Player Matchup

Nu Wa
Nu Wa
RavensConspiracy
Nu Wa
Level 37
God Stats
1W - 6L
1,250 SR
Queue Stats
15W - 32L
1,235 Elo+
Solo
Zeus
Zeus
TheLionheárt
Zeus
Level 144
God Stats
1W - 5L
1,144 SR
Queue Stats
4W - 13L
1,223 Elo+
Solo
Artemis
Artemis
Мокрыетрусики
Artemis
Level 108
God Stats
10W - 18L
1,543 SR
Queue Stats
45W - 52L
1,457 Elo+
Solo
Team Averages
Level 96
1,313 SR
1,305 Elo+

VS

Team Averages
Level 45
1,585 SR
1,537 Elo+
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DieHUN
Pele
Level 24
God Stats
2W - 0L
1,755 SR
Queue Stats
9W - 6L
1,589 Elo+
Party 1
Hades
Hades
LapisLezli
Hades
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,742
674
6,032
7,519
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 6 / 2
6,499
650
9,489
8,713
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 5 / 1
7,738
774
12,204
9,389
3,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 13
8,090
809
6,364
10,510
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
DieHUN
Pele
12
6 / 3 / 8
8,043
804
9,147
12,111
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
13
8 / 1 / 7
8,477
848
8,079
8,932
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
13
8.5
W
Pele
DieHUN
Pele
6
3
8
3.33
W
Hades
8
1
7
11.5
L
0
5
5
0.5
L
1
6
2
0.33
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
23,590
25,621
Taken
31,553
9,752
Mitigated
14,774
2,709
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,364
1,839
385
3,571
10,510
6,198
108
5,770
4,470
16,140
0
W
Pele
DieHUN
Pele
9,147
2,478
0
3,308
12,111
4,379
0
6,735
5,118
0
30,404
W
Hades
8,079
936
713
4,454
8,932
4,197
0
2,641
6,149
27,819
0
L
6,032
2,268
0
197
7,519
2,748
110
4,446
2,975
19,599
0
L
9,489
1,102
0
770
8,713
3,154
0
3,373
5,220
17,926
0
L
12,204
6,040
0
1,742
9,389
3,850
459
6,554
2,651
0
26,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,979
Gold Earned
24,610
97
Minions Killed
132
4
Camps Cleared
5
465,895
Distance Traveled
534,888
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,090
809
16
2
0
172,272
2
W
Pele
8,043
804
45
5
0
184,918
2
W
Hades
8,477
848
71
7
5
177,698
1
L
Nu Wa
6,742
674
35
4
1
153,468
0
L
Zeus
6,499
650
22
2
2
164,650
0
L
Artemis
7,738
774
40
4
1
147,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role