
Thor
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 250L
1,472 Elo+
Solo
Bellona
Bellona
x_SpardaBR_x
Bellona
Level 144
God Stats
1W - 1L
1,504 SR
Queue Stats
42W - 54L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gmvalban
Achilles
20
7 / 6 / 24
13,272
781
19,170
29,484
35,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Chaac
Lucasº
Chaac
19
4 / 5 / 17
12,704
747
19,902
29,708
36,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Vesguinha
Neith
20
13 / 3 / 16
14,123
831
27,240
18,930
9,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
xXNEEDXx
Morgan Le Fay
19
8 / 6 / 18
13,201
777
27,451
16,950
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Ðeųs
Chronos
20
6 / 5 / 23
13,249
779
19,163
24,668
10,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 8 / 11
12,165
716
21,343
22,516
12,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
0 / 10 / 12
10,581
622
8,314
24,409
32,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Mity_Lipe
Janus
20
12 / 7 / 8
15,001
882
38,413
22,241
13,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
20
6 / 6 / 7
12,241
720
12,833
19,521
21,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
x_SpardaBR_x
Bellona
18
1 / 7 / 14
11,841
697
13,045
34,066
43,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
76
38
Kills
24
25
Deaths
38
98
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
8
11
1.31
L
Odin
0
10
12
0.6
W
Achilles
Gmvalban
Achilles
7
6
24
3.17
W
Chaac
Lucasº
Chaac
4
5
17
2.5
L
Janus
Mity_Lipe
Janus
12
7
8
2.29
L
Thor
6
6
7
1.58
W
Neith
Vesguinha
Neith
13
3
16
7
W
Morgan Le Fay
xXNEEDXx
Morgan Le Fay
8
6
18
2.83
L
Bellona
x_SpardaBR_x
Bellona
1
7
14
1.14
W
Chronos
Ðeųs
Chronos
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,926
Damage
93,948
119,740
Taken
122,753
100,034
Mitigated
124,267
46,353
Healing
36,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
21,343
3,774
2,147
4,653
22,516
12,744
0
7,616
14,900
0
31,861
L
Odin
8,314
1,110
1,813
2,408
24,409
32,901
200
11,703
12,706
2,171
10,472
W
Achilles
Gmvalban
Achilles
19,170
2,983
2,220
7,617
29,484
35,561
267
5,877
22,956
5,400
25,872
W
Chaac
Lucasº
Chaac
19,902
3,134
1,904
8,681
29,708
36,146
963
10,690
18,744
0
38,950
L
Janus
Mity_Lipe
Janus
38,413
2,511
2,225
3,331
22,241
13,464
895
7,436
14,805
75,203
0
L
Thor
12,833
857
1,405
4,246
19,521
21,515
92
8,459
11,062
0
27,096
W
Neith
Vesguinha
Neith
27,240
15,375
1,681
7,134
18,930
9,543
3,094
8,272
10,566
0
49,961
W
Morgan Le Fay
xXNEEDXx
Morgan Le Fay
27,451
2,162
3,828
3,529
16,950
8,011
1,558
4,676
11,986
43,836
0
L
Bellona
x_SpardaBR_x
Bellona
13,045
3,173
5,504
8,298
34,066
43,643
53
13,769
20,297
0
23,242
W
Chronos
Ðeųs
Chronos
19,163
6,210
1,144
8,615
24,668
10,773
3,069
10,645
13,819
45,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,549
Gold Earned
61,829
179
Minions Killed
169
0
Camps Cleared
0
1,575,986
Distance Traveled
1,432,502
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,165
716
27
2
0
271,217
2
L
Odin
10,581
622
2
0
0
293,846
0
W
Achilles
13,272
781
18
1
0
332,890
0
W
Chaac
12,704
747
37
2
0
330,275
0
L
Janus
15,001
882
92
5
0
295,295
2
L
Thor
12,241
720
39
2
0
284,499
4
W
Neith
14,123
831
49
3
0
302,448
1
W
Morgan Le Fay
13,201
777
28
2
0
307,934
0
L
Bellona
11,841
697
9
1
0
287,645
2
W
Chronos
13,249
779
47
3
0
302,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role